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BP1123 Can be cut into tiles forming a checkerboard pattern vs. not so.
?
(edit; present; nest [left/right]; search; history)
COMMENTS

All examples in this Problem are grids consisting of two objects.

CROSSREFS

Adjacent-numbered pages:
BP1118 BP1119 BP1120 BP1121 BP1122  *  BP1124 BP1125 BP1126 BP1127 BP1128

EXAMPLE

EX9124 shows a 9 square by 9 square grid. Take each tile to be 3 squares by 3 squares; there is a 3 tile by 3 tile checkerboard pattern. (One of these tiles is itself a checkerboard pattern; the other is all black squares.)

KEYWORD

hard, nice, precise, allsorted, hardsort, grid, miniworlds

CONCEPT element_grouping (info | search)

AUTHOR

Jago Collins

BP1132 Circle that passes through points is contained within bounding box vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1127 BP1128 BP1129 BP1130 BP1131  *  BP1133 BP1134 BP1135 BP1136 BP1137

KEYWORD

precise, allsorted, boundingbox, hardsort, preciseworld, absoluteposition

CONCEPT circle (info | search),
imagined_entity (info | search)

WORLD

three_points [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP1136 The removal of any one loop disentangles the whole arrangement vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Left-hand examples are called "Brunnian links".

REFERENCE

https://en.wikipedia.org/wiki/Brunnian_link

CROSSREFS

Adjacent-numbered pages:
BP1131 BP1132 BP1133 BP1134 BP1135  *  BP1137 BP1138 BP1139 BP1140 BP1141

KEYWORD

precise, hardsort

CONCEPT knot (info | search)

WORLD

link [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP1137 Constructible Polygon vs. Non-constructible Polygon
(edit; present; nest [left/right]; search; history)
REFERENCE

https://en.wikipedia.org/wiki/Straightedge_and_compass_construction


https://en.wikipedia.org/wiki/Constructible_polygon

CROSSREFS

Adjacent-numbered pages:
BP1132 BP1133 BP1134 BP1135 BP1136  *  BP1138 BP1139 BP1140 BP1141 BP1142

KEYWORD

stub, precise, math, hardsort, proofsrequired, preciseworld

AUTHOR

Jago Collins

BP1245 When two players alternate coloring regions, either can force connection from top edge to bottom edge vs. either can force connection from left edge to right edge.
(edit; present; nest [left/right]; search; history)
REFERENCE

https://en.wikipedia.org/wiki/Hex_(board_game)

CROSSREFS

Adjacent-numbered pages:
BP1240 BP1241 BP1242 BP1243 BP1244  *  BP1246 BP1247 BP1248 BP1249 BP1250

KEYWORD

hard, precise, convoluted, dual, rotate, boundingbox, hardsort, challenge, proofsrequired, bordercontent

AUTHOR

Aaron David Fairbanks

BP1271 Positive correlation vs. negative correlation.
?
?
(edit; present; nest [left/right]; search; history)
COMMENTS

All examples in this Bongard Problem are scatter plots. Each dot represents a data point.

"Positive correlation" means that when the X value increases, the Y value tends to increase as well (in the long run), while "negative correlation" means that when the X value increases, the Y value tends to decrease.

CROSSREFS

Adjacent-numbered pages:
BP1266 BP1267 BP1268 BP1269 BP1270  *  BP1272 BP1273 BP1274 BP1275 BP1276

EXAMPLE

Example TM4854 does not fit on either side because when the X value increases, the Y value stays the same.

Example TM4855 does not fit on either side because there is no correlation.

KEYWORD

fuzzy, minimal, unwordable, teach, spectrum, dual, handed, leftright, updown, rotate, stable, hardsort, left-narrow, right-narrow

AUTHOR

Ben

BP1279 Circled points are all possible vertices a square with a particular side length can take, provided that each of its corners lie on a grid point vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Rotation of the square is allowed.

CROSSREFS

See BP1280 for version with hexagons on a hexagonal grid.

Adjacent-numbered pages:
BP1274 BP1275 BP1276 BP1277 BP1278  *  BP1280 BP1281 BP1282 BP1283 BP1284

KEYWORD

hard, precise, allsorted, unwordable, hardsort, left-finite, right-finite, left-full, fixedgrid, preciseworld

CONCEPT square (info | search)

AUTHOR

Leo Crabbe

BP1280 Circled points are all possible vertices a regular hexagon with a particular side length can take, provided that each of its corners lie on a grid point vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

See BP1279 for version with squares on a square grid.

Adjacent-numbered pages:
BP1275 BP1276 BP1277 BP1278 BP1279  *  BP1281 BP1282 BP1283 BP1284 BP1285

KEYWORD

hard, precise, allsorted, unwordable, hardsort, left-finite, right-finite, preciseworld

AUTHOR

Leo Crabbe

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