Search: keyword:animated
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Displaying 1-5 of 5 results found.
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BP300 |
| Acceleration and deceleration vs. constant speed. |
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BP1163 |
| Eventually blinks vs. never blinks. |
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BP1284 |
| Both players playing "capture game" optimally vs. one or both players make mistakes. |
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COMMENTS
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In the depicted "capture game", the objective is to capture your opponent's piece by moving to a node they are occupying. Players take turns moving their pieces. You can only move to a node that is linked to yours. Optimal play can either lead to a win-lose state or a draw state.
A frame where only one black disc is visible signifies that a player has taken the other's piece, winning the game. |
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CROSSREFS
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Adjacent-numbered pages:
BP1279 BP1280 BP1281 BP1282 BP1283  *  BP1285 BP1286 BP1287 BP1288 BP1289
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KEYWORD
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teach, animated
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CONCEPT
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capture_game (info | search)
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AUTHOR
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Leo Crabbe
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