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BP7 Taller than wide vs. wider than tall.
(edit; present; nest [left/right]; search; history)
COMMENTS

All examples in this Bongard Problem are oblong connected figures made up of some curves.

Shapes as tall as they are wide would be ambiguous.

REFERENCE

M. M. Bongard, Pattern Recognition, Spartan Books, 1970, p. 216.

CROSSREFS

Adjacent-numbered pages:
BP2 BP3 BP4 BP5 BP6  *  BP8 BP9 BP10 BP11 BP12

KEYWORD

easy, nice, dual, handed, rotate, stretch, finished, traditional, bongard

CONCEPT horizontal (info | search),
line_slope (info | search),
vertical (info | search),
quantity_comparison (info | search)

WORLD

Multiple options:
figure_made_of_curves [smaller | same | bigger],
oblong_axis_aligned_figure_made_of_curves [smaller | same | bigger]

AUTHOR

Mikhail M. Bongard

BP1197 No sequence is repeated twice in a row vs. some sequence is repeated twice in a row.
(edit; present; nest [left/right]; search; history)
REFERENCE

https://en.wikipedia.org/wiki/Square-free_word

CROSSREFS

Adjacent-numbered pages:
BP1192 BP1193 BP1194 BP1195 BP1196  *  BP1198 BP1199 BP1200 BP1201 BP1202

KEYWORD

precise, allsorted, notso, left-narrow, sequence, traditional, preciseworld, dithering, left-listable

CONCEPT two (info | search)

AUTHOR

Aaron David Fairbanks

BP331 Image of something 2-D vs. image of something 3-D.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP326 BP327 BP328 BP329 BP330  *  BP332 BP333 BP334 BP335 BP336

KEYWORD

abstract, anticomputer, collective, traditional, dithering

CONCEPT dimensionality (info | search),
3d_solid (info | search)

AUTHOR

Aaron David Fairbanks

BP183 Same curvature close to the middle vs. change of curvature close to the middle.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP178 BP179 BP180 BP181 BP182  *  BP184 BP185 BP186 BP187 BP188

KEYWORD

noisy, traditional

CONCEPT sides_of_line (info | search),
tangent (info | search),
imagined_point (info | search),
imagined_line_or_curve (info | search),
imagined_entity (info | search)

WORLD

curve [smaller | same | bigger]

AUTHOR

Harry E. Foundalis

BP132 Dots are vertices of a triangle standing on a side vs. dots are vertices of a triangle standing on a vertex.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP127 BP128 BP129 BP130 BP131  *  BP133 BP134 BP135 BP136 BP137

KEYWORD

noisy, traditional

CONCEPT base (info | search),
horizontal (info | search),
vertex_of_meeting_lines (info | search),
triangle (info | search),
vertical (info | search)

AUTHOR

Douglas R. Hofstadter

BP990 The center of mass can "see" (in straight lines) all points within the shape vs. the center of mass is not located in a region where it can see (in straight lines) all points.
(edit; present; nest [left/right]; search; history)
COMMENTS

Another way of thinking about the solution is considering whether a light source placed at the center of mass of a given example would illuminate the whole shape.

CROSSREFS

Every left for this Problem would be will be a left example for both BP367 and BP368.

Adjacent-numbered pages:
BP985 BP986 BP987 BP988 BP989  *  BP991 BP992 BP993 BP994 BP995

KEYWORD

convoluted, perfect

CONCEPT inside (info | search),
center_of_mass (info | search),
imagined_point (info | search),
imagined_line_or_curve (info | search),
imagined_entity (info | search)

WORLD

fill_shape_seeing_point_center_of_mass_inside [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP1282 If two players take turns moving moving the black circles with the intention of capturing their opponent's piece, one can always "checkmate" the other vs. the game results in a draw if the players play optimally.
(edit; present; nest [left/right]; search; history)
COMMENTS

Players can only move their piece to a node connected to their current position. A win is secured by moving to a node your opponent is occupying.


Which player that can force a win in left-sorted examples can change depending on who moves first.

CROSSREFS

See BP1284 for an animated Problem about the same game.

Adjacent-numbered pages:
BP1277 BP1278 BP1279 BP1280 BP1281  *  BP1283 BP1284 BP1285 BP1286 BP1287

KEYWORD

allsorted, unwordable, notso, teach

CONCEPT capture_game (info | search)

AUTHOR

Leo Crabbe

BP334 Odd number of dots vs. even number of dots.
(edit; present; nest [left/right]; search; history)
CROSSREFS

See BP334 for a version of the same idea, but using arbitrary shapes instead of dots.

Adjacent-numbered pages:
BP329 BP330 BP331 BP332 BP333  *  BP335 BP336 BP337 BP338 BP339

KEYWORD

precise, allsorted, number, math, left-narrow, right-narrow, right-null, help, traditional, preciseworld

CONCEPT even_odd (info | search)

WORLD

dots [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP851 Figure with points (small white circles) can be smoothly deformed within the 2D plane without passing through itself so that all points touch to make the other figure vs. not so (movement out of the plane required).
(edit; present; nest [left/right]; search; history)
CROSSREFS

All examples here fit left in BP369, a version where the figure is allowed to pass through itself while being deformed.

Adjacent-numbered pages:
BP846 BP847 BP848 BP849 BP850  *  BP852 BP853 BP854 BP855 BP856

KEYWORD

math, traditional

CONCEPT topological_transformation (info | search)

WORLD

figure_made_of_curves_and_quotient_by_hollow_dots [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP1080 Image of a Bongard Problem vs. other image.
(edit; present; nest [left/right]; search; history)
COMMENTS

Various formats of Bongard Problems frequently seen on the OEBP are showcased on the left side here.

CROSSREFS

See BP968, which distinguishes solvable Bongard Problems from other images still formatted like Bongard Problems (as opposed to this page, which distinguishes Bongard Problems from any other images.)

Adjacent-numbered pages:
BP1075 BP1076 BP1077 BP1078 BP1079  *  BP1081 BP1082 BP1083 BP1084 BP1085

KEYWORD

notso, teach, left-narrow, right-null

CONCEPT bongard_problem (info | search),
categorization (info | search)

AUTHOR

Leo Crabbe

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