Search: keyword:traditional
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BP810 |
| Figures can be transformed into one another by smooth stretching (intersection points stay constant; paths connecting those points remain), while remaining within the 2d box vs. movement out of the plane required. |
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BP839 |
| Opposite (inverse) transformations have been applied to the same specific small square on opposite sides of the dividing line versus not so. |
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BP840 |
| Any transformation (rotation or flip) that sends one L to another L sends each L to some other L versus not so. |
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BP842 |
| Any permutation of positions that sends one string of symbols to another sends each string of symbols to some other versus not so. |
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BP851 |
| Figure with points (small white circles) can be smoothly deformed within the 2D plane without passing through itself so that all points touch to make the other figure vs. not so (movement out of the plane required). |
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BP897 |
| Wide angles connected to narrow angles vs. not so. |
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BP924 |
| Polygons where all sides are different lengths vs. Polygons where not all sides are different lengths. |
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COMMENTS
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All examples in this Problem are outlines of convex polygons.
This is a generalisation of scalene triangles to any polygon. |
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CROSSREFS
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The left side implies the right side of BP329 (regular vs. irregular polygons), but the converse is not true.
The left side of BP329 implies the right side, but the converse is not true.
Adjacent-numbered pages:
BP919 BP920 BP921 BP922 BP923  *  BP925 BP926 BP927 BP928 BP929
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EXAMPLE
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Any scalene triangle will fit on the left, because no two sides are equal.
However, any regular polygon will not fit on the left, because all of its sides are equal.
A random convex polygon will "almost surely" fit on the left. |
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KEYWORD
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nice, stretch, right-narrow, traditional
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CONCEPT
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all (info | search)
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WORLD
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polygon_outline [smaller | same | bigger]
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AUTHOR
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Jago Collins
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BP925 |
| The numbers of dots differ by three vs. not so. |
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