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BP981 Grid of analogies vs. different kind of rule.
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COMMENTS

On the left, each row and column could be labeled by a certain object or concept; on the right this is not so.


More specifically: on the left, each row and each column is associated with a certain object or concept; there is a rule for combining rows and columns to give images; it would be possible without changing the rule to extend with new rows/columns or delete/reorder any existing columns. On the right, this is not so; the rule might be about how the images must relate to their neighbors, for example.


All examples show grids of squares with an image in each square, such that there is some "rule" the images within the grid obey.


Left examples are a generalized version of the analogy grids seen in BP361. Any analogy a : b :: c : d shown in a 2x2 grid will fit on the left here.


To word the solution with mathematical jargon, "defines a (simply described) map from the Cartesian product of two sets vs. not so." Another equivalent solution is "columns (alternatively, rows) illustrate a consistent set of one-input operations." It is always possible to imagine the columns as inputs and the rows as operations and vice versa.


There is a trivial way in which any example can be interpreted so that it fits on the left side: imagine each row is assigned the list of all the squares in that row and each column is assigned its number, counting from the left. But each grid has a clear rule that is simpler than this.

CROSSREFS

BP1258 is a similar idea: "any square removed could be reconstructed vs. not." Examples included left here usually fit left there, but some do not e.g. EX9998.


See BP979 for use of similar structures but with one square removed from the grid.

Adjacent-numbered pages:
BP976 BP977 BP978 BP979 BP980  *  BP982 BP983 BP984 BP985 BP986

KEYWORD

nice, convoluted, unwordable, notso, teach, structure, rules, grid, miniworlds

CONCEPT analogy (info | search)

WORLD

grid_of_images_with_rule [smaller | same | bigger]
zoom in left (grid_of_analogies)

AUTHOR

Aaron David Fairbanks

BP998 X "X _" vs. all are "X _"; X Y.
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COMMENTS

Right:

All are "all but one are ___"; all but one are black.

All are "every other is ___"; every other is solid polygons.

All are "gradually becoming ___"; gradually becoming thickly outlined.

Left:

All but one are "all but one are ___".

Every other is "every other is ___".

Gradually becoming "gradually becoming ___".


Here is another way of putting it:

Call it "meta" when the whole imitates its parts, and call it "doubly-meta" when the whole imitates its parts with respect to the way it imitates its parts. Left are doubly-meta, while right are just meta.


Here is a more belabored way of putting it:

Call something like "is star-shaped" a "rule". An object can satisfy a rule.

Call something like "all but one are ___" a "rule-parametrized rule". A collection of objects can satisfy a rule-parametrized rule with respect to a particular rule.

On the right: every collection fits the same rule-parametrized rule (with respect to various rules); furthermore the collection of collections fits that same rule-parametrized rule (with respect to some unrelated rule that collections can satisfy).

On the left: The collection of collections fits a rule-parametrized rule with respect to the rule of fitting that rule-parametrized rule (with respect to various rules).


Previously, an unintended solution to this BP was "not all groups share some noticeable property vs. all do." It is hard to come up with examples foiling this alternative solution because the rule-parametrized rule (see explanation above) usually has to do with not all objects in the collection fitting the rule. (See BP568, which is about BP ideas that are always overridden by a simpler solution.) The example EX10108 "all five are 'all five are ___'" was added, foiling the alternative solution.

CROSSREFS

The right side of this Problem is a subset of BP999left.

Adjacent-numbered pages:
BP993 BP994 BP995 BP996 BP997  *  BP999 BP1000 BP1001 BP1002 BP1003

EXAMPLE

"Odd one out with respect to what property is the odd one out" would not fit left: even though this example does seem doubly-meta, it is not doubly-meta in the right way. There is no odd one out with respect to the property of having an odd one out.

Similarly, consider "gradual transition with respect to what the gradual transition is between", etc. Instead of having the form "X 'X __' ", this is more like "X [the __ appearing in 'X __']". Examples like these two could make for a different Bongard Problem.

KEYWORD

hard, unwordable, challenge, overriddensolution, infodense, contributepairs, funny, rules, miniworlds

CONCEPT self-reference (info | search)

WORLD

zoom in right

AUTHOR

Aaron David Fairbanks

BP999 The collection of collections obeys the same rule as the individual collections vs. it does not.
(edit; present; nest [left/right]; search; history)
COMMENTS

Rhetorical question: Where would the collection of left examples of this Bongard Problem be sorted by this Bongard Problem? (The question is whether these examples considered together satisfy the pattern that all the parts do, namely that the whole satisfies the pattern that all the parts do.)

See BP793 and BP1004 for similar paradoxes.

CROSSREFS

See BP1005 for the version about only numerical properties; examples in that BP would be sorted the same way here that they are there.

See BP1003 for a similar idea. Rather than the collection of collections imitating the individual collections, BP1003 is about the total combined collection imitating the individual collections. A picture showing (for example) an odd number of even-numbered groups would be sorted differently by these two BPs.

Also see BP1004, which is likewise about the whole satisfying the same rule as its parts, but there the parts don't themselves have to be collections; there the parts are just plain individual objects. The panels in BP999 (this BP) should be sorted the same way in BP1004.

See BP1002, which is about only visual self-similarity instead of more general conceptual "self-similarity".

Adjacent-numbered pages:
BP994 BP995 BP996 BP997 BP998  *  BP1000 BP1001 BP1002 BP1003 BP1004

KEYWORD

nice, abstract, creativeexamples, left-narrow, rules, miniworlds

CONCEPT recursion (info | search),
self-reference (info | search)

WORLD

[smaller | same | bigger]
zoom in left | zoom in right

AUTHOR

Aaron David Fairbanks

BP1003 The combined collection obeys the same rule as the sub-collections vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Since it is most intuitive to imagine spatially squishing together all the collections in the process of combining them into one big collection, avoid rules that involve relative spatial positionings of objects.

CROSSREFS

Contrast BP999, which is very similar. There, when considering the whole picture, the collections are to be treated as individual objects; here, when considering the whole picture, the collections are to be combined into one big collection. A picture showing (for example) an odd number of even-numbered groups would be sorted differently by these two BPs.

Also contrast BP1004, which is about a collection of plain objects obeying the same rule as all the objects (instead of a collection of [collections of objects] obeying the same rule as all the [collections of objects]).

See BP1006 for the version with only number-based properties. All panels in that Bongard Problem fit the same way in this Bongard Problem as well.

Adjacent-numbered pages:
BP998 BP999 BP1000 BP1001 BP1002  *  BP1004 BP1005 BP1006 BP1007 BP1008

KEYWORD

nice, abstract, notso, creativeexamples, rules, miniworlds

CONCEPT recursion (info | search),
self-reference (info | search)

WORLD

[smaller | same | bigger]

AUTHOR

Leo Crabbe, Aaron David Fairbanks

BP1004 The whole satisfies the same rule as its parts vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

The "whole" is the entire panel including the bounding box. A "part" is some region either stylistically different or amply separated in space from everything else. Smaller parts-within-parts don't count as parts.


Rhetorical question: Where would the collection of left examples of this Bongard Problem be sorted by this Bongard Problem? (The question is whether these examples considered together satisfy the pattern that all the parts do, namely that the whole satisfies the pattern that all the parts do.)

See BP793 and BP999 for similar paradoxes.

CROSSREFS

See BP1006 for the version about numerical properties where each part is a cluster of dots; examples in that BP would be sorted the same way here that they are there.

See BP999 and BP1003 for versions where each object is itself a collection of objects, so that the focus is on rules specifically pertaining to collections (e.g. "all the objects are different").

See BP1002 for a Bongard Problem about only visual self-similarity instead of conceptual self-similarity.


The rule shown in each panel is "narrow" (see BP513left and BP514left).

Adjacent-numbered pages:
BP999 BP1000 BP1001 BP1002 BP1003  *  BP1005 BP1006 BP1007 BP1008 BP1009

KEYWORD

nice, abstract, anticomputer, creativeexamples, left-narrow, rules, miniworlds

CONCEPT recursion (info | search),
self-reference (info | search)

AUTHOR

Aaron David Fairbanks

BP1049 3 in a row vs. not
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1044 BP1045 BP1046 BP1047 BP1048  *  BP1050 BP1051 BP1052 BP1053 BP1054

KEYWORD

teach, creativeexamples, left-narrow, right-narrow, contributepairs, fixedgrid, miniworlds

CONCEPT three (info | search)

AUTHOR

Jago Collins

BP1110 The process that turns one object into the other is the same both ways vs. the process changes depending on which object is chosen as the starting point.
?
(edit; present; nest [left/right]; search; history)
REFERENCE

https://en.wikipedia.org/wiki/Duality_(mathematics)

https://en.wikipedia.org/wiki/Involution_(mathematics)

CROSSREFS

This is a special case of BP841 and a generalisation of BP822.

Adjacent-numbered pages:
BP1105 BP1106 BP1107 BP1108 BP1109  *  BP1111 BP1112 BP1113 BP1114 BP1115

KEYWORD

nice, abstract, math, anticomputer, creativeexamples, left-narrow, unorderedpair, rules, miniworlds, dithering

CONCEPT function (info | search)

AUTHOR

Leo Crabbe

BP1123 Can be cut into tiles forming a checkerboard pattern vs. not so.
?
(edit; present; nest [left/right]; search; history)
COMMENTS

All examples in this Problem are grids consisting of two objects.

CROSSREFS

Adjacent-numbered pages:
BP1118 BP1119 BP1120 BP1121 BP1122  *  BP1124 BP1125 BP1126 BP1127 BP1128

EXAMPLE

EX9124 shows a 9 square by 9 square grid. Take each tile to be 3 squares by 3 squares; there is a 3 tile by 3 tile checkerboard pattern. (One of these tiles is itself a checkerboard pattern; the other is all black squares.)

KEYWORD

hard, nice, precise, allsorted, hardsort, grid, miniworlds

AUTHOR

Jago Collins

BP1127 There is no rule for how the objects in a cluster interrelate vs. there is.
(edit; present; nest [left/right]; search; history)
COMMENTS

Other ways of phrasing this:

"Local" vs. "global" properties of collections: to check a collection satisfies a "local" property, it is only necessary to check each individual thing in it satisfies some property.

The rule all collections satisfy is just "every object is a ___" vs. the rule is something more.

CROSSREFS

Adjacent-numbered pages:
BP1122 BP1123 BP1124 BP1125 BP1126  *  BP1128 BP1129 BP1130 BP1131 BP1132

KEYWORD

abstract, creativeexamples, left-unknowable, rules, miniworlds

CONCEPT local_global (info | search)

WORLD

[smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP1153 Valid multi-sided Bongard Problems vs. invalid multi-sided Bongard Problems.
(edit; present; nest [left/right]; search; history)
COMMENTS

This is a generalisation of Bongard Problems that allows them to have any number of sides. There is a sense in which this problem is about valid vs. invalid ways of partitioning a set of examples into equivalence classes.

CROSSREFS

https://en.wikipedia.org/wiki/Equivalence_class

Adjacent-numbered pages:
BP1148 BP1149 BP1150 BP1151 BP1152  *  BP1154 BP1155 BP1156 BP1157 BP1158

KEYWORD

abstract, teach, meta (see left/right), miniproblems, infodense, structure, rules, miniworlds

WORLD

zoom in left

AUTHOR

Leo Crabbe

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