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BP865 The class of included examples is distractingly irrelevant to the solution vs. not so.
BP965
BP1105
(edit; present; nest [left/right]; search; history)
COMMENTS

Left examples have keyword "distractingworld" on the OEBP.


This is different than the kind of distraction mentioned at noisy, which means there are details that are irrelevant to the solution changing between examples.


To label a BP "distractingworld" is to judge that the type of examples are more specific than should have been necessary to communicate the same general solution idea--this involves separating out which ideas are the nice ideas the BP really ought to have been about, and which ideas seem unimportant and irrelevant. On the other hand, to label a BP "noisy" is just to notice there are extra properties varying that are independent of the solution property.

CROSSREFS

Distractingworld BPs are often arbitrary.

Adjacent-numbered pages:
BP860 BP861 BP862 BP863 BP864  *  BP866 BP867 BP868 BP869 BP870

EXAMPLE

BP1105 was created as an extreme example of this. All images in that BP show the same distractingly detailed background, irrelevant to the solution.

KEYWORD

stub, fuzzy, abstract, subjective, meta (see left/right), links, keyword

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP864 Bongard Problems in which all examples are easy to sort after knowing the solution vs. Bongard Problems in which examples can be hard to sort even after knowing the solution.
BP323
BP335
BP344
BP532
BP853
BP860
BP863
BP1005
BP1006
BP1119
BP1123
BP1132
BP1136
BP1137
BP1245
(edit; present; nest [left/right]; search; history)
COMMENTS

Right examples have the keyword "hardsort" on the OEBP.


Contrast "hardsort" to infodense, where examples have a high amount of information, but perhaps after parsing all the information in the examples it is easy to sort them.


BPs labelled "hardsort" are likely to be labelled hard, but perhaps not--e.g. in BP323 the answer is easy to guess, but laborious to verify.

CROSSREFS

Adjacent-numbered pages:
BP859 BP860 BP861 BP862 BP863  *  BP865 BP866 BP867 BP868 BP869

KEYWORD

subjective, meta (see left/right), links, keyword

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP859 Black pixel vs. white pixel.
(edit; present; nest [left/right]; search; history)
COMMENTS

This is the "smallest" possible valid Bongard Problem on black and white bitmap images (up to switching sides).

CROSSREFS

Adjacent-numbered pages:
BP854 BP855 BP856 BP857 BP858  *  BP860 BP861 BP862 BP863 BP864

KEYWORD

minimal, blackwhite, perfect, pixelperfect, experimental, funny, unstableworld

WORLD

black_or_white_pixel [smaller | same | bigger]
zoom in left (black_pixel) | zoom in right (white_pixel)

AUTHOR

Aaron David Fairbanks

BP858 Bongard Problems whose examples might be used to teach the rule of the solution vs. other Bongard Problems.
BP100
BP844
BP862
BP968
BP981
BP1049
BP1080
BP1083
BP1090
BP1153
(edit; present; nest [left/right]; search; history)
COMMENTS

Left examples have the keyword "teach" on the OEBP.


Sometimes instead of gauging somebody's ability to guess the pattern, a Bongard Problem might teach the pattern.


Consider a Bongard Problem whose left examples are images of a specific person's face; after seeing that Problem, one might be able to recognize that person.


A "teach" Bongard Problem (with a huge number of examples) could be taken as a training set for machine learning.


"Teach" BPs tend to be convoluted, arbitrary, cultural-knowledge-based (keyword culture), or they illustrate some insight that might be overlooked, perhaps mathematical (keyword math).

CROSSREFS

Adjacent-numbered pages:
BP853 BP854 BP855 BP856 BP857  *  BP859 BP860 BP861 BP862 BP863

KEYWORD

meta (see left/right), links, keyword

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP855 Object below ambiguously sorted (not clearly left or right) by Bongard Problem image above vs. object below clearly sorted by Bongard Problem image above.
(edit; present; nest [left/right]; search; history)
COMMENTS

Represented are Bongard Problems and an extra object to sort, a.k.a. the Bongard's Dozen format.

A variety of kinds of ambiguities showcased as left examples.

CROSSREFS

Adjacent-numbered pages:
BP850 BP851 BP852 BP853 BP854  *  BP856 BP857 BP858 BP859 BP860

KEYWORD

nice, creativeexamples, structure, rules

WORLD

bdimage_shapes_extra_below [smaller | same | bigger]
zoom in right (bdimage_shapes_extra_below_clear_sort)

AUTHOR

Aaron David Fairbanks

BP854 Nothing vs. nothing.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP849 BP850 BP851 BP852 BP853  *  BP855 BP856 BP857 BP858 BP859

KEYWORD

left-finite, right-finite, left-full, right-full, finished, experimental, funny

WORLD

nothing [same | bigger]
zoom in left (nothing) | zoom in right (nothing)

AUTHOR

Aaron David Fairbanks

BP853 Prime knot vs. composite knot.
(edit; present; nest [left/right]; search; history)
REFERENCE

https://en.wikipedia.org/wiki/Prime_knot

CROSSREFS

Adjacent-numbered pages:
BP848 BP849 BP850 BP851 BP852  *  BP854 BP855 BP856 BP857 BP858

KEYWORD

math, hardsort

CONCEPT knot (info | search)

WORLD

knot [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP852 Object shown below is the "limit" of the sequence above (end result after "infinite time") versus not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

The conceptual limit of the sequence may not be the limit of the points in the image. For example in a sequence of halvings the limit value is never reached, so the bottom would never change color and thus its limit would not would not either.


Sequences progress from left to right (and there is not usually a way to intuitively extend the sequence in the other direction).

CROSSREFS

Adjacent-numbered pages:
BP847 BP848 BP849 BP850 BP851  *  BP853 BP854 BP855 BP856 BP857

KEYWORD

notso, creativeexamples, perfect, infinitedetail, assumesfamiliarity, structure, contributepairs, rules

AUTHOR

Aaron David Fairbanks

BP851 Figure with points (small white circles) can be smoothly deformed within the 2D plane without passing through itself so that all points touch to make the other figure vs. not so (movement out of the plane required).
(edit; present; nest [left/right]; search; history)
CROSSREFS

All examples here fit left in BP369, a version where the figure is allowed to pass through itself while being deformed.

Adjacent-numbered pages:
BP846 BP847 BP848 BP849 BP850  *  BP852 BP853 BP854 BP855 BP856

KEYWORD

math, traditional

CONCEPT topological_transformation (info | search)

WORLD

figure_made_of_curves_and_quotient_by_hollow_dots [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP849 Loop is time-symmetrical (loop is like ABCBABCBA... instead of like ABCABCABC...) up to rotation of object vs. not so (neither up to rotation nor reflection).
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP844 BP845 BP846 BP847 BP848  *  BP850 BP851 BP852 BP853 BP854

KEYWORD

hard, convoluted, solved, rules

WORLD

constant_change_seq_loop_right [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

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