Search: subworld:everything
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| BP1131 |
| One shape can be totally obscured by the other vs. neither shape can be obscured. |
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| BP1132 |
| Circle that passes through points is contained within bounding box vs. not so. |
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| BP1133 |
| Impossible to realize in 3D space vs. not so. |
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| BP1135 |
| Each component can be assigned its own layer in the arrangement vs. there is no equivalent way of dividing the arrangement into layers. |
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COMMENTS
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Put differently, if the examples are imagined to be arrangements of rigid sticks/hoops/etc resting on a flat surface, positive examples include sticks/hoops/etc that could be picked up without disturbing the other objects. |
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CROSSREFS
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Adjacent-numbered pages:
BP1130 BP1131 BP1132 BP1133 BP1134  *  BP1136 BP1137 BP1138 BP1139 BP1140
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KEYWORD
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precise
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AUTHOR
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Leo Crabbe
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| BP1136 |
| The removal of any one loop disentangles the whole arrangement vs. not so. |
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| BP1137 |
| Constructible Polygon vs. Non-constructible Polygon |
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| BP1138 |
| Each attribute is shared by every group or none vs. some attribute is shared by exactly two groups |
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COMMENTS
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Attributes are shading, shape, and number.
There are always three groups.
This problem is related to the card game Set. |
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CROSSREFS
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Adjacent-numbered pages:
BP1133 BP1134 BP1135 BP1136 BP1137  *  BP1139 BP1140 BP1141 BP1142 BP1143
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KEYWORD
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nice, precise, allsorted, notso, preciseworld
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CONCEPT
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all (info | search), number (info | search), same (info | search), two (info | search), three (info | search)
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AUTHOR
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William B Holland
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| BP1141 |
| Object inside of bounding box vs. object outside of bounding box. |
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