login
Hints
(Greetings from The On-Line Encyclopedia of Bongard Problems!)
Search:  https://www.galaxus.ch/en/sector/showdiscussion/snapchathacking-visit-kunghaccom-5hflaboo-226168
Displaying 261-270 of 654 results found. ( prev | next )     page 1 ... 23 24 25 26 27 28 29 30 31 ... 66
     Sort: relevance      Format: long      Filter: (all | no meta | meta)      Mode: (words | no words)
BP380 The completed version of the collection is finite vs. the completed version of the collection is infinite.
(edit; present; nest [left/right]; search; history)
COMMENTS

Related to BP379 and BP792.


An example with clusters of perfect numbers of dots would be sorted ambiguously, for the time being. Unfortunately the 3rd smallest perfect number is 496. - Leo Crabbe, Oct 18 2024

CROSSREFS

See also BP870.

Adjacent-numbered pages:
BP375 BP376 BP377 BP378 BP379  *  BP381 BP382 BP383 BP384 BP385

KEYWORD

math, creativeexamples, traditional, rules, miniworlds, collection

CONCEPT finite_infinite (info | search)

AUTHOR

Aaron David Fairbanks

BP1249 Any straight path will hit a black region vs. not so.
(edit; present; nest [left/right]; search; history)
REFERENCE

https://en.wikipedia.org/wiki/Opaque_set

CROSSREFS

Adjacent-numbered pages:
BP1244 BP1245 BP1246 BP1247 BP1248  *  BP1250 BP1251 BP1252 BP1253 BP1254

KEYWORD

notso, blackwhite, right-null, perfect, bordercontent

CONCEPT imagined_line_or_curve (info | search)

AUTHOR

Leo Crabbe

BP215 Mouth concave upwards vs. Mouth convex upwards.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP210 BP211 BP212 BP213 BP214  *  BP216 BP217 BP218 BP219 BP220

CONCEPT concave_convex_region (info | search),
downward_upward (info | search),
line_absolute_direction (info | search),
absolute_direction (info | search),
direction (info | search)

AUTHOR

Giuseppe Insana

BP320 The numbers of dots in the two clusters are approximately equal (log scale) vs. the numbers of dots in the two clusters differ a lot.
(edit; present; nest [left/right]; search; history)
COMMENTS

The point is that, on the left, the two groups look about the same to the eye at first glance.


In left examples the numbers are off by a factor of 7/6 or less vs. in right examples the numbers are off by a factor of 2 or greater.

CROSSREFS

Adjacent-numbered pages:
BP315 BP316 BP317 BP318 BP319  *  BP321 BP322 BP323 BP324 BP325

KEYWORD

nice, traditional

CONCEPT numerosity (info | search),
similar_number (info | search),
similar (info | search)

WORLD

two_dot_clusters [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP33 Acute angle vs. no acute angle.
(edit; present; nest [left/right]; search; history)
REFERENCE

M. M. Bongard, Pattern Recognition, Spartan Books, 1970, p. 224.

CROSSREFS

Adjacent-numbered pages:
BP28 BP29 BP30 BP31 BP32  *  BP34 BP35 BP36 BP37 BP38

KEYWORD

nice, stretch, finished, traditional, bongard

CONCEPT acute (info | search),
angle (info | search),
existence (info | search)

WORLD

Multiple options:
mediumsize_centered_outline [smaller | same | bigger],
shape_outline [smaller | same | bigger]

AUTHOR

Mikhail M. Bongard

BP530 Fractal tiles itself with uniformly scaled-down copies of itself vs. fractal tiles itself with stretched copies of itself.
(edit; present; nest [left/right]; search; history)
COMMENTS

"Self-similar" vs. "self-affine."

CROSSREFS

Adjacent-numbered pages:
BP525 BP526 BP527 BP528 BP529  *  BP531 BP532 BP533 BP534 BP535

KEYWORD

perfect, infinitedetail

CONCEPT fractal (info | search),
self-reference (info | search),
tiling (info | search)

WORLD

fractal_self_tile_affine_allowed [smaller | same | bigger]
zoom in left (fractal_self_tile)

AUTHOR

Aaron David Fairbanks

BP233 Lines plus triangles equal stars vs. lines minus triangles equal stars.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP228 BP229 BP230 BP231 BP232  *  BP234 BP235 BP236 BP237 BP238

KEYWORD

traditional

CONCEPT addition (info | search),
number (info | search)

AUTHOR

Peter Shanahan

BP195 Bottom object in front of top objects in 3-D vs. bottom object behind top objects in 3-D.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP190 BP191 BP192 BP193 BP194  *  BP196 BP197 BP198 BP199 BP200

KEYWORD

experimental, dithering

CONCEPT 3d_front_back (info | search),
3d_depth (info | search),
same_shape (info | search),
same (info | search)

AUTHOR

Harry E. Foundalis

BP898 Can fold into tetragonal disphenoid ("isosceles tetrahedron") vs. cannot.
(edit; present; nest [left/right]; search; history)
COMMENTS

Which two sides are the long sides and which side is the short side, or equivalently which angles are the wider angles and which angle is the narrower angle, is the only relevant information to consider for each triangle. Triangles are all assumed isosceles and congruent to one another.


All examples in this Problem feature four of these triangles connected by corners and/or edges.

CROSSREFS

BP897 was conceived as a false solution for this.

Adjacent-numbered pages:
BP893 BP894 BP895 BP896 BP897  *  BP899 BP900 BP901 BP902 BP903

KEYWORD

hard, precise, allsorted, notso, math, preciseworld

CONCEPT triangle (info | search)

WORLD

[smaller | same | bigger]

AUTHOR

Molly C Klenzak

BP1232 Curves with at least one crossing vs. curves do not cross.
(edit; present; nest [left/right]; search; history)
COMMENTS

Based on BP30, "curve with exactly one self-crossing vs. curve without a self-crossing". This is just a slightly more general version.

CROSSREFS

Adjacent-numbered pages:
BP1227 BP1228 BP1229 BP1230 BP1231  *  BP1233 BP1234 BP1235 BP1236 BP1237

EXAMPLE

EX6881

KEYWORD

stub, notso, traditional

CONCEPT x-crossing (info | search),
existence (info | search)

WORLD

crosscurves [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

( prev | next )     page 1 ... 23 24 25 26 27 28 29 30 31 ... 66

Welcome | Solve | Browse | Lookup | Recent | Links | Register | Contact
Contribute | Keywords | Concepts | Worlds | Ambiguities | Transformations | Invalid Problems | Style Guide | Goals | Glossary