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BP1282 If two players take turns moving moving the black circles with the intention of capturing their opponent's piece, one can always "checkmate" the other vs. the game results in a draw if the players play optimally.
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COMMENTS

Players can only move their piece to a node connected to their current position. A win is secured by moving to a node your opponent is occupying.


Which player that can force a win in left-sorted examples can change depending on who moves first.

CROSSREFS

See BP1284 for an animated Problem about the same game.

Adjacent-numbered pages:
BP1277 BP1278 BP1279 BP1280 BP1281  *  BP1283 BP1284 BP1285 BP1286 BP1287

KEYWORD

allsorted, unwordable, notso, teach

CONCEPT capture_game (info | search)

AUTHOR

Leo Crabbe

BP1290 Red and its derivative hues vs. not
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COMMENTS

Solution worded differently:

Colors that use the primary color red to make, vs colors that don’t/cannot

Reds and its secondary and tertiary relations vs. not

Red and its pigment relatives vs. not


Comment from the author (a.k.a. Morgan Kidd):

Thank you Sally D. for introducing me to bongards!

CROSSREFS

Adjacent-numbered pages:
BP1285 BP1286 BP1287 BP1288 BP1289  * 

KEYWORD

precise, notso, color

AUTHOR

Morgan

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