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BP1140 Bongard Problems where there is a way of adding details to some example (without erasing) that would sort it on the other side vs. Bongard Problems where there is no way of adding details to examples that would sort them on the other side.
BP1
BP2
BP3
BP4
BP6
BP14
BP15
BP335
BP5
BP8
BP10
BP11
BP12
BP13
BP16
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COMMENTS

This classification is specifically concerned with changes to examples that leave them sortable, as there are almost always ways of adding details to a BP's examples that make them unsortable.


Another version of this Bongard Problem could be made about adding white (erasure of detail) instead of black (addition of detail).

Another version could be made about adding either white or black, but not both.

CROSSREFS

Closely related to gap Problems and stable Problems.

Bongard Problems tagged finishedexamples will fit right.

Adjacent-numbered pages:
BP1135 BP1136 BP1137 BP1138 BP1139  *  BP1141 BP1142 BP1143 BP1144 BP1145

KEYWORD

meta (see left/right), links, sideless, invariance

AUTHOR

Leo Crabbe

BP964 Bongard Problems such that making repeated small changes can switch an example's sorting vs. Bongard Problems in which the two sides are so different that it is impossible to cross the gap by making successive small changes to examples while staying within the class of examples sorted by the Bongard Problem (there is no middle-ground between the sides; there is no obvious choice of shared ambient context both sides are part of).
BP2
BP4
BP8
BP9
BP3
BP16
BP23
BP363
BP962
BP1219
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COMMENTS

Right-sorted BPs have the keyword "gap" on the OEBP.


A Bongard Problem with a gap showcases two completely separate classes of objects.


For example, the Bongard Problem "white vs. black" (BP962) has a gap; there is no obvious choice of shared context between the two sides. One could imagine there is a spectrum of grays between them, or that there is a space of partially filled black-and-white images between them, or any number of other ambient contexts.


Bongard Problems about comparing quantities on a spectrum should not usually be considered "gap" BPs. (Discrete spectra perhaps.) A spectrum establishes a shared context, with examples on both sides of the BP landing somewhere on it. (However, if it is reasonable to imagine getting the solution without noticing a spectrum in between, it could be a gap, since the ambient context is unclear.)


Bongard Problems with gaps may seem particularly arbitrary when the two classes of objects are particularly unrelated.

CROSSREFS

If a Bongard Problem has a "gap" it is likely precise: it will likely be clear on which side any potential example fits.


"Gap" implies stable. (This technically includes cases in which ALL small changes make certain examples no longer fit in with the Bongard Problem, as is sometimes the case in "gap" BPs. See also BP1144.)


See also preciseworld. "Gap" Bongard Problems would be tagged "preciseworld" when the two classes of objects are each clear; it is then apparent that there is no larger shared context and that no other types of objects besides the two types would be sorted by the Bongard Problem.


See BP1140, which is about any (perhaps large) additions instead of repeated small changes.

Adjacent-numbered pages:
BP959 BP960 BP961 BP962 BP963  *  BP965 BP966 BP967 BP968 BP969

KEYWORD

unwordable, meta (see left/right), links, keyword, sideless, invariance

AUTHOR

Aaron David Fairbanks

BP963 Bongard Problems in which small changes to examples can switch their sorting vs. Bongard Problems in which examples changed slightly enough remain sorted the same way.
BP1
BP4
BP15
BP72
BP211
BP324
BP325
BP335
BP344
BP348
BP367
BP368
BP523
BP816
BP860
BP861
BP920
BP935
BP937
BP2
BP9
BP11
BP14
BP34
BP62
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COMMENTS

Left examples have the keyword "unstable" on the OEBP.

Right examples have the keyword "stable" on the OEBP.


For the purposes of this Bongard Problem, "small change" means adding to or removing from an arbitrarily small portion of the image. Other kinds of small change could be explored, such as making changes in multiple small places, translating, rotating, scaling, or deforming the whole image slightly (see also keywords deformunstable vs. deformstable), or even context-dependent small changes (e.g., changing the shadings slightly in BP196, or making small 3d changes to the represented 3d objects in BP333), but they are not considered here.


In a "stable" Bongard Problem, no small change should outright flip an example's sorting. It is allowed for a small change to make an example sorted slightly more ambiguously.


Small changes that make an example no longer even fit in with the format of a Bongard Problem are not considered. (Otherwise, far fewer Bongard Problems would be called "stable".)


For whether small changes make an example no longer fit in with the Bongard Problem, see unstableworld vs. stableworld.


If a Bongard Problem is shown with imperfect hand drawings (keyword ignoreimperfections), it is fine to apply the keyword "unstable" ignoring this. For instance, a hand-drawn version of BP344 would still be tagged "unstable", even though it would show examples wrong by small amounts.

(Note: a BP would only be tagged "ignoreimperfections" in the first place if the underlying idea were such that several small changes could make an example switch sides, no longer fit in with the format of the Bongard Problem, or otherwise be ambiguously sorted.)

CROSSREFS

Stable Bongard Problems are generally perfect and pixelperfect.

Gap (technically) implies stable. (However, in practice it has seemed unnatural to tag BPs "stable" when ALL small changes render certain examples unsortable, as is sometimes the case in "gap" BPs.)


Unstable Bongard Problems are often precise.

Stable Bongard Problems tend to either be fuzzy or otherwise either have a gap or be not allsorted.


See BP1144, which is about all small changes making all examples unsortable rather than some small change making some example switch sides.


See BP1140, which is about any (perhaps large) additions of detail instead of small changes.

Adjacent-numbered pages:
BP958 BP959 BP960 BP961 BP962  *  BP964 BP965 BP966 BP967 BP968

EXAMPLE

BP1 is unstable because it's possible to change nothing slightly by adding a pixel to end up with something.

KEYWORD

meta (see left/right), links, keyword, stability

AUTHOR

Aaron David Fairbanks

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