Search: +meta:BP866
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BP200 |
| Bongard Problem with solution based on features vs. Bongard Problem with solution based on number. |
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COMMENTS
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Every example is an image of a Bongard Problem, without bounding boxes around examples, with three examples on either side. |
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CROSSREFS
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BP575 is similar.
Adjacent-numbered pages:
BP195 BP196 BP197 BP198 BP199  *  BP201 BP202 BP203 BP204 BP205
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KEYWORD
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nice, meta (see left/right), miniproblems, creativeexamples, assumesfamiliarity, structure, experimental, presentationinvariant
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CONCEPT
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bongard_problem (info | search), bp_solution (info | search)
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WORLD
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no_box_bpimage_three_drawings_per_side [smaller | same | bigger]
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AUTHOR
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Harry E. Foundalis
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BP335 |
| Tessellates the plane vs. does not tessellate the plane. |
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COMMENTS
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EX7152 is an example of a shape than can be stretched in such a way that it no longer tessellates the plane. This is a property that is only exhibited by shapes that tessellate with rotated copies of themselves. - Leo Crabbe, Mar 05 2021 |
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CROSSREFS
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Adjacent-numbered pages:
BP330 BP331 BP332 BP333 BP334  *  BP336 BP337 BP338 BP339 BP340
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KEYWORD
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nice, stretch, unstable, math, hardsort, creativeexamples, proofsrequired, perfect, pixelperfect, traditional
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CONCEPT
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infinite_plane (info | search), tessellation (info | search), tiling (info | search)
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WORLD
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shape [smaller | same | bigger] zoom in left (fill_shape)
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AUTHOR
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Aaron David Fairbanks
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BP344 |
| Shape can tile itself vs. shape cannot tile itself. |
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COMMENTS
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Left examples are sometimes called "rep-tiles."
The tiles all must be the same size. More specifically, all left examples can tile themselves only using scaled down and rotated versions of themselves with all tiles the same size. Right examples cannot tile themselves using scaled down rotated versions of themselves or even reflected versions of themselves with all tiles the same size.
Without the puzzle piece-like shape EX4120 on the right side the current examples also allow the solution "shape can tile with itself so as to create a parallelogram vs. shape cannot tile with itself so as to create a parallelogram." |
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CROSSREFS
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See BP532 for a version with fractals.
Adjacent-numbered pages:
BP339 BP340 BP341 BP342 BP343  *  BP345 BP346 BP347 BP348 BP349
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EXAMPLE
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Go to https://oebp.org/files/yet.png for an illustration of how some left-sorted shapes tile themselves. |
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KEYWORD
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hard, precise, notso, unstable, math, hardsort, creativeexamples, proofsrequired, perfect, traditional
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CONCEPT
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recursion (info | search), self-reference (info | search), tiling (info | search), imagined_shape (info | search), imagined_entity (info | search)
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WORLD
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shape [smaller | same | bigger]
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AUTHOR
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Aaron David Fairbanks
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BP346 |
| Object on the right fits in pattern on the left vs. object on the right does not fit in pattern on the left. |
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BP350 |
| Some quantity keeps increasing from left to right vs. not so. |
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BP351 |
| Discrete quantity vs. continuous quantity. |
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BP352 |
| Increasing quantity has no lower (or upper) bound (and gives a representation of negative numbers) vs. increasing quantity has lower (and/or upper) bound. |
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BP353 |
| Increasing quantity loops back to starting value vs. increasing quantity cannot loop back to starting value. |
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