login
Hints
(Greetings from The On-Line Encyclopedia of Bongard Problems!)
Search: +ex:BP1259
Displaying 1-4 of 4 results found.     page 1
     Sort: id      Format: long      Filter: (all | no meta | meta)      Mode: (words | no words)
BP867 Bongard Problem with solution that can be naturally expressed as "___ vs. not so" vs. not so.
BP32
BP77
BP82
BP127
BP243
BP257
BP274
BP288
BP323
BP344
BP376
BP381
BP385
BP390
BP506
BP507
BP515
BP516
BP538
BP541
BP542
BP544
BP545
BP553
BP559
BP569
BP576
BP812
BP816
BP818
BP823
BP825
BP852
BP866
BP867

. . .

BP6

Qat

blimp

notso

(edit; present; nest [left/right]; search; history)
COMMENTS

Left-sorted BPs have the keyword "notso" on the OEBP.


This meta Bongard Problem is about Bongard Problems featuring two rules that are conceptual opposites.


Sometimes both sides could be seen as the "not" side: consider, for example, two definitions of the same Bongard Problem, "shape has hole vs. does not" and "shape is not filled vs. is". It is possible (albeit perhaps unnatural) to phrase the solution either way when the left and right sides partition all possible relevant examples cleanly into two groups (see the allsorted keyword).


When one property is "positive-seeming" and its opposite is "negative-seeming", it usually means the positive property would be recognized without counter-examples (e.g. a collection of triangles will be seen as such), while the negative property wouldn't be recognized without counter-examples (e.g. a collection of "non-triangle shapes" will just be interpreted as "shapes" unless triangles are shown opposite them).


BP513 (keyword left-narrow) is about Bongard Problems whose left side can be recognized without the right side. When a Bongard Problem is left-narrow and not "right-narrow that usually makes the property on the left seem positive and the property on the right seem negative.


The OEBP by convention has preferred the "positive-seeming" property (when there is one) to be on the left side.


All in all, the keyword "notso" should mean:

1) If the Bongard Problem is "narrow" on at least one side, then it is left-narrow.

2) The right side is the conceptual negation of the left side.


If a Bongard Problem's solution is "[Property A] vs. not so", the "not so" side is everything without [Property A] within some suitable context. A Bongard Problem "triangles vs. not so" might only include simple shapes as non-triangles; it need not include images of boats as non-triangles. It is not necessary for all the kitchen sink to be thrown on the "not so" side (although it is here).

CROSSREFS

See BP1001 for a version sorting pictures of Bongard Problems (miniproblems) instead of links to pages on the OEBP. (This version is a little different. In BP1001, the kitchen sink of all other possible images is always included on the right "not so" side, rather than a context-dependent conceptual negation.)


Contrast keyword viceversa.


"[Property A] vs. not so" Bongard Problems are often allsorted, meaning they sort all relevant examples--but not always, because sometimes there exist ambiguous border cases, unclear whether they fit [Property A] or not.

Adjacent-numbered pages:
BP862 BP863 BP864 BP865 BP866  *  BP868 BP869 BP870 BP871 BP872

KEYWORD

notso, meta (see left/right), links, keyword, left-self, funny

WORLD

everything [smaller | same]
zoom in left

AUTHOR

Aaron David Fairbanks

BP1158 Bongard Problems in which each example communicates a rule vs. other Bongard Problems.
BP346
BP349
BP350
BP351
BP352
BP353
BP354
BP355
BP356
BP357
BP361
BP362
BP365
BP372
BP379
BP380
BP393
BP792
BP805
BP839
BP841
BP843
BP845
BP846
BP848
BP849
BP852
BP855
BP870
BP893
BP917
BP951
BP973
BP975
BP979

. . .

?
BP347
(edit; present; nest [left/right]; search; history)
COMMENTS

Left-sorted Bongard Problems have the keyword "rules" on the OEBP.


In the typical "rules" Bongard Problem, it is possible to come up with many convoluted rules that fit each example, but the intended interpretation is the only simple and obvious one.


Since it is difficult to communicate a rule with little detail, "rules" Bongard Problems are usually infodense.

Typically, each example is itself a bunch of smaller examples that all obey the rule. It is the same as how a Bongard Problems relies on many examples to communicate rules; it likely wouldn't get the answer across with just one example.

Often, each rule is communicated just by showing some examples of things satisfying it placed next to each other. (See keywords left-narrow and right-narrow.) Contrast Bongard Problems, which are more communicative, by showing some examples satisfying the rule and some examples NOT satisfying the rule.

BP1157 is an example of a "rules" Bongard Problem in which each intended rule is communicated by just one example of its application; these rules have to be particularly simple and intuitive, and the individual examples have to be complicated enough to communicate them.


A "rules" Bongard Problem is often collective. Some examples may admit multiple equally plausible rules, and the correct interpretation of each example only becomes clear once the solution is known. The group of examples together improve the solver's confidence about having understood each individual one right.

It is common that there will be one or two examples with multiple reasonable interpretations due to oversight of the author.

CROSSREFS

All meta Bongard Problems are "rules" Bongard Problems.

Many of the other Bongard-Problem-like structures seen on the OEBP are also about recognizing a pattern. (See keyword structure.)


"Rules" Bongard Problems are abstract, although the individual rules in them may not be abstract. "Rules" Bongard Problems also usually have the keyword creativeexamples.

Adjacent-numbered pages:
BP1153 BP1154 BP1155 BP1156 BP1157  *  BP1159 BP1160 BP1161 BP1162 BP1163

KEYWORD

fuzzy, meta (see left/right), links, keyword, left-self, rules

AUTHOR

Aaron David Fairbanks

BP1176 Bongard Problems about grids with varying dimensions vs. Bongard Problems about grids in which all examples show grids with the same dimensions.
BP904
BP981
BP997
BP1057
BP1072
BP1123
BP1147
BP1175
BP1185
BP1187
BP1257
BP1258
BP1259
BP303
BP376
BP1049
(edit; present; nest [left/right]; search; history)
COMMENTS

Left examples have the keyword "grid" on the OEBP.


Right examples have the keyword "fixedgrid" on the OEBP.

CROSSREFS

See also sequence versus fixedsequence.

Adjacent-numbered pages:
BP1171 BP1172 BP1173 BP1174 BP1175  *  BP1177 BP1178 BP1179 BP1180 BP1181

KEYWORD

meta (see left/right), links, keyword

WORLD

visualbp [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP1180 Bongard Problems where every example establishes its own distinct "world" of allowed objects vs. Bongard Problems where every example pulls from the same set of allowed objects.
BP139
BP142
BP144
BP145
BP353
BP354
BP356
BP357
BP360
BP364
BP365
BP373
BP379
BP393
BP792
BP841
BP917
BP951
BP979
BP981
BP998
BP999
BP1003
BP1004
BP1049
BP1110
BP1123
BP1127
BP1153
BP1157
BP1175
BP1185
BP1191
BP1257
BP1258

. . .

BP48
BP90
BP121
BP149
BP189
BP291
BP840
BP956
(edit; present; nest [left/right]; search; history)
COMMENTS

Left-sorted Problems have the keyword "miniworlds" on the OEBP.


All examples in this Problem are visual Bongard Problems with multiple objects in most panels. This is key as an intuitive set of allowable objects needs to be communicated by any one sorted image.


There is a decent degree of overlap between rules and "miniworlds", but BP1049 is an example of a "miniworlds" problem where the rule is constant across examples, and BP1155 is an example of a "rules" Problem that would not be tagged "miniworlds".


Although this Problem does sort any BP whose examples are images of Bongard Problems left, it is probably best not to consider them to avoid clutter and more unnecessary keywords being attached to them.

CROSSREFS

Adjacent-numbered pages:
BP1175 BP1176 BP1177 BP1178 BP1179  *  BP1181 BP1182 BP1183 BP1184 BP1185

KEYWORD

meta (see left/right), links, keyword

WORLD

visualbp [smaller | same | bigger]

AUTHOR

Leo Crabbe

    page 1

Welcome | Solve | Browse | Lookup | Recent | Links | Register | Contact
Contribute | Keywords | Concepts | Worlds | Ambiguities | Transformations | Invalid Problems | Style Guide | Goals | Glossary