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Search: concept:triangle
Displaying 21-30 of 39 results found. ( prev | next )     page 1 2 3 4
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BP160 Quadrilateral that is nearly a triangle vs. typical quadrilateral.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP155 BP156 BP157 BP158 BP159  *  BP161 BP162 BP163 BP164 BP165

KEYWORD

perfect, traditional

CONCEPT imperfection_small (info | search),
number (info | search),
triangle (info | search)

WORLD

Multiple options:
[smaller | same | bigger],
quadrilateral_outline [smaller | same | bigger]

AUTHOR

Harry E. Foundalis

BP171 Angle bisectors meet at the incenter vs. perpendicular bisectors meet at the orthocenter.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP166 BP167 BP168 BP169 BP170  *  BP172 BP173 BP174 BP175 BP176

KEYWORD

nice, math, traditional

CONCEPT triangle_incenter (info | search),
triangle_orthocenter (info | search),
triangle (info | search)

AUTHOR

Harry E. Foundalis

BP178 Center of circle in triangle perpendicular to the other two vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP173 BP174 BP175 BP176 BP177  *  BP179 BP180 BP181 BP182 BP183

KEYWORD

traditional

CONCEPT center_of_circle (info | search),
center (info | search),
imagined_point (info | search),
imagined_entity (info | search),
triangle (info | search)

AUTHOR

Harry E. Foundalis

BP193 Ghost triangle vs. Ghost rectangle.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP188 BP189 BP190 BP191 BP192  *  BP194 BP195 BP196 BP197 BP198

KEYWORD

nice, anticomputer, traditional, dithering

CONCEPT absence_as_presence (info | search),
completed_out_of_box (info | search),
ghost (info | search),
number (info | search),
imagined_shape (info | search),
imagined_entity (info | search),
triangle (info | search)

AUTHOR

Harry E. Foundalis

BP194 Background is a parallelogram vs. background is a triangle.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP189 BP190 BP191 BP192 BP193  *  BP195 BP196 BP197 BP198 BP199

KEYWORD

easy, nice, noisy, traditional

CONCEPT shape_background (info | search),
number (info | search),
imagined_shape (info | search),
imagined_entity (info | search),
triangle (info | search)

AUTHOR

Harry E. Foundalis

BP243 Triangle closer to box corner than any of the circles vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP238 BP239 BP240 BP241 BP242  *  BP244 BP245 BP246 BP247 BP248

KEYWORD

notso, boundingbox, traditional, absoluteposition

CONCEPT bounding_box_corner (info | search),
length_line_or_curve (info | search),
near_far (info | search),
triangle (info | search)

AUTHOR

Matthew J. Howells

BP272 Convex hull is a triangle vs. convex hull is a quadrilateral.
(edit; present; nest [left/right]; search; history)
COMMENTS

Note: Thickness of letters is to be disregarded. If the font is paid attention to, the solution does not work. - Aaron David Fairbanks, Dec 01 2021

CROSSREFS

Adjacent-numbered pages:
BP267 BP268 BP269 BP270 BP271  *  BP273 BP274 BP275 BP276 BP277

CONCEPT convex_hull (info | search),
number (info | search),
triangle (info | search)

WORLD

arial_font_centered_connected_symbol [smaller | same | bigger]

AUTHOR

Merse E. Gáspár

BP283 Rectangle left after tiling all black shapes into empty square vs. triangle left after tiling all black shapes into empty square.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP278 BP279 BP280 BP281 BP282  *  BP284 BP285 BP286 BP287 BP288

KEYWORD

traditional

CONCEPT outlined_filled (info | search),
tiling (info | search),
texture (info | search),
triangle (info | search)

AUTHOR

Sang-Joon Yoon

BP287 Rays emanating from a central point vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP282 BP283 BP284 BP285 BP286  *  BP288 BP289 BP290 BP291 BP292

KEYWORD

traditional

CONCEPT lines_coincide (info | search),
imagined_point (info | search),
imagined_line_or_curve (info | search),
imagined_entity (info | search),
triangle_arrow (info | search),
triangle (info | search)

AUTHOR

"Lewis"

BP891 Dots can be connected to create one triangle within another vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Or equivalently, "3 dots within boundary of convex hull vs. not so". - Leo Crabbe, Aug 01 2020

CROSSREFS

Adjacent-numbered pages:
BP886 BP887 BP888 BP889 BP890  *  BP892 BP893 BP894 BP895 BP896

KEYWORD

nice, precise, allsorted, preciseworld

CONCEPT convex_hull (info | search),
triangle (info | search)

WORLD

6_dots [smaller | same | bigger]

AUTHOR

Cameron Fetter

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