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Search: author:Leo Crabbe
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BP850 Shape can be maneuvered around the corner vs. not so.
(edit; present; nest [left/right]; search; history)
REFERENCE

https://en.wikipedia.org/wiki/Moving_sofa_problem

CROSSREFS

Adjacent-numbered pages:
BP845 BP846 BP847 BP848 BP849  *  BP851 BP852 BP853 BP854 BP855

KEYWORD

nice, precise, physics, creativeexamples, proofsrequired, left-narrow, right-narrow, dithering

CONCEPT rotation_required (info | search),
imagined_motion (info | search),
physically_fitting (info | search)

AUTHOR

Leo Crabbe

BP847 Evokes the idea of symmetry vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Or, perhaps more concretely, "Depiction of object with some symmetry (invariance under transformation) vs. depiction of object with no simple symmetries."

CROSSREFS

Adjacent-numbered pages:
BP842 BP843 BP844 BP845 BP846  *  BP848 BP849 BP850 BP851 BP852

KEYWORD

nice, fuzzy, abstract, math, concept, collective, dithering

CONCEPT symmetry (info | search)

AUTHOR

Leo Crabbe

BP821 Impossible Bongard Problems vs. possible Bongard Problems.
BP868
BP915
BP1263
BP252
BP821
(edit; present; nest [left/right]; search; history)
COMMENTS

Bongard Problems sorted left have the keyword "impossible" on the OEBP.


"Impossible Bongard Problem" is a loose term, but it roughly means the Bongard Problem solution idea can't be displayed as an image.


BP868, the version of this whose examples are images of Bongard Problems (miniproblems), rather than links to pages on the OEBP, is impossible. - Aaron David Fairbanks, Jul 29 2020

CROSSREFS

See overriddensolution for solutions that Bongard Problems can have, but that will not be chosen by a reasonable person as the best solution.

Adjacent-numbered pages:
BP816 BP817 BP818 BP819 BP820  *  BP822 BP823 BP824 BP825 BP826

KEYWORD

meta (see left/right), links, keyword, right-self

CONCEPT impossible (info | search)

WORLD

bp [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP818 Dot's position within square is center of square's position within panel vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

All examples in this problem are dots inside square outlines.

CROSSREFS

Similar to BP1122 (the "fractal" version).

Adjacent-numbered pages:
BP813 BP814 BP815 BP816 BP817  *  BP819 BP820 BP821 BP822 BP823

KEYWORD

nice, notso, boundingbox, absoluteposition

CONCEPT bounding_box (info | search),
self-reference (info | search),
center (info | search),
distance_from_center (info | search)

WORLD

point_inside_square [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP817 Bongard Problems with solution relating to concept: cross section vs. Bongard Problem unrelated to this concept.
BP559
BP816
(edit; present; nest [left/right]; search; history)
COMMENTS

Bongard Problems with solutions related to cross sections of 3D shapes.

CROSSREFS

Adjacent-numbered pages:
BP812 BP813 BP814 BP815 BP816  *  BP818 BP819 BP820 BP821 BP822

KEYWORD

meta (see left/right), links, metaconcept

CONCEPT This MBP is about BPs that feature concept: "cross_section"

WORLD

bp [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP816 Cross section of a cylinder vs. not cross section of a cylinder
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP811 BP812 BP813 BP814 BP815  *  BP817 BP818 BP819 BP820 BP821

KEYWORD

precise, notso, stretch, unstable, perfect

CONCEPT cross_section (info | search)

WORLD

fill_shapes [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP799 Position-independent Bongard Problems where positioning varies vs. position-independent Bongard Problems where positioning is consistent
BP79
BP334
BP557
BP348
(edit; present; nest [left/right]; search; history)
COMMENTS

All examples in this Problem are position-independent Bongard Problems.


Positioning here includes objects' positions within the panels and objects' positions relative to each other.


There are very subtle distinctions to be made between the usage of variance of position in these BPs for the sake of noise (obscuring the solution eg. BP557), clarity (generalising the solution to make it more fundamental eg. BP79) or help (aiding the observer in finding the solution eg. BP334). There is certainly a degree of overlap between these three definitions, they are not disconnected.

CROSSREFS

Adjacent-numbered pages:
BP794 BP795 BP796 BP797 BP798  *  BP800 BP801 BP802 BP803 BP804

KEYWORD

meta (see left/right), links

AUTHOR

Leo Crabbe

BP787 Ordered pairwise comparison Bongard Problems vs. unordered pairwise comparison Bongard Problems
BP36
BP38
BP103
BP106
BP165
BP175
BP348
BP386
BP900
BP57
BP59
BP104
BP229
BP238
BP305
BP312
BP319
BP358
BP377
BP378
BP557
BP809
BP810
BP822
BP863
BP922
BP925
BP935
BP937
BP1087
BP1094
BP1110
BP1114
BP1115
BP1131
BP1256
(edit; present; nest [left/right]; search; history)
COMMENTS

Left examples have the keyword "orderedpair" on the OEBP.

Right examples have the keyword "unorderedpair" on the OEBP.


Pairwise comparison Bongard Problems in which the two objects are of two fixed different types are always sorted left here. - Aaron David Fairbanks, Aug 22 2020

CROSSREFS

Adjacent-numbered pages:
BP782 BP783 BP784 BP785 BP786  *  BP788 BP789 BP790 BP791 BP792

KEYWORD

meta (see left/right), links, keyword

AUTHOR

Leo Crabbe

BP569 Triangular number of dots vs. non-triangular number of dots
(edit; present; nest [left/right]; search; history)
COMMENTS

All examples in this Problem are groups of black dots.


The nth triangular number is the sum over the natural numbers from 1 to n, where n > 0. Note: 0 is the 0th triangular number. The first few triangular numbers are 0, 1, 3 (= 1+2) and 6 (= 1+2+3)

CROSSREFS

Adjacent-numbered pages:
BP564 BP565 BP566 BP567 BP568  *  BP570 BP571 BP572 BP573 BP574

KEYWORD

nice, precise, allsorted, notso, number, math, left-narrow, left-null, help, preciseworld

WORLD

dots [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP565 Bongard Problems that are hard for humans to solve but easier for computers to solve vs. Bongard Problems that are hard for computers to solve but easier for humans to solve.
BP112
BP558
BP941
BP1008
BP1055
BP1286
BP100
BP170
BP190
BP193
BP197
BP199
BP235
BP237
BP252
BP331
BP349
BP373
BP382
BP524
BP551
BP565
BP812
BP839
BP844
BP862
BP869
BP882
BP930
BP939
BP1002
BP1004
BP1092
BP1110
BP1260
(edit; present; nest [left/right]; search; history)
COMMENTS

Left examples have the keyword "antihuman" on the OEBP.

Right examples have the keyword "anticomputer" on the OEBP.


Easy abstract Bongard Problems are typically anticomputer Bongard Problems.

CROSSREFS

See keyword help for Bongard Problems that can be made easier for humans to solve by the selection of helpful examples.

Adjacent-numbered pages:
BP560 BP561 BP562 BP563 BP564  *  BP566 BP567 BP568 BP569 BP570

KEYWORD

spectrum, anticomputer, meta (see left/right), links, keyword, right-self, viceversa

WORLD

bp [smaller | same | bigger]

AUTHOR

Leo Crabbe

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