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BP292 Angle made by shapes with vertex at square is not acute vs. angle made by shapes with vertex at square is acute.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP287 BP288 BP289 BP290 BP291  *  BP293 BP294 BP295 BP296 BP297

KEYWORD

precise, spectrum, traditional, preciseworld

CONCEPT acute (info | search),
imagined_line_or_curve (info | search),
imagined_entity (info | search)

AUTHOR

"Lewis"

BP528 Highly iterated fractal vs. fractal after only few iterations.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP523 BP524 BP525 BP526 BP527  *  BP529 BP530 BP531 BP532 BP533

KEYWORD

world, contributepairs

CONCEPT fractal (info | search)

WORLD

zoom in left (fractal)

AUTHOR

Aaron David Fairbanks

BP269 Center of symmetry vs. no center of symmetry.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP264 BP265 BP266 BP267 BP268  *  BP270 BP271 BP272 BP273 BP274

CONCEPT symmetry (info | search)

WORLD

arial_font_centered_connected_symbol [smaller | same | bigger]

AUTHOR

Merse E. Gáspár

BP891 Dots can be connected to create one triangle within another vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Or equivalently, "3 dots within boundary of convex hull vs. not so". - Leo Crabbe, Aug 01 2020

CROSSREFS

Adjacent-numbered pages:
BP886 BP887 BP888 BP889 BP890  *  BP892 BP893 BP894 BP895 BP896

KEYWORD

nice, precise, allsorted, preciseworld

CONCEPT convex_hull (info | search),
triangle (info | search)

WORLD

6_dots [smaller | same | bigger]

AUTHOR

Cameron Fetter

BP295 Line joins large and small square vs. line joins the two middle-sized squares.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP290 BP291 BP292 BP293 BP294  *  BP296 BP297 BP298 BP299 BP300

KEYWORD

traditional

CONCEPT correspondence (info | search),
size (info | search)

AUTHOR

"Lewis"

BP161 Midpoints are collinear vs. midpoints are not collinear.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP156 BP157 BP158 BP159 BP160  *  BP162 BP163 BP164 BP165 BP166

KEYWORD

nice, unorderedtriplet, traditional

CONCEPT all (info | search),
collinear (info | search),
midpoint (info | search),
imagined_point (info | search),
imagined_entity (info | search)

AUTHOR

Harry E. Foundalis

BP811 Archimedean tiling (regular polygons, all vertices look the same) versus two-uniform tiling (regular polygons, two different kinds of vertex).
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP806 BP807 BP808 BP809 BP810  *  BP812 BP813 BP814 BP815 BP816

KEYWORD

nice, math

CONCEPT infinite_plane (info | search),
tiling (info | search),
symmetry (info | search)

WORLD

wallpaper_tiling [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP899 Regions in drawing (ignore background) can be coloured using three or fewer colours such that no adjacent regions are coloured the same colour vs. four colours are required.
(edit; present; nest [left/right]; search; history)
COMMENTS

This Problem is related to the four colour theorem.

CROSSREFS

Adjacent-numbered pages:
BP894 BP895 BP896 BP897 BP898  *  BP900 BP901 BP902 BP903 BP904

KEYWORD

hard, nice, math

CONCEPT separated_regions (info | search)

WORLD

[smaller | same | bigger]

AUTHOR

Jago Collins

BP206 Curve ends in a roughly up or down direction vs. curve ends in a roughly left or right direction.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP201 BP202 BP203 BP204 BP205  *  BP207 BP208 BP209 BP210 BP211

KEYWORD

traditional

CONCEPT downward_upward (info | search),
slope_at_endpoint (info | search),
line_or_curve_endpoint (info | search),
horizontal (info | search),
leftward_rightward (info | search),
tangent_absolute_direction (info | search),
absolute_direction (info | search),
vertical (info | search),
direction (info | search)

AUTHOR

Giuseppe Insana

BP2 Big vs. small.
(edit; present; nest [left/right]; search; history)
COMMENTS

The meaning of "big" left intentionally vague. There are various specific ways to define size, such as diameter, minimum distance between points on edge, and size of smallest bounding circle.

All examples in this Bongard Problem are single simple shapes, either outlines or solid black.

All examples on the same side are approximately the same size.

REFERENCE

M. M. Bongard, Pattern Recognition, Spartan Books, 1970, p. 214.

CROSSREFS

Adjacent-numbered pages:
BP1  *  BP3 BP4 BP5 BP6 BP7

KEYWORD

easy, nice, fuzzy, spectrum, size, stable, finished, traditional, continuous, bongard

CONCEPT size (info | search)

WORLD

outline_or_fill_shape [smaller | same | bigger]

AUTHOR

Mikhail M. Bongard

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