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BP917 Reversible transformations vs. non-reversible transformations.
(edit; present; nest [left/right]; search; history)
COMMENTS

All examples depict a process that transforms one object into another (two example input-output pairs are provided in every panel). In left-sorted examples, each input corresponds to a unique output, whereas in right-sorted examples, different inputs could potentially lead to the same output. There is a sense in which all the processes described on the right "lose" some amount of the input's information.

REFERENCE

https://en.wikipedia.org/wiki/Injective_function

CROSSREFS

Adjacent-numbered pages:
BP912 BP913 BP914 BP915 BP916  *  BP918 BP919 BP920 BP921 BP922

KEYWORD

nice, abstract, creativeexamples, structure, rules, miniworlds

CONCEPT convey_enough_information (info | search),
function (info | search)

AUTHOR

Leo Crabbe

BP946 Can be constructed using 2 identical copies of an image (full overlapping not allowed) vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

"Full overlapping not allowed" means you cannot overlay an image onto itself without moving it; if this were allowed all images would be sorted on the left. The copies can be moved around (translated) in 2D but can not be flipped or rotated.


There are examples on the right drawn with thick lines, and these could be created by copying an image with slightly thinner lines and moving it over a tiny amount. If you fix this issue by saying "the copy has to be moved over more than a tiny amount" then the Bongard Problem is perfect but not precise, but if you fix this issue by saying "interpret the figures as made up of (infinitesimally) thin lines" then it's precise but not perfect. - Aaron David Fairbanks, Jun 17 2023

CROSSREFS

Adjacent-numbered pages:
BP941 BP942 BP943 BP944 BP945  *  BP947 BP948 BP949 BP950 BP951

KEYWORD

nice, notso, creativeexamples

AUTHOR

Leo Crabbe

BP977 Two of the same object are enclosed in the same space (there is a path between them) vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

An "object" is everything within some black boundary.

CROSSREFS

See BP1071 for a version with only squares and with infinite nesting allowed.

Adjacent-numbered pages:
BP972 BP973 BP974 BP975 BP976  *  BP978 BP979 BP980 BP981 BP982

KEYWORD

nice, precise, allsorted, creativeexamples, traditional

CONCEPT separated_regions (info | search),
identical (info | search),
recursion (info | search),
imagined_line_or_curve (info | search),
same_shape (info | search),
same (info | search)

AUTHOR

Aaron David Fairbanks

BP999 The collection of collections obeys the same rule as the individual collections vs. it does not.
(edit; present; nest [left/right]; search; history)
COMMENTS

Rhetorical question: Where would the collection of left examples of this Bongard Problem be sorted by this Bongard Problem? (The question is whether these examples considered together satisfy the pattern that all the parts do, namely that the whole satisfies the pattern that all the parts do.)

See BP793 and BP1004 for similar paradoxes.

CROSSREFS

See BP1005 for the version about only numerical properties; examples in that BP would be sorted the same way here that they are there.

See BP1003 for a similar idea. Rather than the collection of collections imitating the individual collections, BP1003 is about the total combined collection imitating the individual collections. A picture showing (for example) an odd number of even-numbered groups would be sorted differently by these two BPs.

Also see BP1004, which is likewise about the whole satisfying the same rule as its parts, but there the parts don't themselves have to be collections; there the parts are just plain individual objects. The panels in BP999 (this BP) should be sorted the same way in BP1004.

See BP1002, which is about only visual self-similarity instead of more general conceptual "self-similarity".

Adjacent-numbered pages:
BP994 BP995 BP996 BP997 BP998  *  BP1000 BP1001 BP1002 BP1003 BP1004

KEYWORD

nice, abstract, creativeexamples, left-narrow, rules, miniworlds

CONCEPT recursion (info | search),
self-reference (info | search)

WORLD

[smaller | same | bigger]
zoom in left | zoom in right

AUTHOR

Aaron David Fairbanks

BP1003 The combined collection obeys the same rule as the sub-collections vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Since it is most intuitive to imagine spatially squishing together all the collections in the process of combining them into one big collection, avoid rules that involve relative spatial positionings of objects.

CROSSREFS

Contrast BP999, which is very similar. There, when considering the whole picture, the collections are to be treated as individual objects; here, when considering the whole picture, the collections are to be combined into one big collection. A picture showing (for example) an odd number of even-numbered groups would be sorted differently by these two BPs.

Also contrast BP1004, which is about a collection of plain objects obeying the same rule as all the objects (instead of a collection of [collections of objects] obeying the same rule as all the [collections of objects]).

See BP1006 for the version with only number-based properties. All panels in that Bongard Problem fit the same way in this Bongard Problem as well.

Adjacent-numbered pages:
BP998 BP999 BP1000 BP1001 BP1002  *  BP1004 BP1005 BP1006 BP1007 BP1008

KEYWORD

nice, abstract, notso, creativeexamples, rules, miniworlds

CONCEPT recursion (info | search),
self-reference (info | search)

WORLD

[smaller | same | bigger]

AUTHOR

Leo Crabbe, Aaron David Fairbanks

BP1004 The whole satisfies the same rule as its parts vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

The "whole" is the entire panel including the bounding box. A "part" is some region either stylistically different or amply separated in space from everything else. Smaller parts-within-parts don't count as parts.


Rhetorical question: Where would the collection of left examples of this Bongard Problem be sorted by this Bongard Problem? (The question is whether these examples considered together satisfy the pattern that all the parts do, namely that the whole satisfies the pattern that all the parts do.)

See BP793 and BP999 for similar paradoxes.

CROSSREFS

See BP1006 for the version about numerical properties where each part is a cluster of dots; examples in that BP would be sorted the same way here that they are there.

See BP999 and BP1003 for versions where each object is itself a collection of objects, so that the focus is on rules specifically pertaining to collections (e.g. "all the objects are different").

See BP1002 for a Bongard Problem about only visual self-similarity instead of conceptual self-similarity.


The rule shown in each panel is "narrow" (see BP513left and BP514left).

Adjacent-numbered pages:
BP999 BP1000 BP1001 BP1002 BP1003  *  BP1005 BP1006 BP1007 BP1008 BP1009

KEYWORD

nice, abstract, anticomputer, creativeexamples, left-narrow, rules, miniworlds

CONCEPT recursion (info | search),
self-reference (info | search)

AUTHOR

Aaron David Fairbanks

BP1049 3 in a row vs. not
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1044 BP1045 BP1046 BP1047 BP1048  *  BP1050 BP1051 BP1052 BP1053 BP1054

KEYWORD

teach, creativeexamples, left-narrow, right-narrow, contributepairs, fixedgrid, miniworlds

CONCEPT three (info | search)

AUTHOR

Jago Collins

BP1110 The process that turns one object into the other is the same both ways vs. the process changes depending on which object is chosen as the starting point.
?
(edit; present; nest [left/right]; search; history)
REFERENCE

https://en.wikipedia.org/wiki/Duality_(mathematics)

https://en.wikipedia.org/wiki/Involution_(mathematics)

CROSSREFS

This is a special case of BP841 and a generalisation of BP822.

Adjacent-numbered pages:
BP1105 BP1106 BP1107 BP1108 BP1109  *  BP1111 BP1112 BP1113 BP1114 BP1115

KEYWORD

nice, abstract, math, anticomputer, creativeexamples, left-narrow, unorderedpair, rules, miniworlds, dithering

CONCEPT function (info | search)

AUTHOR

Leo Crabbe

BP1127 There is no rule for how the objects in a cluster interrelate vs. there is.
(edit; present; nest [left/right]; search; history)
COMMENTS

Other ways of phrasing this:

"Local" vs. "global" properties of collections: to check a collection satisfies a "local" property, it is only necessary to check each individual thing in it satisfies some property.

The rule all collections satisfy is just "every object is a ___" vs. the rule is something more.

CROSSREFS

Adjacent-numbered pages:
BP1122 BP1123 BP1124 BP1125 BP1126  *  BP1128 BP1129 BP1130 BP1131 BP1132

KEYWORD

abstract, creativeexamples, left-unknowable, rules, miniworlds

CONCEPT local_global (info | search)

WORLD

[smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP1155 Shapes are sorted according to a simple rule that uniquely determines where everything goes vs. shapes are sorted according to some other rule (or lack thereof).
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1150 BP1151 BP1152 BP1153 BP1154  *  BP1156 BP1157 BP1158 BP1159 BP1160

KEYWORD

abstract, unwordable, creativeexamples, right-unknowable, traditional, finishedexamples, rules

AUTHOR

Leo Crabbe

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