Search: keyword:structure
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Displaying 21-30 of 35 results found.
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BP845 |
| "Noisy" properties changing independent of the consistently increasing quantity vs. not so. |
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BP846 |
| A quantity increases by fixed constant amount each step vs. not so. |
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BP848 |
| Lower bound object shown vs. not so. |
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BP852 |
| Object shown below is the "limit" of the sequence above (end result after "infinite time") versus not so. |
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BP855 |
| Object below ambiguously sorted (not clearly left or right) by Bongard Problem image above vs. object below clearly sorted by Bongard Problem image above. |
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BP870 |
| Increasing quantity has upper bound (will get "stopped" by something) vs. not so. |
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BP893 |
| As one quantity increases an equally obvious opposite quantity decreases vs. there is only one obvious quantity, which increases as the sequence progresses right. |
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COMMENTS
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Another way of phrasing the solution: "Neither direction would more naturally be called increase in quantity vs. rightward progression would be called an increase."
Most right examples shown are unboundedly increasing, since finite sequences showing a quantity increasing usually also suggest "distance to end of sequence" as a decreasing opposite quantity. Even so, there are some finite sequences with one direction more intuitively increase-like than the other. |
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CROSSREFS
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Adjacent-numbered pages:
BP888 BP889 BP890 BP891 BP892  *  BP894 BP895 BP896 BP897 BP898
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KEYWORD
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creativeexamples, structure, rules
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WORLD
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constant_change_seq_increase_right [smaller | same | bigger]
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AUTHOR
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Aaron David Fairbanks
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BP917 |
| Reversible transformations vs. non-reversible transformations. |
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BP951 |
| Process described leaves some inputs invariant vs. no output will resemble its input. |
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COMMENTS
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There are many ambiguities here. The solver is expected to determine what things are "allowed" to be inputs for each process. To avoid confusion examples should not be sorted differently if you consider inputting nothing.
In each example there is at least some overlap between the set of possible inputs and the set of possible outputs for each process. If we did not apply this constraint, an easy example to be sorted right would be a process that turns blue shapes red.
A harder-to-read but more clearly defined version of this Problem could include within each example a mini Bongard Problem sorting left all allowed inputs for the process. |
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REFERENCE
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https://en.wikipedia.org/wiki/Fixed_point_(mathematics) |
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CROSSREFS
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Adjacent-numbered pages:
BP946 BP947 BP948 BP949 BP950  *  BP952 BP953 BP954 BP955 BP956
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KEYWORD
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structure, rules, miniworlds
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CONCEPT
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function (info | search)
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AUTHOR
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Leo Crabbe
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BP979 |
| It is possible to deduce the contents of the missing square vs. not so. |
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COMMENTS
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All examples show grids of squares with an image in each square, such that there is some "rule" the images within the grid obey. The "rule" can be about how the images relate to their neighbors, it can involve the position of the images in the grid, and it can involve properties of the grid considered as a whole. One square from somewhere along the edge of the grid is removed.
Intentionally left out of this Problem (shown above sorted ambiguously) are cases in which the rule is not possible to deduce without seeing more squares. Due to this choice to omit those kinds of examples from the right, another acceptable solution is "it is possible to deduce the contents of the missing square once the underlying rule is understood vs. not so." |
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REFERENCE
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https://en.wikipedia.org/wiki/Raven%27s_Progressive_Matrices |
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CROSSREFS
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BP1258 is very similar: whether ALL squares can be deduced from the rest.
Adjacent-numbered pages:
BP974 BP975 BP976 BP977 BP978  *  BP980 BP981 BP982 BP983 BP984
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KEYWORD
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nice, notso, structure, rules, miniworlds
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CONCEPT
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convey_enough_information (info | search), choice (info | search)
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WORLD
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grid_of_images_with_rule_one_on_edge_missing [smaller | same | bigger]
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AUTHOR
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Aaron David Fairbanks
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