Revision history for BP913
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Displaying 76-100 of 216 results found.
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CROSSREFS
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See BP508 for discussion of this topic in relation to Bongard Problems tagged "exact". |
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COMMENTS
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Left examples have the keyword "imperfectionscanmatter" on the OEBP.
Consider the difference in style between BP344 and BP24; the former shapes show significant subtleties in the edges, while the latter are sketches of circles, squares, and triangles, just approximate enough to tell which are which.
Hand-drawn figures in BPs are typically imperfect. A "circles vs. squares" BP may only show what are approximately circles and approximately squares. A pedant might append to the solutions of all Bongard Problems the caveat "...when figures are parsed as the intuitive shapes they approximate." The label "imperfectionscanmatter" means the pedant may drop this caveat; images are precise geometrical figures.
Even in BPs tagged "imperfectionscanmatter", the tiny rough edges caused by image pixelation are not expected to matter. If the OEBP would indeed prefer users only upload pixel-perfect examples, a BP can be tagged with the stricter keyword "pixelperfect" (left-BP947).
e.g. for BPs having to do with smooth curves and lines, "imperfectionscanmatter" only requires images offer the best possible approximation of those intended shapes given their resolutions.
Note: Regardless of whether a BP is tagged imperfectionscanmatter or not, .svg scalable vector graphics files are always assumed to be parsed as their literal geometry. Do not upload .svg files with imperfections, unless the BP solution is explicitly about those imperfections.
A Bongard Problem can involve some small details without being tagged "imperfectionscanmatter", e.g. BP148 or BP119. |
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COMMENTS
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Left examples have the keyword "imperfectionscanmatter" on the OEBP.
Consider the difference in style between BP344 and BP24; the former shapes show significant subtleties in the edges, while the latter are sketches of circles, squares, and triangles, just approximate enough to tell which are which.
Hand-drawn figures in BPs are typically imperfect. A "circles vs. squares" BP may only show what are approximately circles and approximately squares. A pedant might append to the solutions of all Bongard Problems the caveat "...when figures are parsed as the intuitive shapes they approximate." The label "imperfectionscanmatter" means the pedant may drop this caveat; images are precise geometrical figures.
Even in BPs tagged "imperfectionscanmatter", the tiny rough edges caused by image pixelation are not expected to matter. If the OEBP would indeed prefer users only upload pixel-perfect examples, a BP can be tagged with the stricter keyword "pixelperfect" (left-BP947).
e.g. for BPs having to do with smooth curves and lines, "imperfectionscanmatter" only requires images offer the best possible approximation of those intended shapes given their resolutions.
Note: Regardless of whether a BP is tagged imperfectionscanmatter or not, .svg scalable vector graphics files are always assumed to be parsed as their literal geometry. Do not upload .svg files with imperfections, unless the BP solution is explicitly about those imperfections.
A Bongard Problem can involve some small details without being "imperfectionscanmatter", e.g. BP148 or BP119. |
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COMMENTS
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Left examples have the keyword "imperfectionscanmatter" on the OEBP.
Consider the difference in style between BP344 and BP24; the former shapes show significant subtleties in the edges, while the latter are sketches of circles, squares, and triangles, just approximate enough to tell which are which.
Hand-drawn figures in BPs are typically imperfect. A "circles vs. squares" BP may only show what are approximately circles and approximately squares. A pedant might append to the solutions of all Bongard Problems the caveat "...when figures are parsed as the intuitive shapes they approximate." The label "imperfectionscanmatter" means the pedant may drop this caveat; images are precise geometrical figures.
Even in BPs tagged "imperfectionscanmatter", the tiny rough edges caused by image pixelation are not expected to matter. If the OEBP would indeed prefer users only upload pixel-perfect examples, a BP can be tagged with the stricter keyword "pixelperfect" (left-BP947).
e.g. for BPs having to do with smooth curves and lines, "imperfectionscanmatter" only requires images offer the best possible approximation of the intended shapes given their resolutions.
Note: Regardless of whether a BP is tagged imperfectionscanmatter or not, .svg scalable vector graphics files are always assumed to be parsed as their literal geometry. Do not upload .svg files with imperfections, unless the BP solution is explicitly about those imperfections.
A Bongard Problem can involve some small details without being "imperfectionscanmatter", e.g. BP148 or BP119. |
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EXAMPLE
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Many Bongard Problems involving properties of curves (e.g. BP62) really are about those wiggly, imperfect curves; they qualify as imperfectionscanmatter problems. On the other hand, Bongard Problems involving polygons, (e.g. BP5) often show only approximately-straight lines; they are not imperfectionscanmatter problems.
Problems with world "bmp" should be imperfectionscanmatter Problems. |
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COMMENTS
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Left examples have the keyword "imperfectionscanmatter" on the OEBP.
Consider the difference in style between BP344 and BP24; the former shapes show significant subtleties in the edges, while the latter are sketches of circles, squares, and triangles, just approximate enough to tell which are which.
By default, hand-drawn figures in BPs are assumed imperfect. A "circles vs. squares" BP may only show what are approximately circles and approximately squares. A pedant might append to the solutions of all Bongard Problems the caveat "...when figures are parsed as the intuitive shapes they approximate." The label "imperfectionscanmatter" means the pedant may drop this caveat; images are precise geometrical figures.
Even in BPs tagged "imperfectionscanmatter", the tiny rough edges caused by image pixelation are not expected to matter. If the OEBP would indeed prefer users only upload pixel-perfect examples, a BP can be tagged with the stricter keyword "pixelperfect" (left-BP947).
e.g. for BPs having to do with smooth curves and lines, "imperfectionscanmatter" only requires images offer the best possible approximation of the intended shapes given their resolutions.
Note: Regardless of whether a BP is tagged imperfectionscanmatter or not, .svg scalable vector graphics files are always assumed to be parsed as their literal geometry. Do not upload .svg files with imperfections, unless the BP solution is explicitly about those imperfections.
A Bongard Problem can involve some small details without being "imperfectionscanmatter", e.g. BP148 or BP119. |
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COMMENTS
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Left examples have the keyword "imperfectionscanmatter" on the OEBP.
Consider the difference in style between BP344 and BP24; the former shapes show significant subtleties in the edges, while the latter are sketches of circles, squares, and triangles, just approximate enough to tell which are which.
By default, hand-drawn figures in BPs are assumed imperfect. A "circles vs. squares" BP may only show what are approximately circles and approximately squares. A pedant might append to the solutions of all Bongard Problems the caveat "...when figures are parsed as the intuitive shapes they approximate." The label "imperfectionscanmatter" means the pedant may drop this caveat; images are precise geometrical figures.
Even in BPs tagged "imperfectionscanmatter", the tiny rough edges caused by image pixelation are not expected to matter. If the OEBP would indeed prefer users only upload pixel-perfect examples, a BP can be tagged with the stricter keyword "pixelperfect" (left-BP947).
e.g. for BPs having to do with smooth curves and lines, "imperfectionscanmatter" only requires images offer the best possible approximation of the intended shapes given their resolutions.
Note: Regardless of whether a BP is tagged imperfectionscanmatter or not, .svg scalable vector graphics files are always assumed to be parsed as their literal geometry. Do not upload .svg files with imperfections, unless the BP solution is explicitly about those imperfections.
It is possible for a Problem to involve some small details without being "imperfectionscanmatter", e.g. BP148 or BP119. |
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EXAMPLE
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Many Bongard Problems involving properties of curves (e.g. BP62) really are about those wiggly, imperfect curves; they qualify as imperfectionscanmatter problems. On the other hand, Bongard Problems involving polygons, (e.g. BP5) often show only approximately-straight lines; they are not imperfectionscanmatter problems.
Problems with world "bmp" should be imperfectionscanmatter Problems. |
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COMMENTS
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Left examples have the keyword "imperfectionsmatter" on the OEBP.
Consider the difference in style between BP344 and BP24; the former shapes show significant subtleties in the edges, while the latter are sketches of circles, squares, and triangles, just approximate enough to tell which are which.
By default, hand-drawn figures in BPs are assumed imperfect. A "circles vs. squares" BP may only show what are approximately circles and approximately squares. A pedant might append to the solutions of all Bongard Problems the caveat "...when figures are parsed as the intuitive shapes they approximate." The label "imperfectionsmatter" means the pedant may drop this caveat; images are precise geometrical figures.
Even in BPs tagged "imperfectionsmatter", the tiny rough edges caused by image pixelation are not expected to matter. If the OEBP would indeed prefer users only upload pixel-perfect examples, a BP can be tagged with the stricter keyword "pixelperfect" (left-BP947).
e.g. for BPs having to do with smooth curves and lines, "imperfectionsmatter" only requires images offer the best possible approximation of the intended shapes given their resolutions.
Note: Regardless of whether a BP is tagged imperfectionsmatter or not, .svg scalable vector graphics files are always assumed to be parsed as their literal geometry. Do not upload .svg files with imperfections, unless the BP solution is explicitly about those imperfections.
It is possible for a Problem to involve some small details without being "imperfectionsmatter", e.g. BP148 or BP119. |
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COMMENTS
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Left examples have the keyword "imperfectionsmatter" on the OEBP.
Consider the difference in style between BP344 and BP24; the former shapes show significant subtleties in the edges, while the latter are sketches of circles, squares, and triangles, just approximate enough to tell which are which.
By default, hand-drawn figures in BPs are assumed imperfect. A "circles vs. squares" BP may only show what are approximately circles and approximately squares. A pedant might append to the solutions of all Bongard Problems the caveat "...when figures are parsed as the intuitive shapes they approximate." The label "imperfectionsmatter" means the pedant may drop this caveat; images are precise geometrical figures.
Even in BPs tagged "imperfectionsmatter", the tiny rough edges caused by pixelation are not expected to be significant. If the OEBP would indeed prefer users only upload pixel-perfect examples, a BP can be tagged with the stricter keyword "pixelperfect" (left-BP947).
e.g. for BPs having to do with smooth curves and lines, "imperfectionsmatter" only requires images offer the best possible approximation of the intended shapes given their resolutions.
Note: Regardless of whether a BP is tagged imperfectionsmatter or not, .svg scalable vector graphics files are always assumed to be parsed as their literal geometry. Do not upload .svg files with imperfections, unless the BP solution is explicitly about those imperfections.
It is possible for a Problem to involve some small details without being "imperfectionsmatter", e.g. BP148 or BP119. |
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COMMENTS
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Left examples have the keyword "imperfectionsmatter" on the OEBP.
Consider the difference in style between BP344 and BP24; the former shapes show significant subtleties in the edges, while the latter are sketches of circles, squares, and triangles, just approximate enough to tell which are which.
As a default, drawings in BPs are assumed imperfect. A "circles vs. squares" BP may only show what are approximately circles and approximately squares. A pedant might append to the solutions of all Bongard Problems the caveat "...when figures are parsed as the intuitive shapes they approximate." The label "imperfectionsmatter" means the pedant may drop this caveat; images are precise geometrical figures.
Even in BPs tagged "imperfectionsmatter", the tiny rough edges caused by pixelation are not expected to be significant. If the OEBP would indeed prefer users only upload pixel-perfect examples, a BP can be tagged with the stricter keyword "pixelperfect" (left-BP947).
e.g. for BPs having to do with smooth curves and lines, "imperfectionsmatter" only requires images offer the best possible approximation of the intended shapes given their resolutions.
Note: Regardless of whether a BP is tagged imperfectionsmatter or not, .svg scalable vector graphics files are always assumed to be parsed as their literal geometry. Do not upload .svg files with imperfections, unless the BP solution is explicitly about those imperfections.
It is possible for a Problem to involve some small details without being "imperfectionsmatter", e.g. BP148 or BP119. |
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COMMENTS
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Left examples have the keyword "imperfectionsmatter" on the OEBP.
Consider the difference in style between BP344 and BP24; the former shapes show significant subtleties in the edges, while the latter are sketches of circles, squares, and triangles, just approximate enough to tell which are which.
As a default, drawings in BPs are assumed imperfect. A "circles vs. squares" BP may only show what are approximately circles and approximately squares. A pedant might append to the solutions of all Bongard Problems the caveat "...when figures are parsed as the intuitive shapes they approximate." The label "imperfectionsmatter" means the pedant may drop this caveat; images are precise geometrical figures.
Even BPs tagged "imperfectionsmatter", are not expected to take into account pixelation of images. If the OEBP would indeed prefer users only upload pixel-perfect examples, a BP can be tagged with the stricter keyword "pixelperfect" (left-BP947).
e.g. for BPs having to do with smooth curves and lines, "imperfectionsmatter" only requires images offer the best possible approximation of the intended shapes given their resolutions.
Note: Regardless of whether in imperfectionsmatter Problems or not, .svg scalable vector graphics files are always assumed to be parsed as their literal geometry. Do not upload .svg files with imperfections, unless the BP solution is explicitly about those imperfections.
It is possible for a Problem to involve some small details without being "imperfectionsmatter", e.g. BP148 or BP119. |
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COMMENTS
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Left examples have the keyword "imperfectionsmatter" on the OEBP.
Consider the difference in style between BP344 and BP24; the former shapes show significant subtleties in the edges, while the latter are sketches of circles, squares, and triangles, just approximate enough to tell which are which.
As a default, drawings in BPs are assumed imperfect. A "circles vs. squares" BP may only show what are approximately circles and approximately squares. A pedant might append to the solutions of all Bongard Problems the caveat "...when figures are parsed as the intuitive shapes they approximate." Imperfectionsmatter means the pedant may drop this caveat; images are precise geometrical figures.
Even BPs tagged "imperfectionsmatter", are not expected to take into account pixelation of images. If the OEBP would indeed prefer users only upload pixel-perfect examples, a BP can be tagged with the stricter keyword "pixelperfect" (left-BP947).
e.g. for BPs having to do with smooth curves and lines, "imperfectionsmatter" only requires images offer the best possible approximation of the intended shapes given their resolutions.
Note: Regardless of whether in imperfectionsmatter Problems or not, .svg scalable vector graphics files are always assumed to be parsed as their literal geometry. Do not upload .svg files with imperfections, unless the BP solution is explicitly about those imperfections.
It is possible for a Problem to involve some small details without being "imperfectionsmatter", e.g. BP148 or BP119. |
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COMMENTS
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Left examples have the keyword "imperfectionsmatter" on the OEBP.
Consider the difference in style between BP344 and BP24; the former shapes have crisp edges showing significant subtleties, while the latter are sketches of circles, squares, and triangles, just approximate enough to tell which are which.
As a default, drawings in BPs are assumed imperfect. A "circles vs. squares" BP may only show what are approximately circles and approximately squares. A pedant might append to the solutions of all Bongard Problems the caveat "...when figures are parsed as the intuitive shapes they approximate." Imperfectionsmatter means the pedant may drop this caveat; images are precise geometrical figures.
Even BPs tagged "imperfectionsmatter", are not expected to take into account pixelation of images. If the OEBP would indeed prefer users only upload pixel-perfect examples, a BP can be tagged with the stricter keyword "pixelperfect" (left-BP947).
e.g. for BPs having to do with smooth curves and lines, "imperfectionsmatter" only requires images offer the best possible approximation of the intended shapes given their resolutions.
Note: Regardless of whether in imperfectionsmatter Problems or not, .svg scalable vector graphics files are always assumed to be parsed as their literal geometry. Do not upload .svg files with imperfections, unless the BP solution is explicitly about those imperfections.
It is possible for a Problem to involve some small details without being "imperfectionsmatter", e.g. BP148 or BP119. |
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COMMENTS
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Left examples have the keyword "imperfectionsmatter" on the OEBP.
Consider the difference in style between BP344 and BP24; the former shapes have crisp edges with significant subties, while the latter are sketches of circles, squares, and triangles, just approximate enough to tell which are which.
As a default, drawings in BPs are assumed imperfect. A "circles vs. squares" BP may only show what are approximately circles and approximately squares. A pedant might append to the solutions of all Bongard Problems the caveat "...when figures are parsed as the intuitive shapes they approximate." Imperfectionsmatter means the pedant may drop this caveat; images are precise geometrical figures.
Even BPs tagged "imperfectionsmatter", are not expected to take into account pixelation of images. If the OEBP would indeed prefer users only upload pixel-perfect examples, a BP can be tagged with the stricter keyword "pixelperfect" (left-BP947).
e.g. for BPs having to do with smooth curves and lines, "imperfectionsmatter" only requires images offer the best possible approximation of the intended shapes given their resolutions.
Note: Regardless of whether in imperfectionsmatter Problems or not, .svg scalable vector graphics files are always assumed to be parsed as their literal geometry. Do not upload .svg files with imperfections, unless the BP solution is explicitly about those imperfections.
It is possible for a Problem to involve some small details without being "imperfectionsmatter", e.g. BP148 or BP119. |
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COMMENTS
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Left examples have the keyword "imperfectionsmatter" on the OEBP.
Consider the difference in style between BP344 and BP24; the former shapes have crisp edges with significant subtle details, while the latter are sketches of circles, squares, and triangles, just approximate enough to tell which are which.
As a default, drawings in BPs are assumed imperfect. A "circles vs. squares" BP may only show what are approximately circles and approximately squares. A pedant might append to the solutions of all Bongard Problems the caveat "...when figures are parsed as the intuitive shapes they approximate." Imperfectionsmatter means the pedant may drop this caveat; images are precise geometrical figures.
Even BPs tagged "imperfectionsmatter", are not expected to take into account pixelation of images. If the OEBP would indeed prefer users only upload pixel-perfect examples, a BP can be tagged with the stricter keyword "pixelperfect" (left-BP947).
e.g. for BPs having to do with smooth curves and lines, "imperfectionsmatter" only requires images offer the best possible approximation of the intended shapes given their resolutions.
Note: Regardless of whether in imperfectionsmatter Problems or not, .svg scalable vector graphics files are always assumed to be parsed as their literal geometry. Do not upload .svg files with imperfections, unless the BP solution is explicitly about those imperfections.
It is possible for a Problem to involve some small details without being "imperfectionsmatter", e.g. BP148 or BP119. |
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