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BP503 "Nice" Bongard Problems vs. Bongard Problems the OEBP does not need more like.
BP1
BP2
BP3
BP4
BP5
BP6
BP7
BP8
BP9
BP11
BP12
BP15
BP16
BP20
BP23
BP30
BP32
BP33
BP50
BP51
BP57
BP59
BP62
BP70
BP71
BP72
BP74
BP76
BP77
BP85
BP97
BP98
BP100
BP106
BP108

. . .

BP213
BP214
BP221
BP231
BP237
BP262
BP538
BP545
BP548
BP555
BP570
BP801
BP862
BP882
BP915
BP920
BP941
BP1000
BP1008
BP1042
BP1043
BP1129
BP1150
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COMMENTS

Left-sorted Bongard Problems have the keyword "nice" on the OEBP.

Right-sorted Bongard Problems have the keyword "less." They are not necessarily "bad," but we do not want more like them.

CROSSREFS

Adjacent-numbered pages:
BP498 BP499 BP500 BP501 BP502  *  BP504 BP505 BP506 BP507 BP508

KEYWORD

subjective, meta (see left/right), links, keyword, oebp, right-finite, left-it, feedback, time

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP512 Abstract Bongard Problems vs. concrete visual Bongard Problems.
BP218
BP331
BP360
BP373
BP378
BP379
BP393
BP512
BP543
BP792
BP793
BP795
BP796
BP797
BP801
BP812
BP813
BP824
BP833
BP839
BP847
BP865
BP869
BP871
BP879
BP880
BP881
BP882
BP894
BP917
BP954
BP955
BP957
BP978
BP987

. . .

BP1
BP322
BP334
BP946
BP1123
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COMMENTS

BPs sorted left are tagged with the keyword "abstract" on the OEBP. The solution is not an easily-checked or concretely-defined geometrical or numerical property in pictures.

CROSSREFS

Adjacent-numbered pages:
BP507 BP508 BP509 BP510 BP511  *  BP513 BP514 BP515 BP516 BP517

KEYWORD

abstract, meta (see left/right), links, keyword, left-self, sideless

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP789 Bongard Problems in which all examples have the same format, a specific multi-part structure vs. other Bongard Problems.
BP200
BP324
BP325
BP339
BP346
BP350
BP351
BP352
BP353
BP354
BP355
BP356
BP357
BP361
BP362
BP372
BP548
BP790
BP791
BP793
BP795
BP796
BP802
BP803
BP805
BP827
BP828
BP829
BP831
BP832
BP833
BP834
BP835
BP836
BP843

. . .

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COMMENTS

Left examples have the keyword "structure" on the OEBP.


Examples of "structures": Bongard Problem, Bongard's Dozen, 4-panel analogy board, sequence of objects with a constant quantity changing from object to object that together represent the quality that is changing, sequence of objects paired with clump of n dots together representing the nth object that should come in the sequence.


If the solver hasn't become familiar with the featured structure, the Bongard Problem's solution may seem convoluted or inelegant. (See keyword assumesfamiliarity.) Once the solver gets used to seeing a particular structure it becomes easier to read that structure and solve Bongard Problems featuring it.


One can non-verbally teach someone how a particular structure works via a Bongard Problem, showing valid examples of that structure versus non-examples. E.g., BP968 for the structure of Bongard Problems and BP981 for the structure of analogy grids. (See the keyword teach.)

CROSSREFS

Adjacent-numbered pages:
BP784 BP785 BP786 BP787 BP788  *  BP790 BP791 BP792 BP793 BP794

KEYWORD

meta (see left/right), links, keyword

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP866 Bongard Problems that admit examples fitting the solution in various creative ways vs. not so.
BP200
BP335
BP344
BP346
BP350
BP351
BP352
BP353
BP354
BP355
BP356
BP357
BP361
BP362
BP372
BP373
BP380
BP548
BP792
BP793
BP796
BP802
BP803
BP805
BP827
BP828
BP829
BP831
BP833
BP834
BP835
BP836
BP843
BP845
BP846

. . .

BP1
BP4
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COMMENTS

Left-sorted Bongard Problems have the keyword "creativeexamples" on the OEBP.

Be encouraged to contribute new interesting examples to Bongard Problems with this keyword.


There is much overlap with the keyword hardsort.



This is what it usually means to say examples fit on (e.g.) the left of a Bongard Problem in various creative ways: there is no (obvious) general method to determine a left-fitting example fits left.


There is a related idea in computability theory: a "non recursively enumerable" property is one that cannot in general be checked by a computer algorithm.

But keep in mind the tag "creativeexamples" is supposed to mean something less formal. For example, it requires no ingenuity for a human being to check when a simple shape is convex or concave (so BP4 is not labelled "creativeexamples"). However, it is not as if we use an algorithm to do this, like a computer. (It is not even clear what an "algorithm" would mean in this context, since it is ambiguous both what class of shapes the Bongard Problem sorts and how that would be encoded into a computer program's input. There are usually many options and ambiguities like this whenever one tries to formalize the content of a Bongard Problem.)

CROSSREFS

Adjacent-numbered pages:
BP861 BP862 BP863 BP864 BP865  *  BP867 BP868 BP869 BP870 BP871

KEYWORD

notso, meta (see left/right), links, keyword

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP1180 Bongard Problems where every example establishes its own distinct "world" of allowed objects vs. Bongard Problems where every example pulls from the same set of allowed objects.
BP139
BP142
BP144
BP145
BP353
BP354
BP356
BP357
BP360
BP364
BP365
BP373
BP379
BP393
BP792
BP841
BP917
BP951
BP979
BP981
BP998
BP999
BP1003
BP1004
BP1049
BP1110
BP1123
BP1127
BP1153
BP1157
BP1175
BP1185
BP1191
BP48
BP90
BP121
BP149
BP189
BP291
BP840
BP956
(edit; present; nest [left/right]; search; history)
COMMENTS

Left-sorted Problems have the keyword "miniworlds" on the OEBP.


All examples in this Problem are visual Bongard Problems with multiple objects in most panels. This is key as an intuitive set of allowable objects needs to be communicated by any one sorted image.


There is a decent degree of overlap between rules and "miniworlds", but BP1049 is an example of a "miniworlds" problem where the rule is constant across examples, and BP1155 is an example of a "rules" Problem that would not be tagged "miniworlds".


Although this Problem does sort any BP whose examples are images of Bongard Problems left, it is probably best not to consider them to avoid clutter and more unnecessary keywords being attached to them.

CROSSREFS

Adjacent-numbered pages:
BP1175 BP1176 BP1177 BP1178 BP1179  *  BP1181 BP1182 BP1183 BP1184 BP1185

KEYWORD

meta (see left/right), links, keyword

WORLD

visualbp [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP1198 Bongard Problems with images featuring dithering to simulate shades of gray vs. no gray.
BP193
BP195
BP196
BP225
BP331
BP373
BP393
BP394
BP812
BP813
BP847
BP850
BP1110
BP1175
BP1184
BP1191
BP1197
BP1224
BP1
BP2
BP3
BP4
BP5
BP6
BP7
BP8
BP9
BP10
BP11
BP12
BP13
BP14
BP15
BP16
BP17
BP18
BP19
BP20
BP21
BP22
BP23
BP24
BP25
BP26
BP27
BP28
BP29
BP30
BP31
BP32
BP33
BP34
BP35

. . .

(edit; present; nest [left/right]; search; history)
COMMENTS

Bongard Problems sorted left have the keyword "dithering" on the OEBP.

CROSSREFS

Bongard's original Problems never involved shades of gray. They were just black and white drawings.

Adjacent-numbered pages:
BP1193 BP1194 BP1195 BP1196 BP1197  *  BP1199 BP1200 BP1201 BP1202 BP1203

KEYWORD

meta (see left/right), links, keyword

AUTHOR

Aaron David Fairbanks

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