login
Hints
(Greetings from The On-Line Encyclopedia of Bongard Problems!)
Search: -meta:BP1165
Displaying 1-7 of 7 results found.     page 1
     Sort: id      Format: long      Filter: (all | no meta | meta)      Mode: (words | no words)
BP211 More black than white vs. more white than black.
(edit; present; nest [left/right]; search; history)
CROSSREFS

See BP196 for a version of this Problem restricted to uniform textures.

Adjacent-numbered pages:
BP206 BP207 BP208 BP209 BP210  *  BP212 BP213 BP214 BP215 BP216

KEYWORD

easy, nice, spectrum, dual, blackwhite, unstable, right-null, perfect, pixelperfect, traditional, continuous, viceversa, bordercontent

CONCEPT outlined_filled (info | search),
size (info | search),
texture (info | search)

WORLD

bmp [smaller | same | bigger]
zoom in left | zoom in right

AUTHOR

Giuseppe Insana

BP337 Black is below upward slopes vs. black is below downward slopes.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP332 BP333 BP334 BP335 BP336  *  BP338 BP339 BP340 BP341 BP342

KEYWORD

nice, dual, handed, leftright, updown, blackwhite, traditional

CONCEPT above_below (info | search),
downward_upward (info | search),
outlined_filled (info | search),
texture (info | search)

AUTHOR

Aaron David Fairbanks

BP359 Random arrangement of pixels vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

By "random" we mean it's reasonable to expect each pixel in the image was chosen with a constant, consistent chance of being black or white.

CROSSREFS

Adjacent-numbered pages:
BP354 BP355 BP356 BP357 BP358  *  BP360 BP361 BP362 BP363 BP364

KEYWORD

nice, right-narrow, collective, experimental, blackwhiteinvariant

CONCEPT pattern_or_random (info | search)

WORLD

bmp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP972 Top half has more black (less white) than bottom half versus vice versa.
(edit; present; nest [left/right]; search; history)
COMMENTS

A similar, but different, solution is "center of mass is above the horizontal vs. center of mass is below the horizontal."

CROSSREFS

See BP971 for the version with examples rotated a quarter-turn.

Adjacent-numbered pages:
BP967 BP968 BP969 BP970 BP971  *  BP973 BP974 BP975 BP976 BP977

KEYWORD

precise, spectrum, dual, handed, updown, boundingbox, blackwhite, traditional, viceversa, absoluteposition, bordercontent

AUTHOR

Aaron David Fairbanks

BP1149 Number in the Nth box (from the left) is how many numbers appear N times vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Inspired by BP1148.

Adjacent-numbered pages:
BP1144 BP1145 BP1146 BP1147 BP1148  *  BP1150 BP1151 BP1152 BP1153 BP1154

KEYWORD

nice, precise, unwordable, notso, handed, leftright, left-narrow, sequence, preciseworld, left-listable, right-listable

CONCEPT self-reference (info | search)

AUTHOR

Aaron David Fairbanks

BP1153 Valid multi-sided Bongard Problems vs. invalid multi-sided Bongard Problems.
(edit; present; nest [left/right]; search; history)
COMMENTS

This is a generalisation of Bongard Problems that allows them to have any number of sides. There is a sense in which this problem is about valid vs. invalid ways of partitioning a set of examples into equivalence classes.

CROSSREFS

https://en.wikipedia.org/wiki/Equivalence_class

Adjacent-numbered pages:
BP1148 BP1149 BP1150 BP1151 BP1152  *  BP1154 BP1155 BP1156 BP1157 BP1158

KEYWORD

abstract, teach, meta (see left/right), miniproblems, infodense, structure, rules, miniworlds

WORLD

zoom in left

AUTHOR

Leo Crabbe

BP1161 Image contains the exact arrangement of pixels that form the "S" creature depicted in EX9532 vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1156 BP1157 BP1158 BP1159 BP1160  *  BP1162 BP1163 BP1164 BP1165 BP1166

KEYWORD

unwordable, notso, arbitrary, handed, leftright, updown, stretch, blackwhite, creativeexamples, right-null, perfect, pixelperfect, help

AUTHOR

Leo Crabbe

    page 1

Welcome | Solve | Browse | Lookup | Recent | Links | Register | Contact
Contribute | Keywords | Concepts | Worlds | Ambiguities | Transformations | Invalid Problems | Style Guide | Goals | Glossary