Search: +meta:BP1160
|
Displaying 1-4 of 4 results found.
|
page 1
|
|
Sort:
id
Format:
long
Filter:
(all | no meta | meta)
Mode:
(words | no words)
|
|
|
|
|
BP211 |
| More black than white vs. more white than black. |
|
| |
|
|
CROSSREFS
|
See BP196 for a version of this Problem restricted to uniform textures.
Adjacent-numbered pages:
BP206 BP207 BP208 BP209 BP210  *  BP212 BP213 BP214 BP215 BP216
|
|
KEYWORD
|
easy, nice, spectrum, dual, blackwhite, unstable, right-null, perfect, pixelperfect, traditional, continuous, viceversa, bordercontent
|
|
CONCEPT
|
outlined_filled (info | search), size (info | search), texture (info | search)
|
|
WORLD
|
bmp [smaller | same | bigger] zoom in left | zoom in right
|
|
AUTHOR
|
Giuseppe Insana
|
|
|
|
|
BP966 |
| Even number of white regions vs. odd number of white regions. |
|
| |
|
|
|
|
|
BP1008 |
| The 26th from the left, 63rd from the top pixel is black versus white. |
|
| |
|
|
COMMENTS
|
This is a typical kind of joke answer people give for Bongard Problems when they cannot find an answer. |
|
CROSSREFS
|
Adjacent-numbered pages:
BP1003 BP1004 BP1005 BP1006 BP1007  *  BP1009 BP1010 BP1011 BP1012 BP1013
|
|
KEYWORD
|
less, dual, arbitrary, handed, leftright, updown, boundingbox, blackwhite, antihuman, right-null, perfect, pixelperfect, help, experimental, funny, absoluteposition, bordercontent
|
|
CONCEPT
|
specificity (info | search)
|
|
AUTHOR
|
Aaron David Fairbanks
|
|
|
|
|
BP1161 |
| Image contains the exact arrangement of pixels that form the "S" creature depicted in EX9532 vs. not so. |
|
| |
|
|
CROSSREFS
|
Adjacent-numbered pages:
BP1156 BP1157 BP1158 BP1159 BP1160  *  BP1162 BP1163 BP1164 BP1165 BP1166
|
|
KEYWORD
|
unwordable, notso, arbitrary, handed, leftright, updown, stretch, blackwhite, creativeexamples, right-null, perfect, pixelperfect, help
|
|
AUTHOR
|
Leo Crabbe
|
|
|
|
Welcome |
Solve |
Browse |
Lookup |
Recent |
Links |
Register |
Contact
Contribute |
Keywords |
Concepts |
Worlds |
Ambiguities |
Transformations |
Invalid Problems |
Style Guide |
Goals |
Glossary
|
|
|
|