Search: subworld:everything
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| BP783 |
| Concept MBP about symmetry (BP760) vs. unrelated concept MBP. |
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| BP784 |
| Concept MBP about texture (BP763) vs. unrelated concept MBP. |
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| BP785 |
| Concept MBP about triangle (BP769) vs. unrelated concept MBP. |
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| BP786 |
| Concept MBP about specificity (BP773) vs. unrelated concept MBP. |
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| BP787 |
| Ordered pairwise comparison Bongard Problems vs. unordered pairwise comparison Bongard Problems |
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| BP788 |
| Graph contains a "loop" a.k.a. cycle (cyclic) versus graph is acyclic. |
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| BP789 |
| Bongard Problems in which all examples have the same format, a specific multi-part structure vs. other Bongard Problems. |
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COMMENTS
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Left examples have the keyword "structure" on the OEBP.
Examples of "structures": Bongard Problem, Bongard Problem with extra unsorted panel ("Bongard's Dozen"), 4-panel analogy grid, sequence of objects with a quantity changing by a constant amount.
If the solver hasn't become familiar with the featured structure, the Bongard Problem's solution may seem convoluted or inelegant. (See keyword assumesfamiliarity.) Once the solver gets used to seeing a particular structure it becomes easier to read that structure and solve Bongard Problems featuring it.
A Bongard Problem can non-verbally teach someone how a particular structure works, showing valid examples of that structure versus non-examples. E.g., BP968 for the structure of Bongard Problems and BP981 for the structure of analogy grids. |
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CROSSREFS
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Adjacent-numbered pages:
BP784 BP785 BP786 BP787 BP788  *  BP790 BP791 BP792 BP793 BP794
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KEYWORD
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meta (see left/right), links, keyword
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WORLD
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bp [smaller | same | bigger]
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AUTHOR
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Aaron David Fairbanks
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| BP790 |
| The leftmost two add (as vectors) to the right versus no two add to a third. |
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