Search: keyword:perfect
|
|
BP935 |
| Shapes have equal area vs. not so. |
|
| |
|
|
|
|
|
BP937 |
| Shapes have equal perimeter vs. not so. |
|
| |
|
|
|
|
|
BP949 |
| Two unique distances between points vs. three unique distances between points. |
|
| |
|
|
|
|
|
BP953 |
| Image of this Bongard Problem vs. empty image. |
|
| |
|
|
COMMENTS
|
"Image of Bongard Problem with solution X vs. empty image" where X is the phrase in quotes. |
|
CROSSREFS
|
See BP959, BP902.
Adjacent-numbered pages:
BP948 BP949 BP950 BP951 BP952  *  BP954 BP955 BP956 BP957 BP958
|
|
KEYWORD
|
nice, precise, meta (see left/right), miniproblems, overriddensolution, right-full, right-null, perfect, infinitedetail, experimental, funny
|
|
CONCEPT
|
fractal (info | search), recursion (info | search), self-reference (info | search)
|
|
WORLD
|
zoom in left (bp953_image) | zoom in right (blank_image)
|
|
AUTHOR
|
Leo Crabbe
|
|
|
|
|
BP959 |
| This image of this Bongard Problem vs. empty image. |
|
| |
|
|
CROSSREFS
|
See BP953, BP902.
Adjacent-numbered pages:
BP954 BP955 BP956 BP957 BP958  *  BP960 BP961 BP962 BP963 BP964
|
|
KEYWORD
|
meta (see left/right), miniproblems, left-finite, right-finite, left-full, right-full, right-null, perfect, infinitedetail, finished, experimental, funny
|
|
CONCEPT
|
fractal (info | search), recursion (info | search), self-reference (info | search)
|
|
WORLD
|
zoom in left | zoom in right (blank_image)
|
|
AUTHOR
|
Aaron David Fairbanks, Leo Crabbe
|
|
|
|
|
BP961 |
| Includes itself on the left vs. includes itself on the right. |
|
| |
|
|
COMMENTS
|
Some examples are Bongard Problems with this solution. |
|
CROSSREFS
|
Adjacent-numbered pages:
BP956 BP957 BP958 BP959 BP960  *  BP962 BP963 BP964 BP965 BP966
|
|
KEYWORD
|
nice, precise, dual, handed, leftright, perfect, infinitedetail, both, neither, preciseworld
|
|
CONCEPT
|
fractal (info | search), recursion (info | search), self-reference (info | search)
|
|
AUTHOR
|
Aaron David Fairbanks
|
|
|
|
|
BP965 |
| If you place the image on top of itself so that it lines up with itself exactly within a small region, it also lines up everywhere else vs. not so. |
|
| |
|
|
COMMENTS
|
Rotations are allowed. To avoid confusion about whether reflections are allowed, no examples are included on the right that require reflections to match up with themselves locally but not globally; no examples are included on the left that can match up with themselves locally but not globally using a reflection.
Only parts of ellipses are used, and only one type of ellipse per image, to make everything easier to read and reason about. |
|
CROSSREFS
|
See BP1246 for a variation on this idea where instead of lining the image up with itself along arbitrarily small regions, you line the image up with itself along individual separate objects.
Adjacent-numbered pages:
BP960 BP961 BP962 BP963 BP964  *  BP966 BP967 BP968 BP969 BP970
|
|
KEYWORD
|
hard, precise, distractingworld, perfect
|
|
CONCEPT
|
local_global (info | search)
|
|
AUTHOR
|
Aaron David Fairbanks
|
|
|
|
|
BP966 |
| Even number of white regions vs. odd number of white regions. |
|
| |
|
|
| |
|
|
|
|
|
|
|
|