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BP935 Shapes have equal area vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP930 BP931 BP932 BP933 BP934  *  BP936 BP937 BP938 BP939 BP940

KEYWORD

nice, precise, allsorted, unstable, left-narrow, perfect, pixelperfect, unorderedpair

CONCEPT area (info | search)

WORLD

2_fill_shapes [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP937 Shapes have equal perimeter vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP932 BP933 BP934 BP935 BP936  *  BP938 BP939 BP940 BP941 BP942

KEYWORD

precise, allsorted, unstable, left-narrow, perfect, unorderedpair

CONCEPT perimeter (info | search)

WORLD

2_fill_shapes [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP949 Two unique distances between points vs. three unique distances between points.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP944 BP945 BP946 BP947 BP948  *  BP950 BP951 BP952 BP953 BP954

KEYWORD

nice, precise, allsorted, stretch, perfect, traditional, preciseworld

CONCEPT two (info | search),
three (info | search)

WORLD

3_or_4_points [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP953 Image of this Bongard Problem vs. empty image.
(edit; present; nest [left/right]; search; history)
COMMENTS

"Image of Bongard Problem with solution X vs. empty image" where X is the phrase in quotes.

CROSSREFS

See BP959, BP902.

Adjacent-numbered pages:
BP948 BP949 BP950 BP951 BP952  *  BP954 BP955 BP956 BP957 BP958

KEYWORD

nice, precise, meta (see left/right), miniproblems, overriddensolution, right-full, right-null, perfect, infinitedetail, experimental, funny

CONCEPT fractal (info | search),
recursion (info | search),
self-reference (info | search)

WORLD

zoom in left (bp953_image) | zoom in right (blank_image)

AUTHOR

Leo Crabbe

BP959 This image of this Bongard Problem vs. empty image.
(edit; present; nest [left/right]; search; history)
CROSSREFS

See BP953, BP902.

Adjacent-numbered pages:
BP954 BP955 BP956 BP957 BP958  *  BP960 BP961 BP962 BP963 BP964

KEYWORD

meta (see left/right), miniproblems, left-finite, right-finite, left-full, right-full, right-null, perfect, infinitedetail, finished, experimental, funny

CONCEPT fractal (info | search),
recursion (info | search),
self-reference (info | search)

WORLD

zoom in left | zoom in right (blank_image)

AUTHOR

Aaron David Fairbanks, Leo Crabbe

BP961 Includes itself on the left vs. includes itself on the right.
(edit; present; nest [left/right]; search; history)
COMMENTS

Some examples are Bongard Problems with this solution.

CROSSREFS

Adjacent-numbered pages:
BP956 BP957 BP958 BP959 BP960  *  BP962 BP963 BP964 BP965 BP966

KEYWORD

nice, precise, dual, handed, leftright, perfect, infinitedetail, both, neither, preciseworld

CONCEPT fractal (info | search),
recursion (info | search),
self-reference (info | search)

AUTHOR

Aaron David Fairbanks

BP965 If you place the image on top of itself so that it lines up with itself exactly within a small region, it also lines up everywhere else vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Rotations are allowed. To avoid confusion about whether reflections are allowed, no examples are included on the right that require reflections to match up with themselves locally but not globally; no examples are included on the left that can match up with themselves locally but not globally using a reflection.


Only parts of ellipses are used, and only one type of ellipse per image, to make everything easier to read and reason about.

CROSSREFS

See BP1246 for a variation on this idea where instead of lining the image up with itself along arbitrarily small regions, you line the image up with itself along individual separate objects.

Adjacent-numbered pages:
BP960 BP961 BP962 BP963 BP964  *  BP966 BP967 BP968 BP969 BP970

KEYWORD

hard, precise, distractingworld, perfect

CONCEPT local_global (info | search)

AUTHOR

Aaron David Fairbanks

BP966 Even number of white regions vs. odd number of white regions.
(edit; present; nest [left/right]; search; history)
COMMENTS

See BP889 for the version in which the background doesn't count.

CROSSREFS

Adjacent-numbered pages:
BP961 BP962 BP963 BP964 BP965  *  BP967 BP968 BP969 BP970 BP971

KEYWORD

nice, boundingbox, number, right-null, perfect, pixelperfect, traditional, bordercontent

CONCEPT separated_regions (info | search),
even_odd (info | search)

AUTHOR

Aaron David Fairbanks

BP990 The center of mass can "see" (in straight lines) all points within the shape vs. the center of mass is not located in a region where it can see (in straight lines) all points.
(edit; present; nest [left/right]; search; history)
COMMENTS

Another way of thinking about the solution is considering whether a light source placed at the center of mass of a given example would illuminate the whole shape.

CROSSREFS

Every left for this Problem would be will be a left example for both BP367 and BP368.

Adjacent-numbered pages:
BP985 BP986 BP987 BP988 BP989  *  BP991 BP992 BP993 BP994 BP995

KEYWORD

convoluted, perfect

CONCEPT inside (info | search),
center_of_mass (info | search),
imagined_point (info | search),
imagined_line_or_curve (info | search),
imagined_entity (info | search)

WORLD

fill_shape_seeing_point_center_of_mass_inside [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP991 Can be arranged with multiple copies of itself to form some convex shape vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

This is a generalization of BP820.

Adjacent-numbered pages:
BP986 BP987 BP988 BP989 BP990  *  BP992 BP993 BP994 BP995 BP996

KEYWORD

precise, allsorted, perfect

CONCEPT tiling (info | search)

WORLD

fill_shape [smaller | same | bigger]
zoom in left

AUTHOR

Leo Crabbe

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