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Search: subworld:shapes_can_touch_box
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BP367 Center of mass within the black area of the shape vs. center of mass out of the black area of the shape.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP362 BP363 BP364 BP365 BP366  *  BP368 BP369 BP370 BP371 BP372

KEYWORD

precise, unstable, physics, perfect, pixelperfect, traditional

CONCEPT inside (info | search),
center_of_mass (info | search)

WORLD

shape [smaller | same | bigger]
zoom in left (shape_center_of_mass_falls_inside)

AUTHOR

Aaron David Fairbanks

BP368 There is a point that can see (in straight lines) all points vs. there is no point that can see (in straight lines) all points.
(edit; present; nest [left/right]; search; history)
COMMENTS

Left examples are called "star domains."

CROSSREFS

See BP388 for whether a distinguished point can see all points.

Adjacent-numbered pages:
BP363 BP364 BP365 BP366 BP367  *  BP369 BP370 BP371 BP372 BP373

KEYWORD

nice, precise, unstable, perfect, traditional

CONCEPT all (info | search),
existence (info | search),
imagined_point (info | search),
imagined_line_or_curve (info | search),
imagined_entity (info | search)

WORLD

shape [smaller | same | bigger]
zoom in left (fill_shape_with_seeing_point)

AUTHOR

Aaron David Fairbanks

BP523 Same amount of black in any vertical slice vs. varying amounts of black in vertical slices.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP518 BP519 BP520 BP521 BP522  *  BP524 BP525 BP526 BP527 BP528

KEYWORD

nice, precise, rotate, stretch, unstable, perfect, pixelperfect, traditional

WORLD

shapes_can_touch_box [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP559 Cross section of a cube vs. not cross section of a cube
?
(edit; present; nest [left/right]; search; history)
COMMENTS

All examples are solid black shapes.


This problem is absurdly hard. It makes a good extreme example. - Aaron David Fairbanks, Nov 23 2020

CROSSREFS

Adjacent-numbered pages:
BP554 BP555 BP556 BP557 BP558  *  BP560 BP561 BP562 BP563 BP564

KEYWORD

hard, precise, allsorted, notso, stretch, challenge, left-narrow, perfect

CONCEPT cube (info | search),
cross_section (info | search)

WORLD

fill_shape [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP816 Cross section of a cylinder vs. not cross section of a cylinder
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP811 BP812 BP813 BP814 BP815  *  BP817 BP818 BP819 BP820 BP821

KEYWORD

precise, notso, stretch, unstable, perfect

CONCEPT cross_section (info | search)

WORLD

fill_shapes [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP820 Shape can be combined with a copy of itself to form a convex shape vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

For the generalization of this property, see BP991.



Adjacent-numbered pages:
BP815 BP816 BP817 BP818 BP819  *  BP821 BP822 BP823 BP824 BP825

KEYWORD

nice, precise, allsorted

CONCEPT tiling (info | search)

WORLD

fill_shape [smaller | same | bigger]
zoom in left

AUTHOR

Isaac Hathaway

BP854 Nothing vs. nothing.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP849 BP850 BP851 BP852 BP853  *  BP855 BP856 BP857 BP858 BP859

KEYWORD

left-finite, right-finite, left-full, right-full, finished, experimental, funny

WORLD

nothing [same | bigger]
zoom in left (nothing) | zoom in right (nothing)

AUTHOR

Aaron David Fairbanks

BP860 Finitely many copies of the shape can be arranged such that they are locked together vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

This is a generalisation of BP861.

Adjacent-numbered pages:
BP855 BP856 BP857 BP858 BP859  *  BP861 BP862 BP863 BP864 BP865

KEYWORD

hard, nice, stub, precise, stretch, unstable, hardsort, challenge, creativeexamples, perfect, pixelperfect

CONCEPT tiling (info | search)

WORLD

fill_shape [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP861 Shape can be combined with a copy of itself such that they are locked together vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

See BP860 for the more general version of this solution.

Adjacent-numbered pages:
BP856 BP857 BP858 BP859 BP860  *  BP862 BP863 BP864 BP865 BP866

KEYWORD

nice, precise, unstable, perfect, pixelperfect

CONCEPT tiling (info | search)

WORLD

fill_shape [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP863 Two shapes can tessellate the plane together vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP858 BP859 BP860 BP861 BP862  *  BP864 BP865 BP866 BP867 BP868

KEYWORD

nice, precise, allsorted, math, hardsort, creativeexamples, unorderedpair

CONCEPT infinite_plane (info | search),
tessellation (info | search),
tiling (info | search)

WORLD

2_shapes [smaller | same | bigger]

AUTHOR

Leo Crabbe

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