Search: user:Harry E. Foundalis
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BP300 |
| Acceleration and deceleration vs. constant speed. |
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BP239 |
| Straight line parallel to line joining the ends of curve AND sliding the straight line suitably can make a closed area vs. straight line perpendicular to line joining the ends of curve. |
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BP238 |
| C-like curves point to the same direction vs. c-like curves point to opposite directions. |
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BP199 |
| Stays put vs. tumbles. |
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CROSSREFS
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BP273 has the same solution, except all examples are letters.
Adjacent-numbered pages:
BP194 BP195 BP196 BP197 BP198  *  BP200 BP201 BP202 BP203 BP204
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KEYWORD
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nice, handed, updown, rotate, physics, anticomputer, perfect
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CONCEPT
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base (info | search), downward_upward (info | search), tumbles_or_stays_put (info | search), line_absolute_direction (info | search), absolute_direction (info | search), imagined_line_or_curve (info | search), imagined_entity (info | search), direction (info | search), gravity (info | search)
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AUTHOR
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Harry E. Foundalis
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BP198 |
| Stays in vs. escapes. |
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BP197 |
| Some style (font) vs. another style (font). |
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BP196 |
| Light-colored texture vs. dark-colored texture. |
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COMMENTS
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More white than black vs. more black than white. |
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CROSSREFS
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See BP211 for a version of this Problem that includes as examples more general kinds of images than uniform textures.
Adjacent-numbered pages:
BP191 BP192 BP193 BP194 BP195  *  BP197 BP198 BP199 BP200 BP201
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KEYWORD
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easy, nice, spectrum, dual, blackwhite, traditional, continuous, viceversa, dithering
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CONCEPT
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light_dark (info | search), texture_area (info | search), texture (info | search)
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WORLD
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[smaller | same | bigger] zoom in left | zoom in right
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AUTHOR
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Harry E. Foundalis
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BP195 |
| Bottom object in front of top objects in 3-D vs. bottom object behind top objects in 3-D. |
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