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Search: user:Leo Crabbe
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BP863 Two shapes can tessellate the plane together vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP858 BP859 BP860 BP861 BP862  *  BP864 BP865 BP866 BP867 BP868

KEYWORD

nice, precise, allsorted, math, hardsort, creativeexamples, unorderedpair

CONCEPT infinite_plane (info | search),
tessellation (info | search),
tiling (info | search)

WORLD

2_shapes [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP862 Human faces vs. other images.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP857 BP858 BP859 BP860 BP861  *  BP863 BP864 BP865 BP866 BP867

KEYWORD

less, teach, anticomputer, culture, experimental

WORLD

black_and_white_photograph [smaller | same | bigger]
zoom in left (black_and_white_face_photograph)

AUTHOR

Leo Crabbe

BP861 Shape can be combined with a copy of itself such that they are locked together vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

See BP860 for the more general version of this solution.

Adjacent-numbered pages:
BP856 BP857 BP858 BP859 BP860  *  BP862 BP863 BP864 BP865 BP866

KEYWORD

nice, precise, unstable, perfect, pixelperfect

CONCEPT tiling (info | search)

WORLD

fill_shape [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP860 Finitely many copies of the shape can be arranged such that they are locked together vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

This is a generalisation of BP861.

Adjacent-numbered pages:
BP855 BP856 BP857 BP858 BP859  *  BP861 BP862 BP863 BP864 BP865

KEYWORD

hard, nice, stub, precise, stretch, unstable, hardsort, challenge, creativeexamples, perfect, pixelperfect

CONCEPT tiling (info | search)

WORLD

fill_shape [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP856 Compound shape would hit the dot if rotated vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP851 BP852 BP853 BP854 BP855  *  BP857 BP858 BP859 BP860 BP861

KEYWORD

nice, precise, allsorted, left-narrow, preciseworld

CONCEPT imagined_motion (info | search),
collision (info | search)

AUTHOR

Leo Crabbe

BP850 Shape can be maneuvered around the corner vs. not so.
(edit; present; nest [left/right]; search; history)
REFERENCE

https://en.wikipedia.org/wiki/Moving_sofa_problem

CROSSREFS

Adjacent-numbered pages:
BP845 BP846 BP847 BP848 BP849  *  BP851 BP852 BP853 BP854 BP855

KEYWORD

nice, precise, physics, creativeexamples, proofsrequired, left-narrow, right-narrow, dithering

CONCEPT rotation_required (info | search),
imagined_motion (info | search),
physically_fitting (info | search)

AUTHOR

Leo Crabbe

BP847 Evokes the idea of symmetry vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Or, perhaps more concretely, "Depiction of object with some symmetry (invariance under transformation) vs. depiction of object with no simple symmetries."

CROSSREFS

Adjacent-numbered pages:
BP842 BP843 BP844 BP845 BP846  *  BP848 BP849 BP850 BP851 BP852

KEYWORD

nice, fuzzy, abstract, math, concept, collective, dithering

CONCEPT symmetry (info | search)

AUTHOR

Leo Crabbe

BP818 Dot's position within square is center of square's position within panel vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

All examples in this problem are dots inside square outlines.

CROSSREFS

Similar to BP1122 (the "fractal" version).

Adjacent-numbered pages:
BP813 BP814 BP815 BP816 BP817  *  BP819 BP820 BP821 BP822 BP823

KEYWORD

nice, notso, boundingbox, absoluteposition

CONCEPT bounding_box (info | search),
self-reference (info | search),
center (info | search),
distance_from_center (info | search)

WORLD

point_inside_square [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP816 Cross section of a cylinder vs. not cross section of a cylinder
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP811 BP812 BP813 BP814 BP815  *  BP817 BP818 BP819 BP820 BP821

KEYWORD

precise, notso, stretch, unstable, perfect

CONCEPT cross_section (info | search)

WORLD

fill_shapes [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP569 Triangular number of dots vs. non-triangular number of dots
(edit; present; nest [left/right]; search; history)
COMMENTS

All examples in this Problem are groups of black dots.


The nth triangular number is the sum over the natural numbers from 1 to n, where n > 0. Note: 0 is the 0th triangular number. The first few triangular numbers are 0, 1, 3 (= 1+2) and 6 (= 1+2+3)

CROSSREFS

Adjacent-numbered pages:
BP564 BP565 BP566 BP567 BP568  *  BP570 BP571 BP572 BP573 BP574

KEYWORD

nice, precise, allsorted, notso, number, math, left-narrow, left-null, help, preciseworld

WORLD

dots [smaller | same | bigger]

AUTHOR

Leo Crabbe

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