Search: keyword:perfect
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BP994 |
| Net corresponds to a solid that can tessellate 3D space vs. net does not correspond to a solid that can tessellate 3D space. |
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COMMENTS
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More specifically these solids are polyhedra, and are often called "space-filling".
There is ambiguity here regarding some nets that can be folded to make multiple different solids. For example EX8175 could correspond to a cuboid with a pyramid-like protrusion at each end, a protrusion at one end and an indent at the other, or 2 indents. Only the second of these options can tessellate 3D space. For clarity's sake examples like this are not sorted on either side. |
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CROSSREFS
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Adjacent-numbered pages:
BP989 BP990 BP991 BP992 BP993  *  BP995 BP996 BP997 BP998 BP999
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KEYWORD
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stub, precise, 3d, perfect, preciseworld
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CONCEPT
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3d_net (info | search), 3d_solid (info | search)
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WORLD
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polyhedron_net [smaller | same | bigger]
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AUTHOR
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Leo Crabbe
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BP996 |
| Net corresponds to a convex solid vs. net corresponds to a concave solid. |
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BP1008 |
| The 26th from the left, 63rd from the top pixel is black versus white. |
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COMMENTS
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This is a typical kind of joke answer people give for Bongard Problems when they cannot find an answer. |
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CROSSREFS
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Adjacent-numbered pages:
BP1003 BP1004 BP1005 BP1006 BP1007  *  BP1009 BP1010 BP1011 BP1012 BP1013
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KEYWORD
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less, dual, arbitrary, handed, leftright, updown, boundingbox, blackwhite, antihuman, right-null, perfect, pixelperfect, help, experimental, funny, absoluteposition, bordercontent
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CONCEPT
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specificity (info | search)
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AUTHOR
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Aaron David Fairbanks
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BP1011 |
| Polygon can be inscribed in a circle vs. not so. |
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BP1012 |
| No tile shares a partial side with another tile vs. not so. |
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BP1013 |
| Neighbouring tiles share exactly 1 side vs not so. |
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BP1017 |
| Line segments linking same-coloured dots would intersect vs. not so. |
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CROSSREFS
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This is a less noisy version of BP261.
Adjacent-numbered pages:
BP1012 BP1013 BP1014 BP1015 BP1016  *  BP1018 BP1019 BP1020 BP1021 BP1022
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KEYWORD
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easy, nice, precise, allsorted, perfect, traditional, finishedexamples, preciseworld
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CONCEPT
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lines_coincide (info | search), imagined_line_or_curve (info | search), imagined_entity (info | search), overlap (info | search)
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AUTHOR
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Leo Crabbe
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BP1058 |
| Top layer is two vs. not so. |
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