login
Hints
(Greetings from The On-Line Encyclopedia of Bongard Problems!)
Search: user:Leo Crabbe
Displaying 41-50 of 85 results found. ( prev | next )     page 1 2 3 4 5 6 7 8 9
     Sort: recent      Format: long      Filter: (all | no meta | meta)      Mode: (words | no words)
BP1080 Image of a Bongard Problem vs. other image.
(edit; present; nest [left/right]; search; history)
COMMENTS

Various formats of Bongard Problems frequently seen on the OEBP are showcased on the left side here.

CROSSREFS

See BP968, which distinguishes solvable Bongard Problems from other images still formatted like Bongard Problems (as opposed to this page, which distinguishes Bongard Problems from any other images.)

Adjacent-numbered pages:
BP1075 BP1076 BP1077 BP1078 BP1079  *  BP1081 BP1082 BP1083 BP1084 BP1085

KEYWORD

notso, teach, left-narrow, right-null

CONCEPT bongard_problem (info | search),
categorization (info | search)

AUTHOR

Leo Crabbe

BP1017 Line segments linking same-coloured dots would intersect vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1012 BP1013 BP1014 BP1015 BP1016  *  BP1018 BP1019 BP1020 BP1021 BP1022

KEYWORD

easy, nice, precise, allsorted, perfect, traditional, finishedexamples, preciseworld

CONCEPT lines_coincide (info | search),
imagined_line_or_curve (info | search),
imagined_entity (info | search),
overlap (info | search)

AUTHOR

Leo Crabbe

BP1013 Neighbouring tiles share exactly 1 side vs not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1008 BP1009 BP1010 BP1011 BP1012  *  BP1014 BP1015 BP1016 BP1017 BP1018

KEYWORD

precise, allsorted, perfect

CONCEPT infinite_plane (info | search),
tessellation (info | search),
tiling (info | search)

WORLD

wallpaper_tiling_1_polygon [smaller | same | bigger]
zoom in left

AUTHOR

Leo Crabbe

BP1012 No tile shares a partial side with another tile vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1007 BP1008 BP1009 BP1010 BP1011  *  BP1013 BP1014 BP1015 BP1016 BP1017

KEYWORD

precise, allsorted, perfect

CONCEPT infinite_plane (info | search),
tessellation (info | search),
tiling (info | search)

WORLD

wallpaper_tiling_1_polygon [smaller | same | bigger]
zoom in left

AUTHOR

Leo Crabbe

BP1011 Polygon can be inscribed in a circle vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1006 BP1007 BP1008 BP1009 BP1010  *  BP1012 BP1013 BP1014 BP1015 BP1016

KEYWORD

hard, precise, stretch, challenge, left-narrow, perfect, preciseworld

CONCEPT circle (info | search),
imagined_entity (info | search)

WORLD

fill_polygon [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP1006 The sum of all dot clumps has the same numerical property as each of the dot clumps vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

This is a version of BP1003 with only numbers.

Contrast BP1005, which is very similar.

Adjacent-numbered pages:
BP1001 BP1002 BP1003 BP1004 BP1005  *  BP1007 BP1008 BP1009 BP1010 BP1011

KEYWORD

nice, hardsort, left-narrow, rules

CONCEPT recursion (info | search),
self-reference (info | search)

WORLD

[smaller | same | bigger]
zoom in left | zoom in right

AUTHOR

Leo Crabbe, Aaron David Fairbanks

BP1003 The combined collection fits the same rule as the sub-collections vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Since it is most intuitive to imagine spatially squishing together all the collections in the process of combining them into one big collection, avoid rules that involve relative spatial positionings of objects.

CROSSREFS

Contrast BP999, which is very similar. There, when considering the whole picture, the collections are to be treated as individual objects; here, when considering the whole picture, the collections are to be combined into one big collection. A picture showing (for example) an odd number of even-numbered groups would be sorted differently by these two BPs.

Also contrast BP1004, which is about a collection of plain objects obeying the same rule as all the objects (instead of a collection of [collections of objects] obeying the same rule as all the [collections of objects]).

See BP1006 for the version with only number-based properties. All panels in that Bongard Problem fit the same way in this Bongard Problem as well.

Adjacent-numbered pages:
BP998 BP999 BP1000 BP1001 BP1002  *  BP1004 BP1005 BP1006 BP1007 BP1008

KEYWORD

nice, abstract, notso, creativeexamples, rules, miniworlds

CONCEPT recursion (info | search),
self-reference (info | search)

WORLD

[smaller | same | bigger]

AUTHOR

Leo Crabbe, Aaron David Fairbanks

BP996 Net corresponds to a convex solid vs. net corresponds to a concave solid.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP991 BP992 BP993 BP994 BP995  *  BP997 BP998 BP999 BP1000 BP1001

KEYWORD

precise, 3d, perfect, preciseworld

WORLD

polyhedron_net_unique_solid [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP994 Net corresponds to a solid that can tessellate 3D space vs. net does not correspond to a solid that can tessellate 3D space.
?
(edit; present; nest [left/right]; search; history)
COMMENTS

More specifically these solids are polyhedra, and are often called "space-filling".


There is ambiguity here regarding some nets that can be folded to make multiple different solids. For example EX8175 could correspond to a cuboid with a pyramid-like protrusion at each end, a protrusion at one end and an indent at the other, or 2 indents. Only the second of these options can tessellate 3D space. For clarity's sake examples like this are not sorted on either side.

CROSSREFS

Adjacent-numbered pages:
BP989 BP990 BP991 BP992 BP993  *  BP995 BP996 BP997 BP998 BP999

KEYWORD

stub, precise, 3d, perfect, preciseworld

CONCEPT 3d_net (info | search),
3d_solid (info | search)

WORLD

polyhedron_net [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP993 Net corresponds do a unique solid vs. net can be folded into multiple different solids.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP988 BP989 BP990 BP991 BP992  *  BP994 BP995 BP996 BP997 BP998

KEYWORD

stub, precise, perfect, preciseworld

CONCEPT rigidity (info | search),
3d_net (info | search),
3d_solid (info | search),
convey_enough_information (info | search)

WORLD

polyhedron_net [smaller | same | bigger]
zoom in left (polyhedron_net_unique_solid)

AUTHOR

Leo Crabbe

( prev | next )     page 1 2 3 4 5 6 7 8 9

Welcome | Solve | Browse | Lookup | Recent | Links | Register | Contact
Contribute | Keywords | Concepts | Worlds | Ambiguities | Transformations | Invalid Problems | Style Guide | Goals | Glossary