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BP961 Includes itself on the left vs. includes itself on the right.
(edit; present; nest [left/right]; search; history)
COMMENTS

Some examples are Bongard Problems with this solution.

CROSSREFS

Adjacent-numbered pages:
BP956 BP957 BP958 BP959 BP960  *  BP962 BP963 BP964 BP965 BP966

KEYWORD

nice, precise, dual, handed, leftright, perfect, infinitedetail, both, neither, preciseworld

CONCEPT fractal (info | search),
recursion (info | search),
self-reference (info | search)

AUTHOR

Aaron David Fairbanks

BP956 Nested pairs of brackets vs. other arrangement of brackets (some open brackets are not closed or there are extra closing brackets).
(edit; present; nest [left/right]; search; history)
COMMENTS

Examples on the left are also known as "Dyck words".

REFERENCE

https://en.wikipedia.org/wiki/Dyck_language

CROSSREFS

Adjacent-numbered pages:
BP951 BP952 BP953 BP954 BP955  *  BP957 BP958 BP959 BP960 BP961

KEYWORD

easy, nice, precise, allsorted, unwordable, notso, sequence, traditional, inductivedefinition, preciseworld, left-listable, right-listable

CONCEPT recursion (info | search)

AUTHOR

Aaron David Fairbanks

BP951 Process described leaves some inputs invariant vs. no output will resemble its input.
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?
?
(edit; present; nest [left/right]; search; history)
COMMENTS

There are many ambiguities here. The solver is expected to determine what things are "allowed" to be inputs for each process. To avoid confusion examples should not be sorted differently if you consider inputting nothing.



In each example there is at least some overlap between the set of possible inputs and the set of possible outputs for each process. If we did not apply this constraint, an easy example to be sorted right would be a process that turns blue shapes red.



A harder-to-read but more clearly defined version of this Problem could include within each example a mini Bongard Problem sorting left all allowed inputs for the process.

REFERENCE

https://en.wikipedia.org/wiki/Fixed_point_(mathematics)

CROSSREFS

Adjacent-numbered pages:
BP946 BP947 BP948 BP949 BP950  *  BP952 BP953 BP954 BP955 BP956

KEYWORD

structure, rules, miniworlds

CONCEPT function (info | search)

AUTHOR

Leo Crabbe

BP949 Two unique distances between points vs. three unique distances between points.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP944 BP945 BP946 BP947 BP948  *  BP950 BP951 BP952 BP953 BP954

KEYWORD

nice, precise, allsorted, stretch, perfect, traditional, preciseworld

CONCEPT two (info | search),
three (info | search)

WORLD

3_or_4_points [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP946 Can be constructed using 2 identical copies of an image (full overlapping not allowed) vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

"Full overlapping not allowed" means you cannot overlay an image onto itself without moving it; if this were allowed all images would be sorted on the left. The copies can be moved around (translated) in 2D but can not be flipped or rotated.


There are examples on the right drawn with thick lines, and these could be created by copying an image with slightly thinner lines and moving it over a tiny amount. If you fix this issue by saying "the copy has to be moved over more than a tiny amount" then the Bongard Problem is perfect but not precise, but if you fix this issue by saying "interpret the figures as made up of (infinitesimally) thin lines" then it's precise but not perfect. - Aaron David Fairbanks, Jun 17 2023

CROSSREFS

Adjacent-numbered pages:
BP941 BP942 BP943 BP944 BP945  *  BP947 BP948 BP949 BP950 BP951

KEYWORD

nice, notso, creativeexamples

AUTHOR

Leo Crabbe

BP945 Cube number of dots vs. non-cube number of dots.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP940 BP941 BP942 BP943 BP944  *  BP946 BP947 BP948 BP949 BP950

KEYWORD

precise, allsorted, number, left-null, help, preciseworld

CONCEPT cube (info | search)

WORLD

dots [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP944 Image of Bongard Problem that would sort ANY image of a valid Bongard Problem on one of its sides vs. image of Bongard Problem whose categorization of a BP image would depend on the solution or examples in it.
(edit; present; nest [left/right]; search; history)
COMMENTS

"Any" here means any image of a Bongard Problem in the relevant format, i.e. with white background, black vertical dividing line, and examples in boxes on either side.


All examples shown in this Problem clearly sort themselves on the left or right.


A self-referential but maybe simpler solution is "would sort all examples in this whole Bongard Problem on one of its sides vs. not so." Users adding examples please try to maintain this: for any example you add to the right of this Bongard Problem, make sure it does not sort all the other examples in this Bongard Problem on just one of its sides. - Aaron David Fairbanks, Aug 26 2020

CROSSREFS

Adjacent-numbered pages:
BP939 BP940 BP941 BP942 BP943  *  BP945 BP946 BP947 BP948 BP949

KEYWORD

hard, challenge, presentationinvariant

WORLD

boxes_bpimage_sorts_self [smaller | same | bigger]
zoom in left | zoom in right

AUTHOR

Jago Collins

BP942 Square bounding box vs. oblong rectangular bounding box.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP937 BP938 BP939 BP940 BP941  *  BP943 BP944 BP945 BP946 BP947

KEYWORD

precise, stretch, boundingbox, invalid, experimental, preciseworld

CONCEPT bounding_box (info | search),
square (info | search)

WORLD

rectangular_arrangement_of_white_pixels [smaller | same | bigger]
zoom in left (square_arrangement_of_white_pixels) | zoom in right (oblong_rectangular_arrangement_of_white_pixels)

AUTHOR

Leo Crabbe

BP941 JPEG image vs. PNG image.
(edit; present; nest [left/right]; search; history)
COMMENTS

Evidently this solution is stretching the idea of what makes images "different". Each corresponding pair of panels would be parsed as identical in any other case. It is worth noting that if you view this Problem on a template, the solution no longer applies at all.

CROSSREFS

Adjacent-numbered pages:
BP936 BP937 BP938 BP939 BP940  *  BP942 BP943 BP944 BP945 BP946

KEYWORD

less, precise, dual, antihuman, contributepairs, invalid, experimental, funny

AUTHOR

Leo Crabbe

BP939 Optical illusions vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Panels on the left hand side contain geometrical objects that appear distorted (to a human) due to surrounding information.

REFERENCE

Vicente Sierra-Vázquez & Ignacio Serrano-Pedraza, Application of Riesz transforms to the isotropic AM-PM decomposition of geometrical-optical illusion images, April 2010, Figure 1.

CROSSREFS

Adjacent-numbered pages:
BP934 BP935 BP936 BP937 BP938  *  BP940 BP941 BP942 BP943 BP944

KEYWORD

fuzzy, anticomputer, subjective, contributepairs, invalid, experimental

CONCEPT length_line_or_curve (info | search),
visual_illusion (info | search)

AUTHOR

Leo Crabbe

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