Search: +meta:BP706
|
Displaying 11-20 of 25 results found.
|
( prev | next ) page 1 2 3
|
|
Sort:
id
Format:
long
Filter:
(all | no meta | meta)
Mode:
(words | no words)
|
|
|
|
|
BP530 |
| Fractal tiles itself with uniformly scaled-down copies of itself vs. fractal tiles itself with stretched copies of itself. |
|
| |
|
|
|
|
|
BP531 |
| Fractal is tiled by three smaller copies of itself vs. fractal is tiled by five smaller copies of itself. |
|
| |
|
|
|
|
|
BP532 |
| Self-tiling fractal using one size of tile vs. does not tile itself with a single size of itself. |
|
| |
|
|
|
|
|
BP811 |
| Archimedean tiling (regular polygons, all vertices look the same) versus two-uniform tiling (regular polygons, two different kinds of vertex). |
|
| |
|
|
|
|
|
BP820 |
| Shape can be combined with a copy of itself to form a convex shape vs. not so. |
|
| |
|
|
|
|
|
BP860 |
| Finitely many copies of the shape can be arranged such that they are locked together vs. not so. |
|
| |
|
|
CROSSREFS
|
This is a generalisation of BP861.
Adjacent-numbered pages:
BP855 BP856 BP857 BP858 BP859  *  BP861 BP862 BP863 BP864 BP865
|
|
KEYWORD
|
hard, nice, stub, precise, stretch, unstable, hardsort, challenge, creativeexamples, perfect, pixelperfect
|
|
CONCEPT
|
tiling (info | search)
|
|
WORLD
|
fill_shape [smaller | same | bigger]
|
|
AUTHOR
|
Leo Crabbe
|
|
|
|
|
BP861 |
| Shape can be combined with a copy of itself such that they are locked together vs. not so. |
|
| |
|
|
|
|
|
BP863 |
| Two shapes can tessellate the plane together vs. not so. |
|
| |
|
|
| |
|
|
|
|
|
|
|
|