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BP91 |
| Three identical elements vs. four identical elements. |
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REFERENCE
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M. M. Bongard, Pattern Recognition, Spartan Books, 1970, p. 244. |
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CROSSREFS
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BP1226 is "three identical elements vs. other number of identical elements".
Adjacent-numbered pages:
BP86 BP87 BP88 BP89 BP90  *  BP92 BP93 BP94 BP95 BP96
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KEYWORD
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number, ignoreimperfections, finished, traditional, bongard
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CONCEPT
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indentation (info | search), on_line_or_curve (info | search), number (info | search), protrusion (info | search), separation_of_joined_objects (info | search), same (info | search), three (info | search), four (info | search)
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WORLD
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curves_and_fill_shapes_drawing [smaller | same | bigger]
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AUTHOR
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Mikhail M. Bongard
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BP92 |
| The chain does not branch vs. the chain branches. |
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BP93 |
| Branches at outlined circle vs. branches at solid dark circle. |
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BP94 |
| Solid dark circle not at end vs. solid dark circle at end. |
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REFERENCE
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M. M. Bongard, Pattern Recognition, Spartan Books, 1970, p. 245. |
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CROSSREFS
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Adjacent-numbered pages:
BP89 BP90 BP91 BP92 BP93  *  BP95 BP96 BP97 BP98 BP99
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KEYWORD
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finished, traditional, bongard
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CONCEPT
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between (info | search), collinear (info | search), line_or_curve_endpoint (info | search), outlined_filled (info | search), separation_of_joined_objects (info | search), texture (info | search)
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AUTHOR
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Mikhail M. Bongard
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BP95 |
| Vertical hatched lines vs. horizontal hatched lines. |
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REFERENCE
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M. M. Bongard, Pattern Recognition, Spartan Books, 1970, p. 245. |
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CROSSREFS
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Adjacent-numbered pages:
BP90 BP91 BP92 BP93 BP94  *  BP96 BP97 BP98 BP99 BP100
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KEYWORD
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dual, rotate, finished, traditional, bongard
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CONCEPT
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horizontal (info | search), texture_area (info | search), texture (info | search), vertical (info | search)
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AUTHOR
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Mikhail M. Bongard
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BP96 |
| Triangles vs. quadrangles. |
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REFERENCE
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M. M. Bongard, Pattern Recognition, Spartan Books, 1970, p. 245. |
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CROSSREFS
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Adjacent-numbered pages:
BP91 BP92 BP93 BP94 BP95  *  BP97 BP98 BP99 BP100 BP101
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KEYWORD
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number, finished, traditional, bongard
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CONCEPT
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collinear (info | search), line_or_curve_endpoint (info | search), number (info | search), imagined_shape (info | search), imagined_entity (info | search)
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AUTHOR
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Mikhail M. Bongard
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BP97 |
| Triangles vs. circles. |
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REFERENCE
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M. M. Bongard, Pattern Recognition, Spartan Books, 1970, p. 246. |
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CROSSREFS
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Adjacent-numbered pages:
BP92 BP93 BP94 BP95 BP96  *  BP98 BP99 BP100 BP101 BP102
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KEYWORD
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easy, nice, finished, traditional, bongard
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CONCEPT
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convex_hull (info | search), imagined_shape (info | search), imagined_entity (info | search)
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AUTHOR
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Mikhail M. Bongard
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BP98 |
| Triangles vs. quadrangles. |
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REFERENCE
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M. M. Bongard, Pattern Recognition, Spartan Books, 1970, p. 246. |
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CROSSREFS
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Adjacent-numbered pages:
BP93 BP94 BP95 BP96 BP97  *  BP99 BP100 BP101 BP102 BP103
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KEYWORD
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easy, nice, noisy, number, finished, traditional, bongard
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CONCEPT
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number (info | search)
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AUTHOR
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Mikhail M. Bongard
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BP99 |
| Outlines made by triangles and circles intersect vs. outlines made by triangles and circles do not intersect. |
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BP100 |
| The letter A vs. the letter Б. |
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COMMENTS
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This is the final problem in Bongard's original collection. It is the only member of the collection that makes reference to human culture. This can be interpreted symbolically as foreshadowing that computers will be able to perform the various tasks that humans can do.
Another idea introduced by this Bongard Problem is that a Bongard Problem can teach its solution to the solver. (See keyword teach.) A large pool of examples can be used for training, as is common in machine learning. |
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REFERENCE
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M. M. Bongard, Pattern Recognition, Spartan Books, 1970, p. 247. |
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CROSSREFS
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Adjacent-numbered pages:
BP95 BP96 BP97 BP98 BP99  *  BP101 BP102 BP103 BP104 BP105
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KEYWORD
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easy, nice, teach, arbitrary, anticomputer, culture, finished, bongard
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CONCEPT
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specific_shape (info | search), specificity (info | search)
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AUTHOR
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Mikhail M. Bongard
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