Search: +meta:BP638
|
Displaying 1-10 of 39 results found.
|
( next ) page 1 2 3 4
|
|
Sort:
id
Format:
long
Filter:
(all | no meta | meta)
Mode:
(words | no words)
|
|
|
|
|
BP355 |
| Fractal iteration based on 2-D (shapes) vs. fractal iteration based on 1-D (line segments). |
|
| |
|
|
|
|
|
BP356 |
| Object at lower-right fits as n-th item in the top row of objects, where n is the number of dots at lower-left vs. not so. |
|
| |
|
|
COMMENTS
|
All examples have a number of dots in the bottom left corner, an object in the bottom right corner, and a sequence of object at the top. |
|
CROSSREFS
|
Adjacent-numbered pages:
BP351 BP352 BP353 BP354 BP355  *  BP357 BP358 BP359 BP360 BP361
|
|
KEYWORD
|
nice, creativeexamples, left-narrow, structure, traditional, rules, miniworlds
|
|
CONCEPT
|
fractal (info | search), iteration (info | search), tracing_line_or_curve (info | search), feature_cluster (info | search), shape_cluster (info | search), cluster (info | search)
|
|
AUTHOR
|
Aaron David Fairbanks
|
|
|
|
|
BP528 |
| Highly iterated fractal vs. fractal after only few iterations. |
|
| |
|
|
|
|
|
BP529 |
| Fractal tiles itself with smaller non-rotated (nor reflected) copies of itself vs. fractal requires turning to tile itself. |
|
| |
|
|
|
|
|
BP530 |
| Fractal tiles itself with uniformly scaled-down copies of itself vs. fractal tiles itself with stretched copies of itself. |
|
| |
|
|
|
|
|
BP531 |
| Fractal is tiled by three smaller copies of itself vs. fractal is tiled by five smaller copies of itself. |
|
| |
|
|
|
|
|
BP532 |
| Self-tiling fractal using one size of tile vs. does not tile itself with a single size of itself. |
|
| |
|
|
|
|
|
BP533 |
| Contains smaller copy of itself vs. doesn't. |
|
| |
|
|
|
|
|
BP961 |
| Includes itself on the left vs. includes itself on the right. |
|
| |
|
|
COMMENTS
|
Some examples are Bongard Problems with this solution. |
|
CROSSREFS
|
Adjacent-numbered pages:
BP956 BP957 BP958 BP959 BP960  *  BP962 BP963 BP964 BP965 BP966
|
|
KEYWORD
|
nice, precise, dual, handed, leftright, perfect, infinitedetail, both, neither, preciseworld
|
|
CONCEPT
|
fractal (info | search), recursion (info | search), self-reference (info | search)
|
|
AUTHOR
|
Aaron David Fairbanks
|
|
|
|
|
BP1002 |
| Vaguely self-similar (looks like self-similar fractal after one iteration) vs. not so. |
|
| |
|
|
CROSSREFS
|
See BP1004 for a Problem about conceptual self-similarity instead of visual self-similarity.
See BP188 for a similar Problem restricted to shape outlines made of shape outlines.
Adjacent-numbered pages:
BP997 BP998 BP999 BP1000 BP1001  *  BP1003 BP1004 BP1005 BP1006 BP1007
|
|
KEYWORD
|
easy, nice, fuzzy, abstract, anticomputer, concept, traditional
|
|
CONCEPT
|
fractal (info | search), recursion (info | search), self-reference (info | search), similar_shape (info | search), similar (info | search)
|
|
AUTHOR
|
Aaron David Fairbanks
|
|
|
|
Welcome |
Solve |
Browse |
Lookup |
Recent |
Links |
Register |
Contact
Contribute |
Keywords |
Concepts |
Worlds |
Ambiguities |
Transformations |
Invalid Problems |
Style Guide |
Goals |
Glossary
|
|
|
|
|
|
|
|
|
|