login
Hints
(Greetings from The On-Line Encyclopedia of Bongard Problems!)
Search: ex:BP2
Displaying 1-10 of 26 results found. ( next )     page 1 2 3
     Sort: id      Format: long      Filter: (all | no meta | meta)      Mode: (words | no words)
BP501 Easy Bongard Problems vs. hard Bongard Problems.
BP1
BP2
BP3
BP4
BP5
BP6
BP7
BP8
BP9
BP10
BP23
BP31
BP97
BP98
BP100
BP194
BP196
BP211
BP363
BP374
BP812
BP839
BP882
BP911
BP956
BP1002
BP1015
BP1017
BP1022
BP1087
BP1095
BP1104
BP1105
BP112
BP162
BP344
BP383
BP394
BP559
BP564
BP793
BP795
BP796
BP801
BP825
BP831
BP842
BP849
BP860
BP871
BP872
BP875
BP876
BP877
BP878
BP898
BP899
BP927
BP934
BP944
BP954
BP965
BP998
BP1011
BP1038
BP1040
BP1055
BP1123

. . .

(edit; present; nest [left/right]; search; history)
COMMENTS

Left-sorted Bongard Problems have the keyword "easy" on the OEBP.

Right-sorted Bongard Problems have the keyword "hard" on the OEBP.


"Easy" means easy for human beings to solve, not computers.

CROSSREFS

Adjacent-numbered pages:
BP496 BP497 BP498 BP499 BP500  *  BP502 BP503 BP504 BP505 BP506

KEYWORD

spectrum, subjective, meta (see left/right), links, keyword, sideless

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP503 "Nice" Bongard Problems vs. Bongard Problems the OEBP does not need more like.
BP1
BP2
BP3
BP4
BP5
BP6
BP7
BP8
BP9
BP11
BP12
BP15
BP16
BP20
BP23
BP30
BP32
BP33
BP50
BP51
BP57
BP59
BP62
BP70
BP71
BP72
BP74
BP76
BP77
BP85
BP97
BP98
BP100
BP106
BP108

. . .

BP213
BP214
BP221
BP231
BP237
BP262
BP538
BP545
BP548
BP555
BP570
BP801
BP862
BP882
BP915
BP920
BP941
BP1000
BP1008
BP1042
BP1043
BP1129
BP1150
(edit; present; nest [left/right]; search; history)
COMMENTS

Left-sorted Bongard Problems have the keyword "nice" on the OEBP.

Right-sorted Bongard Problems have the keyword "less." They are not necessarily "bad," but we do not want more like them.

CROSSREFS

Adjacent-numbered pages:
BP498 BP499 BP500 BP501 BP502  *  BP504 BP505 BP506 BP507 BP508

KEYWORD

subjective, meta (see left/right), links, keyword, oebp, right-finite, left-it, feedback, time

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP504 BP pages on the OEBP in need of more examples vs. BP pages with a list of examples that should not be altered.
BP860
BP865
BP928
BP954
BP969
BP970
BP981
BP988
BP989
BP993
BP994
BP999
BP1001
BP1082
BP1085
BP1091
BP1098
BP1137
BP1206
BP1207
BP1208
BP1209
BP1210
BP1211
BP1213
BP1214
BP1215
BP1216
BP1217
BP1218
BP1220
BP1221
BP1222
BP1223
BP1224

. . .

BP1
BP2
BP3
BP4
BP5
BP6
BP7
BP8
BP9
BP10
BP11
BP12
BP13
BP14
BP15
BP16
BP17
BP18
BP19
BP20
BP21
BP22
BP23
BP24
BP25
BP26
BP27
BP28
BP29
BP30
BP32
BP33
BP34
BP35
BP36

. . .

(edit; present; nest [left/right]; search; history)
COMMENTS

Left-sorted Bongard Problems have the keyword "stub" on the OEBP.

Right-sorted Bongard Problems have the keyword "finished" on the OEBP.


Users are not able to add or remove examples from Problems tagged "finished." (This is unusual; most Bongard Problems on the OEBP can be expanded indefinitely by users.)


A "finished" Bongard Problem will always admit the alternate, convoluted solution "is [left example 1] OR is [left example 2] OR . . . OR is [last left example] vs. is [right example 1] OR is [right example 2] OR . . . OR is [last right example]".

CROSSREFS

Bongard's original Problems are tagged "finished."

Adjacent-numbered pages:
BP499 BP500 BP501 BP502 BP503  *  BP505 BP506 BP507 BP508 BP509

KEYWORD

meta (see left/right), links, keyword, oebp, presentationmatters, left-finite, right-finite, instruction

WORLD

bppage [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP506 Bongard Problems whose solutions are hard to put into words vs. Bongard Problems whose solutions are easy to put into words.
BP524
BP956
BP964
BP998
BP1130
BP1142
BP1148
BP1149
BP1155
BP1157
BP1161
BP1181
BP1242
BP1246
BP1247
BP1248
BP1250
BP1251
BP2
(edit; present; nest [left/right]; search; history)
COMMENTS

Bongard Problems sorted left have the keyword "unwordable" on the OEBP.


"Unwordable" does not just mean convoluted, that is, involving a long description. "Unwordable" also does not just mean hard. Unwordable Bongard Problems are instead those Bongard Problems whose solutions tend to occur to people nonverbally before verbally. The typical "unwordable" Bongard Problem solution is not too difficult to see, and may be easy to describe vaguely, but hard to pin down in language.


The solution title given on the OEBP for "unwordable" pages is often something vague and evocative, further elaborated on in the comments. For example, the title for BP524 is "Same objects are shown lined up in both 'universes' vs. the two 'universes' are not aligned." If someone said this, it would be clear they had seen the answer, even though this is not a clear description.



Bongard Problems have been sorted here based on how hard they are to put into words in English. (See keyword culture.) It may be interesting to consider whether or not the same choices would be made with respect to other languages.

CROSSREFS

Adjacent-numbered pages:
BP501 BP502 BP503 BP504 BP505  *  BP507 BP508 BP509 BP510 BP511

KEYWORD

notso, subjective, meta (see left/right), links, keyword, sideless

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP507 Bongard Problems about comparison of quantity vs. other Bongard Problems.
BP2
BP11
BP12
BP28
BP29
BP34
BP36
BP37
BP38
BP53
BP62
BP65
BP67
BP79
BP173
BP176
BP196
BP211
BP292
BP338
BP501
BP565
BP869
BP882
BP915
BP971
BP972
BP978
BP1044
BP1046
BP1208
BP1
?
BP6
(edit; present; nest [left/right]; search; history)
COMMENTS

Bongard Problems sorted left have the keyword "spectrum" on the OEBP.


In a "spectrum" Bongard Problem, there is an evident way to assign each object a value (e.g. "size" or "number of holes"). Then, to determine whether an object fits left or right in the Bongard Problem, its value is compared with a fixed threshold value.


Spectra can be continuous or discrete.


A "spectrum" Bongard Problem is usually arbitrary, since there could be made many different versions of it with different choices of threshold value. However, sometimes a certain choice of threshold is particularly natural. For example, the threshold of 90 degrees in "acute vs. obtuse angles" does not come across as arbitrary. And in BP2, the spectrum of values ("size") is vague, so much that the fuzzy threshold, of about half the size of the bounding box, does not seem arbitrary.


A spectrum Bongard Problem may or may not have the following properties:

1) The values assigned to objects are precise.

2) The threshold value between the two sides is precise.

3) The threshold value is itself sorted on one of the two sides.

Each of the latter two typically only makes sense when the condition before it is true.


If a spectrum Bongard Problem obeys 1) and 2), then it will usually be precise.

For example:

"Angles less than 90° vs. angles greater than 90°" is "precise".


If a spectrum Bongard Problem obeys 1), 2), and 3), then it will usually be allsorted.

For example:

"Angles less than or equal to 90° vs. angles greater than 90°" is "allsorted".


Discrete spectra usually satisfy 1) but do not satisfy 2). In a discrete spectrum Bongard Problem, there isn't one unambiguous threshold value. Consider "2 or fewer holes vs. 3 or more holes". (Is the threshold 2? 3? 2.5?)


In an especially extreme kind of spectrum Bongard Problem, one side represents just a single value, just the threshold value. For example, "right angles vs. obtuse angles." In certain cases like this the threshold is an extreme value at the very boundary of the spectrum of possible values. For example, consider "no holes vs. one or more holes." Cases like this might not even be understood as two sides of a spectrum, but rather the absence versus presence of a property. (See the keyword notso.)


Even more extreme, in some Bongard Problems, each of the sides is a single value on a spectrum. For example, BP6 is "3 sides vs. 4 sides". We have not been labeling Bongard Problems like this with the keyword "spectrum".


After all, any Bongard Problem can be re-interpreted as a spectrum Bongard Problem, where the spectrum ranges from the extreme fitting left to the extreme of fitting right.

REFERENCE

https://en.wikipedia.org/wiki/Total_order

CROSSREFS

See BP874 for the version sorting pictures of Bongard Problems (miniproblems) instead of links to pages on the OEBP.

Adjacent-numbered pages:
BP502 BP503 BP504 BP505 BP506  *  BP508 BP509 BP510 BP511 BP512

KEYWORD

notso, meta (see left/right), links, keyword, sideless

WORLD

bp [smaller | same | bigger]
zoom in left (spectrum_bp)

AUTHOR

Aaron David Fairbanks

BP508 Bongard Problems with precise definitions vs. Bongard Problems with vague definitions.
BP1
BP3
BP4
BP6
BP13
BP23
BP31
BP67
BP72
BP103
BP104
BP210
BP292
BP312
BP321
BP322
BP324
BP325
BP329
BP334
BP344
BP348
BP367
BP368
BP376
BP384
BP386
BP389
BP390
BP391
BP523
BP527
BP557
BP558
BP559

. . .

BP2
BP9
BP10
BP11
BP12
BP14
BP62
BP119
BP148
BP364
BP393
BP505
BP508
BP509
BP511
BP524
BP571
BP813
BP847
BP865
BP894
BP895
BP939
BP1002
BP1111
BP1158
(edit; present; nest [left/right]; search; history)
COMMENTS

Bongard Problems sorted left have the keyword "precise" on the OEBP.

Bongard Problems sorted right have the keyword "fuzzy" on the OEBP.


In an precise Bongard Problem, any relevant example is either clearly sorted left, clearly sorted right, or clearly not sorted.

(All relevant examples clearly sorted either left or right is the keyword allsorted.)


How can it be decided whether or not a rule is precise? How can it be decided whether or not a rule classifies all "examples that are relevant"? There needs to be another rule to determine which examples the original rule intends to sort. Bongard Problems by design communicate ideas without fixing that context ahead of time. The label "precise" can only mean a Bongard Problem's rule seems precise to people who see it. (This "precise vs. fuzzy" Bongard Problem is fuzzy.)


In an precise "less than ___ vs. greater than ___" Bongard Problem (keyword spectrum), the division between the sides is usually an apparent threshold. For example, there is an intuitive threshold between acute and obtuse angles (see e.g. BP292).


As a rule of thumb, do not consider imperfections of hand drawn images (keyword ignoreimperfections) when deciding whether a Bongard Problem is precise or fuzzy. Just because one can draw a square badly does not mean "triangle vs. quadrilateral" (BP6) should be labelled fuzzy; similar vagueness arises in all hand-drawn Bongard Problems. (For Bongard Problems in which fine subtleties of drawings, including small imperfections, are meant to be considered, use the keyword perfect.)


Sometimes the way a Bongard Problem would sort certain examples is an unsolved problem in mathematics. (See e.g. BP820.) There is a precise criterion that has been used to verify each sorted example fits where it fits (some kind of mathematical proof); however, where some examples fit is still unknown. Whether or not such a Bongard Problem should be labelled "precise" might be debated.

(Technical note: some properties are known to be undecidable, and sometimes the decidability itself is unknown. See https://en.wikipedia.org/wiki/Decision_problem .)

(See the keyword proofsrequired.)

One way to resolve this ambiguity is to define "precise" as meaning that once people decide where an example belongs for a reason, they will all agree about it.


Sometimes the class of all examples in a Bongard Problem is imprecise, but, despite that, the rule sorting those examples is precise. Say, for some potential new example, it is unclear whether it should be included in the Bongard Problem at all, but, if it were included, it would be clear where it should be sorted (or that it should be left unsorted). A Bongard Problem like this can still be tagged "precise".

(If all examples are clearly sorted except for some example for which it is unclear whether it belongs to the class of relevant examples, the situation becomes ambiguous.)

On the other hand, sometimes the class of all examples is very clear, with an obvious boundary. (Keyword preciseworld.)


There is a subtle distinction to draw between Bongard Problems that are precise to the people making them and Bongard Problems that are precise to the people solving them. A Bongard Problem (particularly a non-allsorted one) might be labeled "precise" on the OEBP because the description and the listed ambiguous examples explicitly forbid sorting certain border cases; however, someone looking at the Bongard Problem without access to the OEBP page containing the definition would not be aware of this. It may or may not be obvious that certain examples were intentionally left out of the Bongard Problem. A larger collection of examples may make it more clear that a particularly blatant potential border case was left out intentionally.

CROSSREFS

See BP876 for the version with pictures of Bongard Problems instead of links to pages on the OEBP.

See both and neither for specific ways an example can be classified as unsorted in an "precise" Bongard Problem.

Adjacent-numbered pages:
BP503 BP504 BP505 BP506 BP507  *  BP509 BP510 BP511 BP512 BP513

KEYWORD

fuzzy, meta (see left/right), links, keyword, right-self, sideless

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP537 Meta Bongard Problems vs. other Bongard Problems.
BP200
BP501
BP503
BP504
BP506
BP507
BP508
BP509
BP510
BP511
BP512
BP513
BP514
BP515
BP516
BP517
BP518
BP519
BP520
BP521
BP522
BP526
BP534
BP535
BP537
BP539
BP541
BP542
BP544
BP546
BP547
BP549
BP550
BP552
BP553

. . .

BP1
BP2
BP3
BP4
BP5
BP6
BP7
BP8
BP9
BP10
(edit; present; nest [left/right]; search; history)
COMMENTS

Bongard Problems sorted left have the keyword "meta" on the OEBP.


Meta Bongard Problems are Bongard Problems that sort Bongard Problems. Sometimes abbreviated MBPs.


The first meta Bongard Problem was BP200.


Some meta BP pages sort images of Bongard Problems (keyword miniproblems), while other meta BP pages sort other BP pages (keyword links).

CROSSREFS

BPs that sort meta-BPs are labelled metameta.

Adjacent-numbered pages:
BP532 BP533 BP534 BP535 BP536  *  BP538 BP539 BP540 BP541 BP542

KEYWORD

meta (see left/right), links, keyword, world, left-self, sideless, metameta, left-full, feedback

CONCEPT recursion (info | search)

WORLD

bp [smaller | same | bigger]
zoom in left (linksbp)

AUTHOR

Aaron David Fairbanks

BP541 Bongard Problems vs. anything else.
BP1
BP2
BP3
BP4
BP541
BP1073

blllmam

cat

nongard

(edit; present; nest [left/right]; search; history)
COMMENTS

This refers to all Bongard Problem solution ideas. No need to be a particularly well-made or well-defined Bongard Problem.

CROSSREFS

Adjacent-numbered pages:
BP536 BP537 BP538 BP539 BP540  *  BP542 BP543 BP544 BP545 BP546

KEYWORD

notso, meta (see left/right), links, world, left-self, right-null, left-it, feedback

WORLD

everything [smaller | same]
zoom in left (bp)

AUTHOR

Aaron David Fairbanks

BP542 BP Pages on the OEBP vs. anything else.
BP1
BP2
BP3
BP542
BP1073
BP0

nolab

(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP537 BP538 BP539 BP540 BP541  *  BP543 BP544 BP545 BP546 BP547

KEYWORD

notso, meta (see left/right), links, oebp, world, left-self, right-null, left-it, feedback

WORLD

everything [smaller | same]
zoom in left (bppage)

AUTHOR

Aaron David Fairbanks

BP550 Experimental Bongard Problems vs. traditional-style Bongard Problems.
BP195
BP200
BP300
BP359
BP538
BP544
BP545
BP548
BP555
BP570
BP793
BP795
BP797
BP801
BP812
BP813
BP844
BP854
BP859
BP862
BP868
BP902
BP911
BP915
BP920
BP939
BP941
BP942
BP953
BP955
BP957
BP959
BP1008
BP1056
BP1073

. . .

BP1
BP2
BP3
BP4
BP5
BP6
BP7
BP8
BP9
BP10
BP11
BP12
BP13
BP14
BP15
BP16
BP17
BP18
BP19
BP20
BP21
BP22
BP23
BP24
BP25
BP26
BP27
BP28
BP29
BP30
BP31
BP32
BP33
BP34
BP35

. . .

(edit; present; nest [left/right]; search; history)
COMMENTS

Left examples have the keyword "experimental" on the OEBP.

Right examples have the keyword "traditional" on the OEBP.


Experimental BPs push the boundaries of what makes Bongard Problems Bongard Problems.


Traditional BPs show some simple property of black and white pictures. The OEBP is a place with many wild and absurd Bongard Problems, so it is useful to have an easy way to just find the regular old Bongard Problems.

CROSSREFS

Adjacent-numbered pages:
BP545 BP546 BP547 BP548 BP549  *  BP551 BP552 BP553 BP554 BP555

KEYWORD

subjective, meta (see left/right), links, keyword, left-it

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

( next )     page 1 2 3

Welcome | Solve | Browse | Lookup | Recent | Links | Register | Contact
Contribute | Keywords | Concepts | Worlds | Ambiguities | Transformations | Invalid Problems | Style Guide | Goals | Glossary