login
Hints
(Greetings from The On-Line Encyclopedia of Bongard Problems!)
Search: concept:function
Displaying 1-4 of 4 results found.     page 1
     Sort: id      Format: long      Filter: (all | no meta | meta)      Mode: (words | no words)
BP917 Reversible transformations vs. non-reversible transformations.
(edit; present; nest [left/right]; search; history)
COMMENTS

All examples depict a process that transforms one object into another (two example input-output pairs are provided in every panel). In left-sorted examples, each input corresponds to a unique output, whereas in right-sorted examples, different inputs could potentially lead to the same output. There is a sense in which all the processes described on the right "lose" some amount of the input's information.

REFERENCE

https://en.wikipedia.org/wiki/Injective_function

CROSSREFS

Adjacent-numbered pages:
BP912 BP913 BP914 BP915 BP916  *  BP918 BP919 BP920 BP921 BP922

KEYWORD

nice, abstract, creativeexamples, structure, rules, miniworlds

CONCEPT convey_enough_information (info | search),
function (info | search)

AUTHOR

Leo Crabbe

BP951 Process described leaves some inputs invariant vs. no output will resemble its input.
?
?
?
(edit; present; nest [left/right]; search; history)
COMMENTS

There are many ambiguities here. The solver is expected to determine what things are "allowed" to be inputs for each process. To avoid confusion examples should not be sorted differently if you consider inputting nothing.



In each example there is at least some overlap between the set of possible inputs and the set of possible outputs for each process. If we did not apply this constraint, an easy example to be sorted right would be a process that turns blue shapes red.



A harder-to-read but more clearly defined version of this Problem could include within each example a mini Bongard Problem sorting left all allowed inputs for the process.

REFERENCE

https://en.wikipedia.org/wiki/Fixed_point_(mathematics)

CROSSREFS

Adjacent-numbered pages:
BP946 BP947 BP948 BP949 BP950  *  BP952 BP953 BP954 BP955 BP956

KEYWORD

structure, rules, miniworlds

CONCEPT function (info | search)

AUTHOR

Leo Crabbe

BP1110 The process that turns one object into the other is the same both ways vs. the process changes depending on which object is chosen as the starting point.
?
(edit; present; nest [left/right]; search; history)
REFERENCE

https://en.wikipedia.org/wiki/Duality_(mathematics)

https://en.wikipedia.org/wiki/Involution_(mathematics)

CROSSREFS

This is a special case of BP841 and a generalisation of BP822.

Adjacent-numbered pages:
BP1105 BP1106 BP1107 BP1108 BP1109  *  BP1111 BP1112 BP1113 BP1114 BP1115

KEYWORD

nice, abstract, math, anticomputer, creativeexamples, left-narrow, unorderedpair, rules, miniworlds, dithering

CONCEPT function (info | search)

AUTHOR

Leo Crabbe

BP1157 The order in which the objects in the top half are combined to make the object in the lower half matters vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Operations depicted in right-sorted examples are called "commutative".


"Order matters" here means that if the objects in the top half were to switch places, the output would look different.

REFERENCE

https://en.wikipedia.org/wiki/Commutative_property

CROSSREFS

Adjacent-numbered pages:
BP1152 BP1153 BP1154 BP1155 BP1156  *  BP1158 BP1159 BP1160 BP1161 BP1162

KEYWORD

nice, abstract, unwordable, notso, structure, rules, miniworlds

CONCEPT function (info | search)

AUTHOR

Leo Crabbe

    page 1

Welcome | Solve | Browse | Lookup | Recent | Links | Register | Contact
Contribute | Keywords | Concepts | Worlds | Ambiguities | Transformations | Invalid Problems | Style Guide | Goals | Glossary