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BP981 Each column is assigned something independently; each row is assigned something independently; there is a rule that generates contents of squares from the row information and column information vs. there is a different kind of rule.
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COMMENTS

To clarify the solution with an example: on the left is an image of a grid where the first row features a square with three dots and a square with nine dots, and the second row features a square with four dots and square with sixteen dots. "Three" and "four" are assigned to the rows; "x" and "x squared" are assigned to the columns.


To word the solution with mathematical jargon, "defines a (simply described) map from the Cartesian product of two sets vs. not so." Another equivalent solution is "columns (alternatively, rows) illustrate a consistent set of one-input operations." It is always possible to imagine the columns as inputs and the rows as operations and vice versa.


Left examples are a generalized version of the analogy grids seen in BP361. Any analogy a : b :: c : d shown in a 2x2 grid will fit on the left of this Problem.


All examples show grids of squares with an image in each square, such that there is some "rule" the images within the grid obey. The "rule" might be about how the images must relate to their neighbors, for example.


There is a trivial way in which any example can be interpreted so that it fits on the left side: imagine each row is assigned the list of all the squares in that row and each column is assigned its number, counting from the left. But each grid has a clear rule that is simpler than this.

CROSSREFS

See BP979 for use of similar structures but with one square removed from the grid. Examples on the left here with any square removed should fit on the left there.

Adjacent-numbered pages:
BP976 BP977 BP978 BP979 BP980  *  BP982 BP983 BP984 BP985 BP986

KEYWORD

stub, convoluted, teach, structure, rules, grid, miniworlds

CONCEPT analogy (info | search)

WORLD

grid_of_images_with_rule [smaller | same | bigger]
zoom in left (grid_of_operations)

AUTHOR

Aaron David Fairbanks

BP789 Bongard Problems in which all examples have the same format, a specific multi-part structure vs. other Bongard Problems.
BP200
BP324
BP325
BP339
BP346
BP350
BP351
BP352
BP353
BP354
BP355
BP356
BP357
BP361
BP362
BP372
BP548
BP790
BP791
BP793
BP795
BP796
BP802
BP803
BP805
BP827
BP828
BP829
BP831
BP832
BP833
BP834
BP835
BP836
BP843

. . .

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COMMENTS

Left examples have the keyword "structure" on the OEBP.


Examples of "structures": Bongard Problem, Bongard's Dozen, 4-panel analogy board, sequence of objects with a constant quantity changing from object to object that together represent the quality that is changing, sequence of objects paired with clump of n dots together representing the nth object that should come in the sequence.


If the solver hasn't become familiar with the featured structure, the Bongard Problem's solution may seem convoluted or inelegant. (See keyword assumesfamiliarity.) Once the solver gets used to seeing a particular structure it becomes easier to read that structure and solve Bongard Problems featuring it.


One can non-verbally teach someone how a particular structure works via a Bongard Problem, showing valid examples of that structure versus non-examples. E.g., BP968 for the structure of Bongard Problems and BP981 for the structure of analogy grids. (See the keyword teach.)

CROSSREFS

Adjacent-numbered pages:
BP784 BP785 BP786 BP787 BP788  *  BP790 BP791 BP792 BP793 BP794

KEYWORD

meta (see left/right), links, keyword

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

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