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BP1002 Vaguely self-similar (looks like self-similar fractal after one iteration) vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

See BP1004 for a Problem about conceptual self-similarity instead of visual self-similarity.

See BP188 for a similar Problem restricted to shape outlines made of shape outlines.

Adjacent-numbered pages:
BP997 BP998 BP999 BP1000 BP1001  *  BP1003 BP1004 BP1005 BP1006 BP1007

KEYWORD

easy, nice, fuzzy, abstract, anticomputer, concept, traditional

CONCEPT fractal (info | search),
recursion (info | search),
self-reference (info | search),
similar_shape (info | search),
similar (info | search)

AUTHOR

Aaron David Fairbanks

BP188 Shape of whole different from shape of parts vs. shape of whole same as shape of parts.
(edit; present; nest [left/right]; search; history)
CROSSREFS

See BP1002 for more general visual self-similarity.

See BP1064 for a similar Problem about two shapes inter-referencing instead of just one shape referencing itself.

Adjacent-numbered pages:
BP183 BP184 BP185 BP186 BP187  *  BP189 BP190 BP191 BP192 BP193

KEYWORD

traditional

CONCEPT recursion (info | search),
self-reference (info | search),
similar_shape (info | search),
similar (info | search)

AUTHOR

Harry E. Foundalis

BP1004 The whole satisfies the same rule as its parts vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

The "whole" is the entire panel including the bounding box. A "part" is some region either stylistically different or amply separated in space from everything else. Smaller parts-within-parts don't count as parts.


Rhetorical question: Where would the collection of left examples of this Bongard Problem be sorted by this Bongard Problem? (The question is whether these examples considered together satisfy the pattern that all the parts do, namely that the whole satisfies the pattern that all the parts do.)

See BP793 and BP999 for similar paradoxes.

CROSSREFS

See BP1006 for the version about numerical properties where each part is a cluster of dots; examples in that BP would be sorted the same way here that they are there.

See BP999 and BP1003 for versions where each object is itself a collection of objects, so that the focus is on rules specifically pertaining to collections (e.g. "all the objects are different").

See BP1002 for a Bongard Problem about only visual self-similarity instead of conceptual self-similarity.


The rule shown in each panel is "narrow" (see BP513left and BP514left).

Adjacent-numbered pages:
BP999 BP1000 BP1001 BP1002 BP1003  *  BP1005 BP1006 BP1007 BP1008 BP1009

KEYWORD

nice, abstract, anticomputer, creativeexamples, left-narrow, rules, miniworlds

CONCEPT recursion (info | search),
self-reference (info | search)

AUTHOR

Aaron David Fairbanks

BP999 The collection of collections obeys the same rule as the individual collections vs. it does not.
(edit; present; nest [left/right]; search; history)
COMMENTS

Rhetorical question: Where would the collection of left examples of this Bongard Problem be sorted by this Bongard Problem? (The question is whether these examples considered together satisfy the pattern that all the parts do, namely that the whole satisfies the pattern that all the parts do.)

See BP793 and BP1004 for similar paradoxes.

CROSSREFS

See BP1005 for the version about only numerical properties; examples in that BP would be sorted the same way here that they are there.

See BP1003 for a similar idea. Rather than the collection of collections imitating the individual collections, BP1003 is about the total combined collection imitating the individual collections. A picture showing (for example) an odd number of even-numbered groups would be sorted differently by these two BPs.

Also see BP1004, is likewise about the whole satisfying the same rule as its parts, but there the parts don't themselves have to be collections; there the parts are just plain individual objects. The panels in BP999 (this BP) should be sorted the same way in BP1004.

See BP1002, which is about only visual self-similarity instead of more general conceptual "self-similarity".

Adjacent-numbered pages:
BP994 BP995 BP996 BP997 BP998  *  BP1000 BP1001 BP1002 BP1003 BP1004

KEYWORD

nice, stub, abstract, creativeexamples, left-narrow, rules, miniworlds

CONCEPT recursion (info | search),
self-reference (info | search)

WORLD

[smaller | same | bigger]
zoom in left | zoom in right

AUTHOR

Aaron David Fairbanks

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