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BP534 Bongard Problems such that potential left examples can intuitively be put in bijection with potential right examples vs. other Bongard Problems.
BP7
BP8
BP19
BP36
BP43
BP45
BP54
BP55
BP63
BP64
BP67
BP95
BP106
BP109
BP157
BP158
BP180
BP196
BP197
BP211
BP234
BP278
BP279
BP286
BP313
BP337
BP357
BP363
BP372
BP513
BP514
BP515
BP516
BP517
BP793

. . .

(edit; present; nest [left/right]; search; history)
COMMENTS

This is the keyword "dual" on the OEBP.

Given an example there is some way to "flip sides" by altering it. The left-to-right and right-to-left transformations should be inverses.


It is not required that there only be one such transformation. For example, for many handed Bongard Problem, flipping an example over any axis will reliably switch its sorting.


It is not required that every left example must have its corresponding right example uploaded on the OEBP nor vice versa. See the keyword contributepairs for the BPs the OEBP advises users upload left and right examples for in pairs.

CROSSREFS

Adjacent-numbered pages:
BP529 BP530 BP531 BP532 BP533  *  BP535 BP536 BP537 BP538 BP539

KEYWORD

meta (see left/right), links, keyword, sideless

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP535 Visual Bongard Problems such that flipping over the vertical axis (left/right) can switch an example's side vs. visual Bongard Problems whose examples' sorting doesn't change under such a transformation.
BP8
BP43
BP67
BP109
BP207
BP234
BP278
BP279
BP313
BP337
BP357
BP363
BP372
BP793
BP795
BP796
BP805
BP830
BP881
BP931
BP955
BP961
BP971
BP1008
BP1014
BP1024
BP1025
BP1027
BP1028
BP1029
BP1030
BP1031
BP1032
BP1033
BP1034

. . .

BP199
BP839
BP896
BP972
BP986
BP1122
(edit; present; nest [left/right]; search; history)
COMMENTS

Left examples have the keyword "leftright" on the OEBP.

CROSSREFS

See updown.

All "leftright" Bongard Problems are handed.

Adjacent-numbered pages:
BP530 BP531 BP532 BP533 BP534  *  BP536 BP537 BP538 BP539 BP540

KEYWORD

meta (see left/right), links, keyword, sideless, invariance

WORLD

handed_visualbp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP550 Experimental Bongard Problems vs. traditional-style Bongard Problems.
BP195
BP200
BP300
BP359
BP538
BP544
BP545
BP548
BP555
BP570
BP793
BP795
BP797
BP801
BP812
BP813
BP844
BP854
BP859
BP862
BP868
BP902
BP911
BP915
BP920
BP939
BP941
BP942
BP953
BP955
BP957
BP959
BP1008
BP1056
BP1073

. . .

BP1
BP2
BP3
BP4
BP5
BP6
BP7
BP8
BP9
BP10
BP11
BP12
BP13
BP14
BP15
BP16
BP17
BP18
BP19
BP20
BP21
BP22
BP23
BP24
BP25
BP26
BP27
BP28
BP29
BP30
BP31
BP32
BP33
BP34
BP35

. . .

(edit; present; nest [left/right]; search; history)
COMMENTS

Left examples have the keyword "experimental" on the OEBP.

Right examples have the keyword "traditional" on the OEBP.


Experimental BPs push the boundaries of what makes Bongard Problems Bongard Problems.


Traditional BPs show some simple property of black and white pictures. The OEBP is a place with many wild and absurd Bongard Problems, so it is useful to have an easy way to just find the regular old Bongard Problems.

CROSSREFS

Adjacent-numbered pages:
BP545 BP546 BP547 BP548 BP549  *  BP551 BP552 BP553 BP554 BP555

KEYWORD

subjective, meta (see left/right), links, keyword, left-it

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP552 Orientation-dependent Bongard Problems vs. orientation-independent visual Bongard Problems.
BP7
BP8
BP16
BP36
BP43
BP54
BP55
BP63
BP67
BP106
BP109
BP199
BP207
BP234
BP278
BP279
BP286
BP313
BP337
BP363
BP372
BP793
BP795
BP796
BP805
BP830
BP881
BP896
BP931
BP955
BP961
BP971
BP972
BP1008
BP1014

. . .

BP1
BP2
BP3
BP4
BP5
BP6
BP986
BP1197
BP1199
BP1200
(edit; present; nest [left/right]; search; history)
COMMENTS

Left examples have the keyword "handed" on the OEBP.


If mirroring any example along the any axis can change its sorting the BP is "handed."


Note that BPs about comparing orientation between multiple things in one example fit on the right side.

CROSSREFS

See BP871 for the version with pictures of Bongard Problems (miniproblems) instead of links to pages on the OEBP.


The keyword leftright is specifically about flipping over the vertical axis, while the keyword updown is specifically about flipping over the horizontal axis.


Bongard Problems tagged rotate are usually "handed", since any rotation can be created by two reflections. Not necessarily, however, since the reflected step in between might not be sorted on either side by the Bongard Problem.

Adjacent-numbered pages:
BP547 BP548 BP549 BP550 BP551  *  BP553 BP554 BP555 BP556 BP557

KEYWORD

meta (see left/right), links, keyword, invariance, wellfounded

WORLD

visualbp [smaller | same | bigger]
zoom in left (handed_visualbp)

AUTHOR

Aaron David Fairbanks

BP556 Visual Bongard Problems such that if black and white are switched some examples switch sides vs. visual Bongard Problems that would always sort two switched versions the same way.
BP157
BP196
BP211
BP337
BP859
BP962
BP971
BP972
BP1008
BP1161
BP1249
BP1252
BP170
BP359
BP524
BP1089
BP1093
(edit; present; nest [left/right]; search; history)
COMMENTS

Left-sorted examples have the keyword "blackwhite" on the OEBP.

Right-sorted examples have the keyword "blackwhiteinvariant" on the OEBP.


All examples are visual Bongard Problems that allow black to touch the bounding box (keyword bordercontent).

CROSSREFS

Adjacent-numbered pages:
BP551 BP552 BP553 BP554 BP555  *  BP557 BP558 BP559 BP560 BP561

KEYWORD

meta (see left/right), links, keyword, invariance, wellfounded

CONCEPT black_white_inversion (info | search)

WORLD

visualbp [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP565 Bongard Problems that are hard for humans to solve but easier for computers to solve vs. Bongard Problems that are hard for computers to solve but easier for humans to solve.
BP112
BP558
BP941
BP1008
BP1055
BP100
BP170
BP190
BP193
BP197
BP199
BP235
BP237
BP252
BP331
BP349
BP373
BP382
BP524
BP551
BP565
BP812
BP839
BP844
BP862
BP869
BP882
BP930
BP939
BP1002
BP1004
BP1092
BP1110
(edit; present; nest [left/right]; search; history)
COMMENTS

Left examples have the keyword "antihuman" on the OEBP.

Right examples have the keyword "anticomputer" on the OEBP.


Easy abstract Bongard Problems are typically anticomputer Bongard Problems.

CROSSREFS

See keyword help for Bongard Problems that can be made easier for humans to solve by the selection of helpful examples.

Adjacent-numbered pages:
BP560 BP561 BP562 BP563 BP564  *  BP566 BP567 BP568 BP569 BP570

KEYWORD

spectrum, anticomputer, meta (see left/right), links, keyword, right-self, viceversa

WORLD

bp [smaller | same | bigger]

AUTHOR

Leo Crabbe

BP773 Bongard Problem with solution relating to concept: specificity vs. Bongard Problem unrelated to this concept.
BP100
BP153
BP154
BP155
BP158
BP170
BP197
BP214
BP228
BP229
BP839
BP902
BP920
BP1008
BP1058
BP1063
(edit; present; nest [left/right]; search; history)
CROSSREFS

See keyword arbitrary.

Adjacent-numbered pages:
BP768 BP769 BP770 BP771 BP772  *  BP774 BP775 BP776 BP777 BP778

KEYWORD

meta (see left/right), links, metaconcept, primitive

CONCEPT This MBP is about BPs that feature concept: "specificity"

WORLD

bp [smaller | same | bigger]

AUTHOR

Harry E. Foundalis

BP913 Bongard Problems in which fine subtleties of images may be considered with respect to the solution (no slightly wrong hand-drawings!) vs. other visual Bongard Problems.
BP1
BP160
BP199
BP210
BP211
BP213
BP216
BP217
BP223
BP312
BP321
BP324
BP325
BP335
BP341
BP344
BP348
BP367
BP368
BP386
BP523
BP529
BP530
BP531
BP532
BP533
BP551
BP557
BP559
BP564
BP816
BP852
BP859
BP860
BP861

. . .

BP5
BP6
BP72
BP91
BP136
BP148
?
BP119
(edit; present; nest [left/right]; search; history)
COMMENTS

Left examples have the keyword "perfect" on the OEBP.

Right examples have the keyword "ignoreimperfections".


Consider the difference in style between BP344 and BP24.


Hand-drawn figures in BPs are typically imperfect. A "circles vs. squares" BP may only show what are approximately circles and approximately squares. A pedant might append to the solutions of all Bongard Problems the caveat "...when figures are interpreted as the most obvious shapes they approximate."

This is the meaning of the label "ignoreimperfections". On the other hand, the label "perfect" means even the pedant would drop this caveat; either all the images are precise, or precision doesn't matter (see also keyword stable).


Even in BPs tagged "perfect", the tiny rough edges caused by image pixelation are not expected to matter. If the OEBP would indeed prefer users only upload pixel-perfect examples, a BP can be tagged with the stricter keyword pixelperfect.

E.g., for BPs having to do with smooth curves and lines, "perfect" only requires images offer the best possible approximation of those intended shapes given the resolution.


Most Bongard Problems involving small details at all would be tagged "perfect". However, this is not always so; sometimes the small details are intended to be noticed, but certain imperfections are still intended to be overlooked.


BP119 ("small correction results in circle vs. not") is an interesting example: imperfections matter with respect to the outline being closed, but imperfections do not matter with respect to circular-ness.


If a Bongard Problem on the OEBP is tagged "ignoreimperfections" -- i.e., it has imperfect hand drawings -- then other keywords are generally applied relative to the intended idea, a corrected version sans imperfect hand drawings. (For example, this is how the keywords precise and stable are applied. Alternative versions of these keywords, which factor in imperfect hand drawings, could be made instead, but that would be less useful.)




It may be better to change the definition of "perfect" so it only applies to Bongard Problems such that small changes can potentially switch an example's side / remove it from the Bongard Problem. That would cut down on the number of Bongard Problems to label "perfect". There isn't currently a single keyword for "small changes can potentially switch an example's side / remove it from the Bongard Problem", but this is basically captured by unstable or unstableworld. There is also deformunstable which uses a different notion of "small change". - Aaron David Fairbanks, Jun 16 2023

CROSSREFS

See BP508 for discussion of this topic in relation to Bongard Problems tagged precise.


Stable Bongard Problems are generally "perfect".

Pixelperfect implies "perfect".


The keywords proofsrequired and noproofs (BP1125) have a similar relationship: "noproofs" indicates a lenience for a certain kind of imperfection.

Adjacent-numbered pages:
BP908 BP909 BP910 BP911 BP912  *  BP914 BP915 BP916 BP917 BP918

EXAMPLE

Many Bongard Problems involving properties of curves (e.g. BP62) really are about those wiggly, imperfect curves; they qualify as "perfect" problems. On the other hand, Bongard Problems involving polygons, (e.g. BP5) often show only approximately-straight lines; they are not "perfect" problems.


Bongard Problems with world "bmp" should be "perfect".

KEYWORD

meta (see left/right), links, keyword, wellfounded

WORLD

visualbp [smaller | same | bigger]
zoom in left (perfect_bp)

AUTHOR

Aaron David Fairbanks

BP930 BP Pages on the OEBP where users are advised to upload examples that help people (by hinting at the solution) vs. other BP Pages.
BP334
BP349
BP382
BP384
BP569
BP829
BP892
BP945
BP988
BP989
BP1008
BP1016
BP1089
BP1102
BP1161
BP1168
(edit; present; nest [left/right]; search; history)
COMMENTS

Left examples have the keyword "help" on the OEBP.


BPs should be marked "help" when the OEBP wants most examples (at least on one side) to be helpful (not when just one or two uploaded examples are helpful).


Helpfulness can be a spectrum; most Bongard Problems are helpful to some degree just by not using the most convoluted unintelligible examples possible.


Examples that are helpful to people are often not particularly helpful to computers.


Any helpful Bongard Problem has a harder, not helpful version. For example, BP384 (square number of dots versus non-square number of dots) would be much harder if all examples had hundreds of dots that weren't arranged recognizably. Instead, the dots in the examples are always arranged in shapes that make the square-ness or non-square-ness of the numbers easy to check without brute counting.


When all examples in a Bongard Problem are helpful, it may become unclear whether the helpfulness is part of the Bongard Problem's solution.

E.g.: Is the left-hand side of BP384 "square number of dots", or is it "square number of dots that are arranged in a helpful way so as to communicate the square-ness"?


See seemslike, where examples being helpful is an irremovable aspect of the Bongard Problem's solution.

CROSSREFS

Adjacent-numbered pages:
BP925 BP926 BP927 BP928 BP929  *  BP931 BP932 BP933 BP934 BP935

KEYWORD

anticomputer, meta (see left/right), links, keyword, oebp, instruction

WORLD

bppage [smaller | same | bigger]
zoom in left (help_bp)

AUTHOR

Aaron David Fairbanks

BP947 BPs where users are advised to only upload images in which the pixelation is not misleading vs. other "perfect" Bongard Problems that use pixelated images to closely approximate the actual intended shapes.
BP1
BP31
BP210
BP211
BP217
BP279
BP321
BP324
BP325
BP335
BP341
BP367
BP386
BP523
BP859
BP860
BP861
BP892
BP920
BP934
BP935
BP966
BP1008
BP1088
BP1089
BP1090
BP1093
BP1104
BP1131
BP1156
BP1161
BP1168
BP1183
BP344
BP559
BP564
BP912
BP937
BP949
BP965
(edit; present; nest [left/right]; search; history)
COMMENTS

Left examples have the keyword "pixelperfect" on the OEBP.


All examples here are perfect Bongard Problems. That is, subtle imperfections in images are meant to be considered.


When a Problem is tagged with "pixelperfect", users are reminded to make sure they do not upload images such that taking the pixelation into account would affect the sorting of that example. That is, the zoomed-in jagged blocky version of the picture should still fit the solution.


For example, in the examples of BP335, which is about tessellation, the pixels interlock properly.

CROSSREFS

Stable Bongard Problems are generally pixelperfect.

Adjacent-numbered pages:
BP942 BP943 BP944 BP945 BP946  *  BP948 BP949 BP950 BP951 BP952

KEYWORD

meta (see left/right), links, keyword, instruction

WORLD

perfect_bp [smaller | same | bigger]

AUTHOR

Leo Crabbe

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