login
Hints
(Greetings from The On-Line Encyclopedia of Bongard Problems!)
Search: keyword:dithering
Displaying 1-10 of 18 results found. ( next )     page 1 2
     Sort: id      Format: long      Filter: (all | no meta | meta)      Mode: (words | no words)
BP193 Ghost triangle vs. Ghost rectangle.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP188 BP189 BP190 BP191 BP192  *  BP194 BP195 BP196 BP197 BP198

KEYWORD

nice, anticomputer, traditional, dithering

CONCEPT absence_as_presence (info | search),
completed_out_of_box (info | search),
ghost (info | search),
number (info | search),
imagined_shape (info | search),
imagined_entity (info | search),
triangle (info | search)

AUTHOR

Harry E. Foundalis

BP195 Bottom object in front of top objects in 3-D vs. bottom object behind top objects in 3-D.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP190 BP191 BP192 BP193 BP194  *  BP196 BP197 BP198 BP199 BP200

KEYWORD

experimental, dithering

CONCEPT 3d_front_back (info | search),
3d_depth (info | search),
same_shape (info | search),
same (info | search)

AUTHOR

Harry E. Foundalis

BP196 Light-colored texture vs. dark-colored texture.
?
(edit; present; nest [left/right]; search; history)
COMMENTS

More white than black vs. more black than white.

CROSSREFS

See BP211 for a version of this Problem that includes as examples more general kinds of images than uniform textures.

Adjacent-numbered pages:
BP191 BP192 BP193 BP194 BP195  *  BP197 BP198 BP199 BP200 BP201

KEYWORD

easy, nice, spectrum, dual, blackwhite, traditional, continuous, viceversa, dithering

CONCEPT light_dark (info | search),
texture_area (info | search),
texture (info | search)

WORLD

[smaller | same | bigger]
zoom in left | zoom in right

AUTHOR

Harry E. Foundalis

BP225 Low contrast (no fully black region) vs. high contrast (at least one fully black region).
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP220 BP221 BP222 BP223 BP224  *  BP226 BP227 BP228 BP229 BP230

KEYWORD

nice, traditional, dithering

CONCEPT contrast (info | search)

AUTHOR

Giuseppe Insana

BP331 Image of something 2-D vs. image of something 3-D.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP326 BP327 BP328 BP329 BP330  *  BP332 BP333 BP334 BP335 BP336

KEYWORD

abstract, anticomputer, collective, traditional, dithering

CONCEPT dimensionality (info | search),
3d_solid (info | search)

AUTHOR

Aaron David Fairbanks

BP373 Intersection (logical conjunction) vs. union (logical disjunction).
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP368 BP369 BP370 BP371 BP372  *  BP374 BP375 BP376 BP377 BP378

KEYWORD

abstract, anticomputer, concept, creativeexamples, left-narrow, right-narrow, contributepairs, traditional, miniworlds, dithering

CONCEPT set_intersection (info | search),
set_union (info | search)

AUTHOR

Aaron David Fairbanks

BP393 Correct vs. incorrect.
(edit; present; nest [left/right]; search; history)
COMMENTS

"True" vs. "false."

CROSSREFS

Adjacent-numbered pages:
BP388 BP389 BP390 BP391 BP392  *  BP394 BP395 BP396 BP397 BP398

KEYWORD

nice, fuzzy, abstract, collective, contributepairs, traditional, rules, miniworlds, dithering

CONCEPT categorization (info | search),
true_false (info | search)

AUTHOR

Jago Collins

BP394 For each colored square only, there exists a path starting on it that covers each square of the figure exactly once vs. there is no path that starts on a colored square and covers each square of the figure exactly once.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP389 BP390 BP391 BP392 BP393  *  BP395 BP396 BP397 BP398 BP399

KEYWORD

hard, nice, solved, traditional, dithering, left-listable, right-listable

CONCEPT existence (info | search),
path (info | search),
imagined_line_or_curve (info | search),
imagined_entity (info | search)

AUTHOR

Jago Collins

BP812 Aesthetically pleasing vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP807 BP808 BP809 BP810 BP811  *  BP813 BP814 BP815 BP816 BP817

KEYWORD

easy, abstract, notso, stretch, anticomputer, subjective, invalid, experimental, funny, dithering

AUTHOR

Aaron David Fairbanks

BP813 Representations of natural mathematical objects vs. representations of arbitrary objects.
(edit; present; nest [left/right]; search; history)
COMMENTS

This is a very inexact definition. Some left examples arguably should be placed on the right, since the particular way they are represented is arbitrary--the Platonic solids EX6730 and primes EX6734 especially, as these show arbitrary placement and arrangement of objects. Furthermore if arbitrary representations are allowed one cannot be sure for example the right hand drawing of random numbers EX6740 does not represent "numbers" in general. Still this Bongard Problem has been solved by people.

CROSSREFS

Adjacent-numbered pages:
BP808 BP809 BP810 BP811 BP812  *  BP814 BP815 BP816 BP817 BP818

KEYWORD

fuzzy, abstract, stretch, math, solved, collective, experimental, dithering

AUTHOR

Aaron David Fairbanks

( next )     page 1 2

Welcome | Solve | Browse | Lookup | Recent | Links | Register | Contact
Contribute | Keywords | Concepts | Worlds | Ambiguities | Transformations | Invalid Problems | Style Guide | Goals | Glossary