login
Hints
(Greetings from The On-Line Encyclopedia of Bongard Problems!)
Search: keyword:nice
Displaying 191-191 of 191 results found. ( prev )     page 1 ... 10 11 12 13 14 15 16 17 18 19 20
     Sort: id      Format: long      Filter: (all | no meta | meta)      Mode: (words | no words)
BP1192 Short, short, long, short, long vs. not.
(edit; present; nest [left/right]; search; history)
COMMENTS

All examples in this Problem are paths of short and long line segments which do not self-intersect. This could be a useful world to use in an abstract binary sequence BP.

CROSSREFS

Adjacent-numbered pages:
BP1187 BP1188 BP1189 BP1190 BP1191  *  BP1193 BP1194 BP1195 BP1196 BP1197

KEYWORD

nice, notso, arbitrary, traditional

WORLD

[smaller | same | bigger]

AUTHOR

Jago Collins

( prev )     page 1 ... 10 11 12 13 14 15 16 17 18 19 20

Welcome | Solve | Browse | Lookup | Recent | Links | Register | Contact
Contribute | Keywords | Concepts | Worlds | Ambiguities | Transformations | Invalid Problems | Style Guide | Goals | Glossary