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BP503 "Nice" Bongard Problems vs. Bongard Problems the OEBP does not need more like.
BP1
BP2
BP3
BP4
BP5
BP6
BP7
BP8
BP9
BP11
BP12
BP15
BP16
BP20
BP23
BP30
BP32
BP33
BP50
BP51
BP57
BP59
BP62
BP70
BP71
BP72
BP74
BP76
BP77
BP85
BP97
BP98
BP100
BP106
BP108

. . .

BP213
BP214
BP221
BP231
BP237
BP262
BP538
BP545
BP548
BP555
BP570
BP801
BP862
BP882
BP915
BP920
BP941
BP1000
BP1008
BP1042
BP1043
BP1129
BP1150
(edit; present; nest [left/right]; search; history)
COMMENTS

Left-sorted Bongard Problems have the keyword "nice" on the OEBP.

Right-sorted Bongard Problems have the keyword "less." They are not necessarily "bad," but we do not want more like them.

CROSSREFS

Adjacent-numbered pages:
BP498 BP499 BP500 BP501 BP502  *  BP504 BP505 BP506 BP507 BP508

KEYWORD

subjective, meta (see left/right), links, keyword, oebp, right-finite, left-it, feedback, time

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP600 Bongard Problem with solution relating to concept: categorization vs. Bongard Problem unrelated to this concept.
BP346
BP349
BP372
BP393
BP805
BP1080
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP595 BP596 BP597 BP598 BP599  *  BP601 BP602 BP603 BP604 BP605

KEYWORD

meta (see left/right), links, metaconcept, primitive

CONCEPT This MBP is about BPs that feature concept: "categorization"
Searchable synonyms: "belongs".

WORLD

bp [smaller | same | bigger]

AUTHOR

Harry E. Foundalis

BP789 Bongard Problems in which all examples have the same format, a specific multi-part structure vs. other Bongard Problems.
BP200
BP324
BP325
BP339
BP346
BP350
BP351
BP352
BP353
BP354
BP355
BP356
BP357
BP361
BP362
BP372
BP548
BP790
BP791
BP793
BP795
BP796
BP802
BP803
BP805
BP827
BP828
BP829
BP831
BP832
BP833
BP834
BP835
BP836
BP843

. . .

(edit; present; nest [left/right]; search; history)
COMMENTS

Left examples have the keyword "structure" on the OEBP.


Examples of "structures": Bongard Problem, Bongard's Dozen, 4-panel analogy board, sequence of objects with a constant quantity changing from object to object that together represent the quality that is changing, sequence of objects paired with clump of n dots together representing the nth object that should come in the sequence.


If the solver hasn't become familiar with the featured structure, the Bongard Problem's solution may seem convoluted or inelegant. (See keyword assumesfamiliarity.) Once the solver gets used to seeing a particular structure it becomes easier to read that structure and solve Bongard Problems featuring it.


One can non-verbally teach someone how a particular structure works via a Bongard Problem, showing valid examples of that structure versus non-examples. E.g., BP968 for the structure of Bongard Problems and BP981 for the structure of analogy grids. (See the keyword teach.)

CROSSREFS

Adjacent-numbered pages:
BP784 BP785 BP786 BP787 BP788  *  BP790 BP791 BP792 BP793 BP794

KEYWORD

meta (see left/right), links, keyword

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP866 Bongard Problems that admit examples fitting the solution in various creative ways vs. not so.
BP200
BP335
BP344
BP346
BP350
BP351
BP352
BP353
BP354
BP355
BP356
BP357
BP361
BP362
BP372
BP373
BP380
BP548
BP792
BP793
BP796
BP802
BP803
BP805
BP827
BP828
BP829
BP831
BP833
BP834
BP835
BP836
BP843
BP845
BP846

. . .

BP1
BP4
(edit; present; nest [left/right]; search; history)
COMMENTS

Left-sorted Bongard Problems have the keyword "creativeexamples" on the OEBP.

Be encouraged to contribute new interesting examples to Bongard Problems with this keyword.


There is much overlap with the keyword hardsort.



This is what it usually means to say examples fit on (e.g.) the left of a Bongard Problem in various creative ways: there is no (obvious) general method to determine a left-fitting example fits left.


There is a related idea in computability theory: a "non recursively enumerable" property is one that cannot in general be checked by a computer algorithm.

But keep in mind the tag "creativeexamples" is supposed to mean something less formal. For example, it requires no ingenuity for a human being to check when a simple shape is convex or concave (so BP4 is not labelled "creativeexamples"). However, it is not as if we use an algorithm to do this, like a computer. (It is not even clear what an "algorithm" would mean in this context, since it is ambiguous both what class of shapes the Bongard Problem sorts and how that would be encoded into a computer program's input. There are usually many options and ambiguities like this whenever one tries to formalize the content of a Bongard Problem.)

CROSSREFS

Adjacent-numbered pages:
BP861 BP862 BP863 BP864 BP865  *  BP867 BP868 BP869 BP870 BP871

KEYWORD

notso, meta (see left/right), links, keyword

WORLD

bp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP1158 Bongard Problems in which each example communicates a rule vs. other Bongard Problems.
BP346
BP349
BP350
BP351
BP352
BP353
BP354
BP355
BP356
BP357
BP361
BP362
BP365
BP372
BP379
BP380
BP393
BP792
BP805
BP839
BP841
BP843
BP845
BP846
BP848
BP849
BP852
BP855
BP870
BP893
BP917
BP951
BP973
BP975
BP979

. . .

?
BP347
(edit; present; nest [left/right]; search; history)
COMMENTS

Left-sorted Bongard Problems have the keyword "rules" on the OEBP.


In the typical "rules" Bongard Problem, it is possible to come up with many convoluted rules that fit each example, but the intended interpretation is the only simple and obvious one.


Since it is difficult to communicate a rule with little detail, "rules" Bongard Problems are usually infodense.

Typically, each example is itself a bunch of smaller examples that all obey the rule. It is the same as how a Bongard Problems relies on many examples to communicate rules; it likely wouldn't get the answer across with just one example.

Often, each rule is communicated just by showing some examples of things satisfying it placed next to each other. (See keywords left-narrow and right-narrow.) Contrast Bongard Problems, which are more communicative, by showing some examples satisfying the rule and some examples NOT satisfying the rule.

BP1157 is an example of a "rules" Bongard Problem in which each intended rule is communicated by just one example of its application; these rules have to be particularly simple and intuitive, and the individual examples have to be complicated enough to communicate them.


A "rules" Bongard Problem is often collective. Some examples may admit multiple equally plausible rules, and the correct interpretation of each example only becomes clear once the solution is known. The group of examples together improve the solver's confidence about having understood each individual one right.

It is common that there will be one or two examples with multiple reasonable interpretations due to oversight of the author.

CROSSREFS

All meta Bongard Problems are "rules" Bongard Problems.

Many of the other Bongard-Problem-like structures seen on the OEBP are also about recognizing a pattern. (See keyword structure.)


"Rules" Bongard Problems are abstract, although the individual rules in them may not be abstract. "Rules" Bongard Problems also usually have the keyword creativeexamples.

Adjacent-numbered pages:
BP1153 BP1154 BP1155 BP1156 BP1157  *  BP1159 BP1160 BP1161 BP1162 BP1163

KEYWORD

fuzzy, meta (see left/right), links, keyword, left-self, rules

AUTHOR

Aaron David Fairbanks

BP1165 Visual Bongard Problems where all possible sorted examples share a specific black region vs. not so.
BP159
BP244
BP294
BP303
BP314
BP315
BP316
BP346
BP376
BP505
BP790
BP791
BP801
BP805
BP825
BP839
BP850
BP927
BP934
BP944
BP1105
BP1157
BP211
BP337
BP359
BP972
BP1149
BP1153
BP1161
(edit; present; nest [left/right]; search; history)
CROSSREFS

Any miniproblems BP with all examples in the same format will be sorted left.

See also the keyword structure.

Adjacent-numbered pages:
BP1160 BP1161 BP1162 BP1163 BP1164  *  BP1166 BP1167 BP1168 BP1169 BP1170

KEYWORD

notso, meta (see left/right), links

WORLD

visualbp [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP1172 Visual Bongard Problems where flipping over the vertical axis (left/right) renders any example unsortable vs. visual Bongard Problems where some example can be flipped over the vertical axis and remain sorted.
BP346
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1167 BP1168 BP1169 BP1170 BP1171  *  BP1173 BP1174 BP1175 BP1176 BP1177

KEYWORD

notso, meta (see left/right), links, problemkiller

AUTHOR

Leo Crabbe

BP1194 Bongard Problems listed in Harry E. Foundalis's collection vs. not.
BP1
BP2
BP3
BP4
BP5
BP6
BP7
BP8
BP9
BP10
BP11
BP12
BP13
BP14
BP15
BP16
BP17
BP18
BP19
BP20
BP21
BP22
BP23
BP24
BP25
BP26
BP27
BP28
BP29
BP30
BP31
BP32
BP33
BP34
BP35

. . .

BP501
BP503
BP504
BP505
BP506
BP507
BP508
BP509
BP510
BP1194
(edit; present; nest [left/right]; search; history)
COMMENTS

Alternatively, BP pages on the OEBP with number less than or equal to 394 vs. other BP pages.

REFERENCE

https://www.foundalis.com/res/bps/bpidx.htm

CROSSREFS

Adjacent-numbered pages:
BP1189 BP1190 BP1191 BP1192 BP1193  *  BP1195 BP1196 BP1197 BP1198 BP1199

EXAMPLE

Foundalis's collection includes all Bongard Problems by Bongard.

KEYWORD

meta (see left/right), links, right-self, time

AUTHOR

Aaron David Fairbanks

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