login
Hints
(Greetings from The On-Line Encyclopedia of Bongard Problems!)
Search: subworld:dots
Displaying 21-25 of 25 results found. ( prev )     page 1 2 3
     Sort: id      Format: long      Filter: (all | no meta | meta)      Mode: (words | no words)
BP988 Number of dots is a power of 2 vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Numbers of dots on the left can be obtained by repeatedly doubling 1 dot.

Numbers of dots on the left are the number of corners of a cube in some dimension.

CROSSREFS

Adjacent-numbered pages:
BP983 BP984 BP985 BP986 BP987  *  BP989 BP990 BP991 BP992 BP993

KEYWORD

stub, precise, allsorted, number, left-narrow, right-null, help, preciseworld

WORLD

dots [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP989 Number of dots is n factorial for some n vs. not so.
(edit; present; nest [left/right]; search; history)
COMMENTS

Zero is intentionally left out to avoid confusion (although it would fit right).

CROSSREFS

Adjacent-numbered pages:
BP984 BP985 BP986 BP987 BP988  *  BP990 BP991 BP992 BP993 BP994

KEYWORD

stub, precise, number, math, left-narrow, right-null, help, preciseworld

WORLD

dots [smaller | same | bigger]

AUTHOR

Aaron David Fairbanks

BP1005 The collection of dot clumps has the same numerical property as each of the dot clumps vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

This is a version of BP999 with only numbers.

Contrast BP1006, which is very similar.

Adjacent-numbered pages:
BP1000 BP1001 BP1002 BP1003 BP1004  *  BP1006 BP1007 BP1008 BP1009 BP1010

KEYWORD

nice, notso, hardsort, left-narrow, rules

CONCEPT recursion (info | search),
self-reference (info | search)

WORLD

[smaller | same | bigger]
zoom in left | zoom in right

AUTHOR

Aaron David Fairbanks

BP1006 The sum of all dot clumps has the same numerical property as each of the dot clumps vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

This is a version of BP1003 with only numbers.

Contrast BP1005, which is very similar.

Adjacent-numbered pages:
BP1001 BP1002 BP1003 BP1004 BP1005  *  BP1007 BP1008 BP1009 BP1010 BP1011

KEYWORD

nice, hardsort, left-narrow, rules

CONCEPT recursion (info | search),
self-reference (info | search)

WORLD

[smaller | same | bigger]
zoom in left | zoom in right

AUTHOR

Leo Crabbe, Aaron David Fairbanks

BP1132 Circle that passes through points is contained within bounding box vs. not so.
(edit; present; nest [left/right]; search; history)
CROSSREFS

Adjacent-numbered pages:
BP1127 BP1128 BP1129 BP1130 BP1131  *  BP1133 BP1134 BP1135 BP1136 BP1137

KEYWORD

precise, allsorted, boundingbox, hardsort, preciseworld, absoluteposition

CONCEPT circle (info | search),
imagined_entity (info | search)

WORLD

three_points [smaller | same | bigger]

AUTHOR

Leo Crabbe

( prev )     page 1 2 3

Welcome | Solve | Browse | Lookup | Recent | Links | Register | Contact
Contribute | Keywords | Concepts | Worlds | Ambiguities | Transformations | Invalid Problems | Style Guide | Goals | Glossary