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Revision history for BP811

Displaying 1-10 of 10 results found. page 1
     Edits shown per page: 25.
BP811 on 2020-07-26 11:31:46 by Aaron David Fairbanks                approved
NAME

Archimedean tiling (regular polygons, all vertices look the same) versus two-uniform tiling (regular polygons, two different kinds of vertex).

COMMENTS

EXAMPLE

BP811 on 2020-07-26 11:29:34 by Aaron David Fairbanks                approved
NAME

Archimedean tiling (all vertices look the same) versus two-uniform tiling (two different kinds of vertex).

COMMENTS

EXAMPLE

BP811 on 2020-07-26 11:26:05 by Aaron David Fairbanks                approved
NAME

Archimedean tiling (all vertices look the same) with two regular polygons versus two-uniform tiling (two different kinds of vertex) with two regular polygons.

COMMENTS

EXAMPLE

BP811 on 2020-07-26 11:23:39 by Aaron David Fairbanks                approved
NAME

Archimedean tiling (all vertices look the same, two regular polygons) versus two-uniform tiling (two different kinds of vertex) with two regular polygons.

COMMENTS

EXAMPLE

AUTHOR

Aaron David Fairbanks

+DATA

 

EX6705
   

EX6706
   

EX6707
   

EX6708
   

EX6709
   

EX6710
 

-DATA

 

EX6711
   

EX6712
   

EX6713
   

EX6714
   

EX6715
   

EX6716
 

BP811 on 2020-07-25 02:24:48 by Aaron David Fairbanks                approved
NAME

COMMENTS

REFERENCE

CROSSREFS

EXAMPLE

AUTHOR

REMOVE

  

BP811 on 2020-07-04 15:16:01 by Aaron David Fairbanks                approved
+DATA

  

BP811 on 2020-07-04 15:15:31 by Aaron David Fairbanks                approved
NAME

Bongard Problems with "world" outline of shape as described in BP529, but with the further restriction that it must be small with respect to the bounding box, vs. other Bongard Problems.

COMMENTS

This is a specific parsing of the world. It is possible the world would instead be parsed as BP529. BP pages listing this as their world may list that world also as an alternative option.

EXAMPLE

AUTHOR

Aaron David Fairbanks


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